Originally Posted by Dario ff
Cemuhook supports those kind of cheats automatically on graphic packs now. Extremely simple to use. Basically if a file called "patches.txt" exists on the graphics pack folder, it will apply the memory modifications necessary inside of it. No fiddling around with Cheat Engine or memory searcher needed.
Dude, that's fucking sweet. They really are doing a fantastic job on this emu and putting in the things we care about.
Originally Posted by blly155
i'm trying to play BOTW but CEMU keeps crashing.
i have downloaded the shader cache and i got a warning saying my system was low on memory and asked if i wanted to close it. i have 16GB of DDR4 at 2666. ram usage was about 15GB.
when i load up BOTW the shader cache gets close to the very end and just crashes. i can't even get the game to start. i'm using cemu 1.9.0c. any tips?
I have 16GB too(8GBx2 under a CPU bottleneck of dual channel, 2666). I use a 12k Cache. After I get a new one when a new version CEMU comes out, it takes a shitton to load then it loads fast the forever after. Typically, what should happen is it should use most of your ram at first then the ram usage drops after a while. Usually my rig churns out about 6-8gb while streaming BOTW in 4k 30fps almost locked, output to 720p60fps
I hope this helps in some way. I had to fiddle with CEMU to get everything working the way I wanted it, for about 4+ hours.
also FWIW: My game crashes maybe once every one or two hours. It depends. It used to be every 30 mins. lol...... WIP.