Digital release - 8/8/17 (Playstation 4, Xbox One, Steam/PC)
(PS4 pre-order link)
(Xbox One pre-order link)
(Steam pre-order link)
Pre-Ordering on PSN also gives you this bitchin' Megaman theme for your PS4:
Though it's kinda bullshit for the people buying physical. Hell, I'm buying 5 copies, Capcom! Cut me a break!
Physical release - 8/8/2017 (Playstation 4, Xbox One) $19.99
And of course, the Japanese one-ups the rest of the world again by having another kick-ass Collector's Edition via e-Capcom:
-Rockman Classics Collection 2 PS4 game
-Robot Masters Weakness Cheat Sheet
-Rockman Themed Thermos
-And one of five different game case jackets:
The fifth one Capcom is saving as a surprise! Keep in mind, Capcom is only doing RCC2 on PS4 in Japan unlike the last collection.
For the import-collector (like me), I'd recommend ordering here:
for the regular edition.
for the Collector's. Remember to use the Promo Code "MYPSVITA" for $3 off if using Play-Asia.
Megaman Legacy Collection 2 is latest Megaman themed collection to be produced by Capcom. This set finishes the original mainline Megaman saga by including games 7-10.
Unlike the original anthology, Capcom decided to develop this collection in-house rather than using Digital Eclipse's Digital Engine for emulation.
Being that it's Capcom itself at the reins this time, they are giving their A-game to try to make this the best Megaman collection yet!
-Megaman 7 from the original SNES 1995 release to be perfectly emulated pixel by pixel including the hidden Versus mode and restored Mode 7-effected ending sequence.
-Megaman 8 ported from the original Playstation, complete with goofy-sounding animated cutscenes (but none of the Sega Saturn exclusive features)
-Megaman 9 and 10 will have all DLC from last generation included (those games have to be completed once to be unlocked)
-All Japanese versions are said to be included on disc (though Rockman 8's musical theme had to be switched to the US/EUR version)
-Each game contains 4 unique borders in order to preserve its 4:3 ratio on widescreens
-A beginner's mode has been included, which reduces Megaman's damage by half.
-The use of save slates have returned from the original MMLC
Several bonus features have been included (just as in MMLC) such as:
A brand new "Challenges" mode that spans over 70 different events and throughout all 4 games!
A Museum Mode that gives insight on the characters of Megaman 7-10, plus allows you to fight any Robot Master for extra practice.
A Virtual Jukebox to listen to classic Megaman tunes!
Rock/Megaman/DLN-001 may look like a regular 10 year old boy without his armor, but in truth, is actually one of Dr. Light's first "Humanoid" androids, whom are able to feel and grow as a person as they experience life. Raised as Dr. Light's own son alongside his "sister" Roll, Rock rises to the challenge when Dr. Wily attempts to take over the world, volunteering to become the "super-fighting-robot," Megaman! Armed with an unique copy-ability that allows him to take the weapon of any enemy, Megaman endlessly fights for everlasting peace for both man and machine.
Roll/DLN-002 acts as a "sister' model to Rock/Megaman and daughter to Dr. Light. Chirpy and up-beat, Roll usually stays behind to care for and assist her father, yet secretly yearns for the adventurous lifestyle that her sibling has taken on.
Dr. Thomas Light is the father of modern-day robotics and the world's number one authority on the matter. A literal parent to Rock and Roll, Dr. Light supplies numerous amounts of aid and support in the battle against evil in hopes that his ultimate dream of humanity and robots living in harmony could become reality.
Dr, Albert W. Wily was once Dr. Light's colleague and partner until his better jealously turned him mad, his ambitions turning to world domination. At first, he hijacks Light's Robot Masters to do his bidding, but after being thwarted by Megaman, Wily designs his own line of war machines to destroy the Blue Bomber once and for all.
Blues/Protoman/DLN-000 was the first "humanoid" robot designed by Drs. Light and Wily. Meant to be an android with a "soul," Blues became too independent and fled from Light Labs, only to be found by Dr. Wily years later and turned into a fighting robot in an attempt to counter Megaman. His mindset restored, Protoman waits in the shadows, ready to aid Megaman; the simple whistle he gives off the only clue that he is nearby...
Rush is a robotic dog given to Megaman as a companion on his narrowing and dangerous adventures. Using the adapters found in several Robot Masters, Rush can change his shape, from a spring coil to give Megaman an extra bounce in his jump, to a jet pack to easily fly over obstacles.
Eddie (or Flip-Top) is a walking robotic container that appears in different stages to offer Megaman an item to even the odds. His contents are given at random, varying from a weapon capsule to as much as a 1-up!
Beat is an electronic bird designed by Dr. Cossack as a gift for Megaman. Depending on the game, Beat can launch a homing attack against enemies, or be used to pull Megaman out of the many pitfalls placed in certain stages.
Auto is Dr. Light's self-appointed apprentice. He is also an inventor, and runs Big Eddie's shop, exchanging screws and bolts for new items for Megaman.
Bass, and his support wolf, Treble, were designed to be powerful imitations of Megaman and Rush. Despite being created by Dr. Wily, Bass has an incredible rebellious streak towards his maker, especially when attempting to prove himself as the strongest machine ever
Duo is an robot officer of alien origin with a strong sense of justice. His mission to find and destroy Evil Energy takes him to Earth during Dr. Wily's eighth attempt at world domination.
Originally Posted by Megaman 7 Manual
"Dr. Wily Behind Bars"
The world's pulse raced with excitement! Everyone truly believed the conniving Dr. Wily had been stopped for good and imprisoned by the valiant Mega Man. Reporters jockeyed with cameramen for snapshots as the infamous Doctor hung his head while being dragged away in handcuffs. Dr. Wily would soon be behind bars. Or would he?
Dr. Wily was ready for anything. He had known his dastardly plans would end in failure some day, so after six months without contact his laboratory sprung to life. Monitors whirred into action, lights flashed and the lab control panel booted up. In no time four hidden robots emerged. The robots then began a rampage in search of their master. Wily had done it again. Nothing would get in their way!
The world's racing pulse turned to nervous fear as a city was pummeled. Wasn't Dr. Wily in jail? Why was this still happening. The four robots took no heed to the great robot creator named Dr. Light. Mega Man found Dr. Light and the canine cyborg Rush fallen in the streets.
"Dr. Light? Are you O.K.?" Mega Man shouted.
"Mega Man! We have no time," replied Dr. Light. "Dr. Wily is using his robots to cover up his escape. You must go! Follow his spaceship!!!"
Mega Man, Dr. Light and Rush looked on in horror as Dr. Wily's spaceship shot out of the prison. Dr. Wily was on the loose!"
The Order - Freezeman/Burstman/Cloudman/Junkman/Slashman/Springman/Shademan/Turboman
Originally Posted by Megaman 8 Manual
"DESTINATION: METEOR CRASH
Dr. Light sped to his controls to react to the sudden alarms. Lights flashed and electronic sounds blared. He scanned the meters and checked the print-outs for any clues to what had just happened. Then the computers centered on the disruption in the radar and brought it on-screen.
"Mega Man, come in! You must investigate the disturbance immediately. Come in, Mega Man!"
A hologram displaying the gentle face of the Titanium Titan gradually materialized, and Dr. Light breathed a sigh of relief. Mega Man was already in the vicinity.
"Yes, Dr. Light. I have the readings. From the looks of it that comet was not an accident. I detect a high concentration of metal ally in that fireball. I bet Dr. Wily is behind this."
"If not, he at least knows about it and is nearby. It crashed onto that desert island. If Wily's there, don't let him get away. And be careful Mega Man. Remember what happened the last time!"
The Order - Grenademan/Frostman/Tenguman/Clownman/Aquaman/Swordman/Searchman/Astroman
Originally Posted by Megaman 9 Wiki
"It is the year 20XX. Since Dr. Wily's last defeat, the Blue Bomber has seen peace return.
Just when people forgot all about Dr. Wily, robots all over the world began going crazy. It soon became apparent that these robots were those created by Dr. Light. As phone calls came pouring into Light Labs, Dr. Wily interrupted all television programs to announce that these robotic riots were not his doing. He then continued to show video evidence that proved Dr. Light's involvement in the recent violent outbreaks.
To make matters worse, Wily gave the account number to his personal bank account and announced that he would accept donations to build his own robot army to counter that of Light's. Mega Man quickly volunteered to clear Light's name and was sent out to investigate the source of the problem."
The Order - Splashwoman/Concreteman/Galaxyman/Jewelman/Plugman/Tornadoman/Magmaman/Hornetman
Originally Posted by Megaman 10
“A new robot illness, Roboenza, has begun to spread rapidly throughout the world, causing robots to malfunction. Many humans find it impossible to complete even simple tasks without their robot helpers; and without robot assistance, no one can develop a proper cure. A month following the outbreak, the situation worsens. The infected robots turn violent and attempt to take over the world!”
The Order - Sheepman/Pumpman/Solarman/Chillman/Nitroman/Commandoman/Blademan/Strikeman
Xbox Live/Steam Achievements: TBA
The Fateful Showdown!
Prove yourself stronger than Bass and complete Mega Man 7.
Eliminate the Evil Energy and complete Mega Man 8.
The Ambition Resurges!
Liberate Dr. Light and complete Mega Man 9.
The Ambition Resurges! Proto Man
Use Proto Man to liberate Dr. Light and complete Mega Man 9.
The Threat from Space!
Cure the Roboenza and complete Mega Man 10.
The Threat from Space! Proto Man
Use Proto Man to cure the Roboenza and complete Mega Man 10.
The Threat from Space! Bass
Use Bass to cure the Roboenza and complete Mega Man 10.
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Earn 1 silver medal by completing a challenge.
Earn 10 silver medals by completing challenges.
Earn 25 silver medals by completing challenges.
Earn 1 gold medal by completing a challenge.
Earn 10 gold medals by completing challenges.
Earn 25 gold medals by completing challenges.
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Bring Them All On! (Mega Man 7)
Complete the "BOSS RUSH" challenge (Mega Man 7).
Bring Them All On! (Mega Man 8)
Complete the "BOSS RUSH" challenge (Mega Man 8).
Bring Them All On! (Mega Man 9)
Complete the "BOSS RUSH" challenge (Mega Man 9).
Bring Them All On! (Mega Man 10)
Complete the "BOSS RUSH" challenge (Mega Man 10).
Megaman 7 Recap
Megaman 8 Recap
Megaman 9 Recap
Megaman 10 Recap
Protodude's Rockman Corner
The Mega Man Homepage
Megaman Knowledge Base Wiki
and all the fans that bitched and groaned until Capcom made another Megaman game!