This isn't true, the credits are out and the game designers from Monolith worked on Xenoblade X. The art staff probably is mixed though, since as you pointed out their focus is asset creation. It wouldn't make sense for Monolith Kyoto to have so many people in the game design section when they don't do that.
Yes, but I imagine the "Monolith" that helped in Zelda isn't the same one that makes the Xenoblade series. Monolith is a weird studio in that it's actually two branches, one in Kyoto and one in Tokyo. Tales from my ass, but I bet the Xenoblade team (Tokyo) weren't heavily involved, while the Kyoto team (largely focused on asset creation previously) I'd guess were involved in Zelda.
No, what I'm saying is that both Zelda and Xenoblade have a history of delays, so don't expect it on time.
So basically what you're saying is we should never trust any release date? That's silly, give them the benefit of the doubt with 2017 but don't put all your hope into it.
I hope a worldwide release is a Nintendo trend. I think FE Shadows of Valentia was already finished months ago haha. Maybe Xenoblade 2 is the same thing. Around E3 we will know, anyway.
Lol I feel like I'm the only person who thinks Xenoblade 2 will make it this year.
Well they are litterally just using assets from Chronicles X obviously with some additions. They my just making a much more linear and story focused game but it likkely won't be a massive juggernaut in length.
2.5 years of development. Really hope the game doesn't feel rushed.
I'd also be surprised if Fire Emblem Warriors gets delayed. Tecmo-Koei are pretty good at pumping those games out, and it was ~9 months between Hyrule Warriors announcement and release.