LelouchZero
Member
Wow this is great!
How does this help? It only visually organizes when it starts getting review bombed and does nothing to discourage or prevent it.
How does this help? It only visually organizes when it starts getting review bombed and does nothing to discourage or prevent it.
Is there a minimum playtime for reviews?
Should be at a minimum of 4 hours so you can buy and refund
Is there a minimum playtime for reviews?
Should be at a minimum of 4 hours so you can buy and refund
This is also super useful in cases where a patch either improves or introduces major issues into a game after release.
Did you actually read the blog post, or just driveby shitpost? They explain their reasoning for not making changes to the review system itself and the tendency of review ratings over time for games that did suffer from review bombing.
Like always, Valve came with half assed solution.
Ask 500 random people who own the game and have played it "Do you recommend this game?". Use that to give it the headline percentage score.
So long as user reviews are self selecting, they'll be inherently flawed and vulnerable to brigading and campaigns. But Steam has the ability to take a leaf out of proper polling's book and get a much better figure.
Worth noting: Valve did consider locking down user reviews when they detected review bombing beginning, but they rejected the idea since they didn't want to "stop the community having a discussion about the issue they're unhappy about, even though there are probably better places to have that conversation than in Steam User Reviews".
Are the charts loading for any of you? I tried to look at a few, and nothing loads for me.
Oh snap, Valve actually did something?
Fantastic work Valve! I now hate you less than I did before.
Come on, what the fuck?Like always, Valve came with half assed solution.
Yes, Valve caters their solutions to making sure that people who want to inform themselves (or want to buy a particular game, or in general, want to make their own decisions) have powerful tools to do so.Valve's solution, instead of providing context for the review spike, requires the user to investigate the reasons behind why the spike occurred during a given period to even understand it.
Worth noting: Valve did consider locking down user reviews when they detected review bombing beginning, but they rejected the idea since they didn't want to "stop the community having a discussion about the issue they're unhappy about, even though there are probably better places to have that conversation than in Steam User Reviews".
Is this because people were spamming Dota 2 reviews for the absence of HL3?
The ๖ۜBronx;249360588 said:With regard to Firewatch won't this make it seem like they just introduced a bad patch or something?
To the lay user that is.
It will make it obvious that people were generally pretty happy with the game, and then at some point a huge review-bomb happened. Then everyone interested in the game can click on that and find out what it was about -- and if they aren't racists and/or die-hard youtuber fans they can mentally shrug and buy the game.The ๖ۜBronx;249360588 said:With regard to Firewatch won't this make it seem like they just introduced a bad patch or something?
To the lay user that is.
can you leave a review without buying the game?
I don't feel this really does much about review bombing though.
good on valve, would've appreciated it sooner but I'm happy it's here now
it's a shame that so many don't actually read the blog post before commenting
This doesn't help at all. What you are looking for is a singular defining score with no context. The reason polling works is because the sample size can be large enough and you are getting a definitive piece of data - including all those that brigade and support a set of options based on such brigading - their "votes" are still valid. You do not remove the bias of the result in this way, just as is true for the final result of any political vote - you didn't remove anything that has effected the vote.
The histogram showing the reviews over time is objective with the whole data set and the timeframes for them. Ideally what you want to be built on top of that is a filter to take out the obvious deviations around the prior periods assuming you are certain this prior period is free of review bombing and deviations are not down to an update or other legitimate reasons. A function around standard deviation for given time points that we know are valid can provide this and effectively filter out anomalous data from brigading (whether positive or negative - if there is enough data to support it)
I'd love to see Valve allow some sort of crowdsourced mechanism that links the histogram to patch notes. I wouldn't trust the publisher to maintain it themselves but the community could. It'd be great to see notable events in a game's lifespan, especially in the context of multiplayer games that will live or die based on the number of active players and the amount of content being pumped out.
Its not the sample size that matters, its the quality of the sample - how representative of the whole it is. A self selecting sample is useless, a random sample polled via Steam could be pretty much perfect.
I'm not trying to remove any opinions, including those who brigade, I'm trying to give voice to the silent majority who don't review their Steam games.
Its not the sample size that matters, its the quality of the sample - how representative of the whole it is. A self selecting sample is useless, a random sample polled via Steam could be pretty much perfect.
I'm not trying to remove any opinions, including those who brigade, I'm trying to give voice to the silent majority who don't review their Steam games.
A histogram of garbage data is still garbage, it just lets you choose which periods nonsense you wish to believe.
The review bombers also bombed upvotes and downvotes, upvoting all the negative reviews and even downvoting positive ones. Including one review (it was posted on GAF in an earlier thread, I don't have the link handy atm) of someone who felt a deep personal connection to the game due to her loved one dying of dementia. Because people are that fucking petty.You can click a column in the chart to see helpful reviews from that period.
If a game is being bombed it seems to put up a big warning and automatically show the histogram.
That's a great point.This is also super useful in cases where a patch either improves or introduces major issues into a game after release.