Originally Posted by sjay1994
2 years seems adequate for this type of game. If it was full on open world I'd be concerned, but 2 years seems fine.
If this is using IDtech, I hope they ironed out some kinks.
I hate that engine. Every game I've played that uses it (TEW, both new Wolfensteins) always irk me with their performance.
Some teams just seem to be more efficient than others.
Think of how fast From Software can put out a Souls-like game, with unique assets, ideas, crazy ass locations and bosses, etc etc.... and then games that don't even feel finished like MGSV or FFXV took forever to come out, because of various production problems.
2 years is definitely very little time, but TEW doesn't seem like a massive game or technically ambitious (beyond reason), so with an efficiently directed team, i can see that happening.