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snow in jamaica
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(02-19-2017, 06:56 AM)
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I was informed of this new Mara figure. I was waiting for a FuRyu one, but this achieves the scale anyway.

Incidentally, I've really wanted Mara to have a role in the series more congruent with his mythological role. The dick jokes can be passed down to Priapus, who can be designed as a dick on legs!
Golnei
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(02-19-2017, 07:54 AM)
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I don't think Mara's going anywhere - it's far too iconic a design at this point; they wouldn't abandon that just to go for a more traditional interpretation. Keeping the current design and trying to incorporate more of their mythical role in any future subplots they get might be a reasonable compromise.

A separate Priapus demon wouldn't be a bad idea, though. I'm surprised the series has avoided him for this long - it certainly wouldn't be due to prudishness, given the many other anatomically evocative designs. Maybe it was just too much of a low-hanging fruit?
snow in jamaica
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(02-19-2017, 10:00 AM)
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I would never condone redesigning Mara. I just want him to do things other than spouting a load of innuendo or sex RP.

Priapus probably just didn't cross anyone's mind or they didn't care enough or something like that. He's minor and even mysterious absences like Brahma still persist.
Last edited by snow in jamaica; 02-19-2017 at 10:06 AM.
Gridlock
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(02-19-2017, 06:17 PM)
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What are the chances of us getting a Devil Survivor 3?

I love the concept of this series even though I feel 2 kind of dropped the ball story wise. I replay 1 a few months ago and I was reminded why I love the series so much. So much in fact that I rebought 2 to try and actually finish it this time.
Opa-Pa
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(02-19-2017, 07:35 PM)
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Hard to tell. I think the team's last project was Tokyo Mirage Sessions, so they've clearly been busy. Atlus did include "Devil Survivor 3" as an answer when asking fans what they wanted in their last survey, though, so they at least consider them.

And I agree, DS1 is one of my favorite games ever, but DS2 dropped the ball pretty much everything regarding writing. I'd love a third game more akin to the first... And please get a new artist, even Doi would do.

Originally Posted by snow in jamaica

I was informed of this new Mara figure. I was waiting for a FuRyu one, but this achieves the scale anyway.

Incidentally, I've really wanted Mara to have a role in the series more congruent with his mythological role. The dick jokes can be passed down to Priapus, who can be designed as a dick on legs!

Yeah I agree, it's such an... Iconic demon for the series and with a cool origin at that, that having it relegated to those jokes all the time feels lazy at this point. I found it funny in SMTIV but in Apocalypse I was like eh, I guess Mara is back.
Last edited by Opa-Pa; 02-19-2017 at 07:45 PM.
RecursiveFault
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(02-19-2017, 08:28 PM)
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Originally Posted by snow in jamaica

I would never condone redesigning Mara. I just want him to do things other than spouting a load of innuendo or sex RP.

Priapus probably just didn't cross anyone's mind or they didn't care enough or something like that. He's minor and even mysterious absences like Brahma still persist.

His Nocturne design tho

Last edited by RecursiveFault; 02-19-2017 at 08:31 PM.
NeonZ
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(02-19-2017, 08:54 PM)
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As far as a Mara redesign goes, they could just go with one of its alternate names if they want something closer to its mythological role. They've done that with several demons before, even featuring multiple of them together in the same game.
Hylian7
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(02-19-2017, 10:22 PM)
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GameXplain did an analysis of the SMT Switch trailer. Some people were speculating it's another SMTIV-universe game. I think this debunks that: https://youtu.be/wwgk_GC8Q3U?t=497

Gabriel is one of the demons there...the old design of Gabriel, not the SMTIV one.
snow in jamaica
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(02-20-2017, 12:34 AM)
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Originally Posted by NeonZ

As far as a Mara redesign goes, they could just go with one of its alternate names if they want something closer to its mythological role. They've done that with several demons before, even featuring multiple of them together in the same game.

I just think it makes sense to keep the penis but to add Priapus to inherit the innuendo gimmick since he's the perfect candidate.

Originally Posted by Hylian7

GameXplain did an analysis of the SMT Switch trailer. Some people were speculating it's another SMTIV-universe game. I think this debunks that: https://youtu.be/wwgk_GC8Q3U?t=497

Gabriel is one of the demons there...the old design of Gabriel, not the SMTIV one.

Here's the whole crowd:

The lower ??? appears to be Oni, and the upper ??? looks like either Uriel or Raphael.
RoyaleDuke
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(03-04-2017, 04:20 AM)
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Gotta be honest, top tier SMT games are SMTIV, Strange Journey, and Soulhackers 3DS so far. Haven't played SMT2 yet but I'm holding out for maybe a 3DSremake or similar.

Devil Survivor 1 and 2 are trash tier.

Secretly persona Q is also good, since it does the same FPV dungeon crawling as SMTI/II/SOulhackers and feels more like an SMT X Persona game to me.
Last edited by RoyaleDuke; 03-04-2017 at 04:25 AM.
cj_iwakura
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(03-04-2017, 04:23 AM)
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Originally Posted by RoyaleDuke

Gotta be honest, top tier SMT games are SMTIV, Soulhackers 3DS so far. Haven't played SMT2 yet but I'm holding out for maybe a 3DSremake or similar.

Devil Survivor 1 and 2 are trash tier.

Secretly persona Q is also good, since it does the same FPV dungeon crawling as SMTI/II/SOulhackers and feels more like an SMT X Persona game to me.

SMT2's okay. A bit too easy. 1 is better.

I think PQ is the only localized SMT I've never played. I did not like the art style at all.
Frimaire
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(03-04-2017, 04:24 AM)
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I like DeSu 1...
RoyaleDuke
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(03-04-2017, 04:24 AM)
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Originally Posted by cj_iwakura

SMT2's okay. A bit too easy. 1 is better.

I think PQ is the only localized SMT I've never played. I did not like the art style at all.

It's better in-game tbh, as far as SMT Persona games go I like it more than what little I've played of P4.

Also dat fucking switch trailer has me so hyped, so much old school Kaneko designs rendered in 3D.

HYYYYYPE.
cj_iwakura
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(03-04-2017, 04:25 AM)
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Originally Posted by Frimaire

I like DeSu 1...

I do too, but I like Yasuda's art, and it nails core SMT in tone.

It's also tough as nails.
PK Gaming
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(03-04-2017, 04:36 AM)
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DeSU1 & 2 (Record Breaker) are about as good as it gets when it comes to megaten games
Eolz
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(03-04-2017, 05:54 PM)
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I really preferred SMT 2 to 1, but maybe because 1 needs a remake even more than 2.
DeSu are good games, I just can't get in the universe tbh. PQ is great, but still mostly Etrian Odyssey.
RoyaleDuke
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(03-04-2017, 11:23 PM)
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Originally Posted by Eolz

I really preferred SMT 2 to 1, but maybe because 1 needs a remake even more than 2.
DeSu are good games, I just can't get in the universe tbh. PQ is great, but still mostly Etrian Odyssey.

I've never played etrian odyssey but going between it and Soulhackers it gives me that SMT2 vibe more than anything.
Barrylocke
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(03-06-2017, 04:18 AM)
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So when do we think we'll be seeing the SMT 30th anniversary thread? I know it's supposed to happen later on compared to the FF thread. I imagine after P5 has had time to breathe?
randomkid
Member
(03-06-2017, 04:47 AM)
Yeah a month or so after P5 with some distance from the current insane glut we're all in sounds about right to me.

And good looking out on making sure it's the 30th anniversary and not just the 25th!
Jucksalbe
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(03-06-2017, 09:26 AM)
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Originally Posted by randomkid

And good looking out on making sure it's the 30th anniversary and not just the 25th!

Just pretend it's the 25th and reuse the old thread. ;)
Hylian7
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(03-06-2017, 07:00 PM)
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I hope they announce the 3DS Project soon. I'm surprised they haven't yet. I'm honestly betting it's a remake of something. Unless they decide to make a 3DS port of Devil Summoner (not Raidou, the original one), despite there being one on the PSP.

I would still like to play that game, despite how poorly it may have aged. For sure they can speed the battle animations up like on Soul Hackers 3DS.
Eolz
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(03-06-2017, 11:01 PM)
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What was the shortest announcement/reveal to release in the past for a SMT game?
Wonder if they could do a "here's the game!" thing and release it 3 months later...
CrimsonFist
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(03-06-2017, 11:05 PM)
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Originally Posted by Eolz

What was the shortest announcement/reveal to release in the past for a SMT game?
Wonder if they could do a "here's the game!" thing and release it 3 months later...

SMT IV Final was 4 months. A shorter time period seems perfectly plausible for a "smaller" game.
NeonZ
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(03-06-2017, 11:06 PM)
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Originally Posted by Hylian7

I hope they announce the 3DS Project soon. I'm surprised they haven't yet. I'm honestly betting it's a remake of something. Unless they decide to make a 3DS port of Devil Summoner (not Raidou, the original one), despite there being one on the PSP.

I'd really like to see a remake of SMTI in a modern engine. I just really liked the concept of everything slowly falling apart throughout the game. The only other SMT related game that really pushed that element was Devil Survivor I.

Originally Posted by Eolz

What was the shortest announcement/reveal to release in the past for a SMT game?
Wonder if they could do a "here's the game!" thing and release it 3 months later...

Apocalypse itself came out pretty quickly. Announcement in October 2015, launched in Japan by February 2016.
Jucksalbe
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(03-06-2017, 11:13 PM)
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Originally Posted by Eolz

What was the shortest announcement/reveal to release in the past for a SMT game?
Wonder if they could do a "here's the game!" thing and release it 3 months later...

Not sure what the shortest was, Strange Journey was released three months after its announcement, SMT IV: Apocalypse four months after its announcement and Nocturne was released five months after its first announcement (if Wikipedia is right on the announcement dates).
CrimsonFist
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(03-06-2017, 11:18 PM)
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huh, SJ was well under 3 months, guess that would be up there. Looks like Devil Survivor was about the same too.

Wonder what the longest was. I guess P5 followed by Break Record.
Eolz
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(03-06-2017, 11:31 PM)
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Originally Posted by CrimsonFist

SMT IV Final was 4 months. A shorter time period seems perfectly plausible for a "smaller" game.

Originally Posted by NeonZ

Apocalypse itself came out pretty quickly. Announcement in October 2015, launched in Japan by February 2016.

Originally Posted by Jucksalbe

Not sure what the shortest was, Strange Journey was released three months after its announcement, SMT IV: Apocalypse four months after its announcement and Nocturne was released five months after its first announcement (if Wikipedia is right on the announcement dates).

Wait, Strange Journey and Nocturne were that short? Really didn't remember that at all.
SJ was teased before that wasn't it?

And yeah, forgot about Apocalypse, good point. I was thinking about the western dates for this one since it's recent ahah.
batrush
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(03-07-2017, 12:26 AM)
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feel like replaying SJ sometime soon, holding off until the 3DS project is announced.
RoyaleDuke
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(03-07-2017, 02:49 AM)
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I'm already playing SJ right now so if they do a remake...sigh, I'll probably end up buying it.

Soulhackers is a favorite of mine especially, even though SJ is technically a better game overall.
cj_iwakura
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(03-07-2017, 02:55 AM)
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I've been meaning to replay SJ, but Record Breaker is my current SMT fix, and it's on hold while I finish PxZ2. I like DS2, but it's not nearly as gripping as DS1. Just has more of the same great gameplay.
Caim
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(03-07-2017, 09:23 AM)
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How is the iOS port of SMT1?
archnemesis
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(03-07-2017, 11:04 AM)
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Originally Posted by Caim

How is the iOS port of SMT1?

It's pretty good. I wish it saved your progress automatically in case you need to use the phone's memory for other apps.

Also, the virtual controls aren't great but that's a general issue with iOS ports.
Lynx_7
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(03-09-2017, 08:21 PM)
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So I finally decided to (re)start my SMT 1 playthrough and managed to get back to where I previously stopped. I love this game's aesthetic and so far the narrative is pretty intriguing. The soundtrack is also really good and, alongside the visuals, goes a long way in enhancing the game's atmosphere. So far I just wish you could walk sideways like you can on Soul Hackers 3D, just to speed up exploration a little bit. Combat is also pretty basic compared to future entries but that's to be expected. I just don't like how you can't direct your attacks at specific enemies and how they don't all show up on the battle screen. It feels too restrictive. Can't say it's making me enjoy the game any less though, so far I'm really liking it, even moreso than I was enjoying Soul Hackers at the same point in time. Remakes when, Atlus? Could the unannounced 3DS title be a 1-2 remake like I've always wanted?! It isn't but that won't stop me from dreaming!

I just hope the translation patch doesn't screw me over as I've heard it's pretty buggy. Spell names and equipments are also kind of messed up, probably due to space limitations, but at least the dialogue is good.

Oh, and spoiling as little as possible, how do I get the neutral ending?
Last edited by Lynx_7; 03-09-2017 at 08:26 PM.
randomkid
Member
(03-09-2017, 08:48 PM)

Originally Posted by Lynx_7


I just hope the translation patch doesn't screw me over as I've heard it's pretty buggy. Spell names and equipments are also kind of messed up, probably due to space limitations, but at least the dialogue is good.

Oh, and spoiling as little as possible, how do I get the neutral ending?

If you aren't playing on iOS, there's a translation patch that actually adds in the correct spell and item names and cleans some stuff up, very useful, you should seek it out.

The best advice to get neutral is to say no to everyone who tries to recruit you to their factions and fight em. You can still end up leaning one way or the other though based on weird hidden stuff like whether you talk to or fight with demons who currently appear in your party, I always end up leaning Law for some reason. There is a minigame you can play later in a place called "Destiny Land" to course correct if needed, just pay attention to the way Mr. Pointer Man rotates on the world map to check how you're doing.
MudoSkills
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(03-11-2017, 05:54 PM)
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Apologies that this is somewhat of a drive-by posting, but I wondered if anybody had some practical tips for finishing off my compendium in Apocalypse. After Googling specific questions on this I just keep getting pointed towards useless threads on Gamefaqs.

I know about increasing fusion rates by using foul demons, being sick etc, but wondered if people had any success getting the following demons with particular/specific fusions?

Lanling Wang
Guan Yu
Attis
Huang Di
Dragon1893
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(03-11-2017, 07:07 PM)
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Record Breaker's new story sure drags, I hope it gets better.
Imp the Dimp
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(03-12-2017, 10:01 PM)
Devil Survivor 2 was rough. Loved the 1st game but #2 didn't click with me to be honest. Cast and story were anime garbage.
Opa-Pa
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(03-12-2017, 10:09 PM)
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Originally Posted by Imp the Dimp

Devil Survivor 2 was rough. Loved the 1st game but #2 didn't click with me to be honest. Cast and story were anime garbage.

Mechanically it was a great sequel, but everything else... Yeah.

I'd say the story does get more interesting, but the characters and tone remain the same.
Imp the Dimp
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(03-12-2017, 10:28 PM)
Yes, the added mechanics, QoL improvements and the lower difficulty were good for the most part.
RoyaleDuke
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(03-18-2017, 01:52 AM)
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So yeah, beat SMTIV with the law ending even thought I was super close to neutral. SO CLOSE. A friend of mine gave me his old copy of Apocalypse, so I am gonna smash through that and soulhackers.

Also as a heads up, it seems a lot of atlus and monster hunter games are on sale on the 3ds Eshop. I had credit left over and picked up the first Devil Survivor remake.

so far I like DeS1 over Record Breaker, it is like a million times better written and voiced.
Eolz
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(03-18-2017, 01:33 PM)
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Yeah, Apocalypse is on sale on the EU eshop too.
Really tempted since sega/deep silver didn't make any physical stock for it, and it's already super expensive... Think I'll still try to hunt a copy though.
cj_iwakura
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(03-18-2017, 04:10 PM)
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Originally Posted by RoyaleDuke

So yeah, beat SMTIV with the law ending even thought I was super close to neutral. SO CLOSE. A friend of mine gave me his old copy of Apocalypse, so I am gonna smash through that and soulhackers.

Also as a heads up, it seems a lot of atlus and monster hunter games are on sale on the 3ds Eshop. I had credit left over and picked up the first Devil Survivor remake.

so far I like DeS1 over Record Breaker, it is like a million times better written and voiced.

Hi5 fellow Messian scum.

I don't think anyone likes DeS2 more, the only improvement it has is gameplay. And some of the characters are cool, but the story is bleh. Not bad, just... nothing special.
daevious
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(03-18-2017, 07:25 PM)
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Originally Posted by cj_iwakura

Hi5 fellow Messian scum.

I don't think anyone likes DeS2 more, the only improvement it has is gameplay. And some of the characters are cool, but the story is bleh. Not bad, just... nothing special.

Devil Survivor 2 is an exercise in how blatantly you can rip off Evangelion without getting lawyers barking up your ass. Hell, they even hired one of the guys who designed the Angels from Eva to design the Septentrion.
Last edited by daevious; 03-20-2017 at 02:07 AM.
Scarl
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(03-20-2017, 12:48 AM)
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Originally Posted by daevious

Devil Survivor 2 is an exercise in how blatantly you can rip off Evangelion without getting lawyers barking up your ass. Hell, they even hired of the guys who designed the Angels from Eva to design the Septentrion.

Y'know, if anything this makes me more excited to finally get around to playing desu 2
snow in jamaica
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(03-20-2017, 10:59 AM)
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I like some of the music.

It's also the only game where Jeanne d'Arc is physical-oriented! What the fuck!
dawgparty
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(03-20-2017, 05:38 PM)
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Started playing DeSu1 again with the intention of actually finishing it before P5 comes out and I'm really enjoying it. Played the original before so the voice acting in Overclocked is nice even though some of the english voices are pretty shitty(Haru...). Not sure which ending to go for but Yuzu is bae so probably hers - how do I make sure I get her 8th day? I've heard her 7th day ending is terrible.
cj_iwakura
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(03-21-2017, 12:22 AM)
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Originally Posted by dawgparty

Started playing DeSu1 again with the intention of actually finishing it before P5 comes out and I'm really enjoying it. Played the original before so the voice acting in Overclocked is nice even though some of the english voices are pretty shitty(Haru...). Not sure which ending to go for but Yuzu is bae so probably hers - how do I make sure I get her 8th day? I've heard her 7th day ending is terrible.

I'm pretty sure her 8th day is terrible too. True Demon is the only way to fly.
40detectives
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(03-21-2017, 10:42 AM)
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Originally Posted by cj_iwakura

I'm pretty sure her 8th day is terrible too. True Demon is the only way to fly.

Really?! I've only beated once (and it was as His messiah), but Yuzu's ending (8th day) was one from what I've heard the most praise. I mean, till now everything I've heard was that her 8th day was a great way to improve the lacking Yuzu's 7th day ending.

I was tempted to do that my next playthrough.

PS.: Just in case any one playing DeSu1 read this: I would recommend Amane ending too, I liked it how He was portrayed. I felt bad for trusting Him..
Last edited by 40detectives; 03-21-2017 at 10:59 AM. Reason: Just to clarify I'm talking about 8th day ending.
Opa-Pa
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(03-21-2017, 02:04 PM)
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Yeah, haven't personally beaten neither of her endings, but while I know her vanilla one is the worst, I have also heard her 8th day was a big improvement.

Of course, Naoya's 8th day sounds the best. I should really get to it one of these days...
dawgparty
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(03-21-2017, 02:21 PM)
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Originally Posted by cj_iwakura

I'm pretty sure her 8th day is terrible too. True Demon is the only way to fly.

I actually am most interested in that one but I want to keep Yuzu and Midori in my party and I don;t think you can do that if you do Naoya's route.

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