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Future Tapping Game!: Let's Tap Coming to NA

Press release, homepage, all that jazzy jazziness:

Yuji Naka’s Next Creation Set to Revolutionize How Gamers Interact with Nintendo Wii™

SAN FRANCISCO (February 3, 2009) – SEGA® of America, Inc. today announces Let’s Tap™, a game that is blazing new ground in Nintendo Wii™ control design. Developed by Prope, the studio that Sonic the Hedgehog creator Yuji Naka established in 2006, Let’s Tap is the first product from the new studio to be released to in North America and Europe. Developed exclusively for Nintendo’s Wii™ system, Let’s Tap utilizes a ground-breaking control scheme where the Wii controller is placed on a box or flat surface so that the controller can detect minute vibrations. Players of all ages and skill levels then tap the box or flat surface to interact with the game; there’s no need to hold the controller. Let’s Tap is slated for a summer 2009 ship for the Nintendo Wii in North America.

“Let’s Tap represents innovation and a departure from any preconceived notion of how video games are to be played,” says Sean Ratcliffe, VP of Marketing at SEGA of America. “Naka san is one of the video game industry’s creative luminaries. This game is his newest creation and we are excited to be able to expose the gamers in North America to something fresh and different from anything they’ve played before.”

Featuring five separate game modes with multiple levels and allowing up to four players for multiplayer action, Let’s Tap presents an assortment of different finger-tapping challenges for players to master. In Tap Runner players use differing finger tapping pressure to make simple stick figure racers run through an obstacle course. In Visualizer players are allowed to create dazzling fireworks effects, dramatic paint strokes, amongst other effect as they tap out different rhythm patterns that correspond to different effects. Silent Blocks finds players taking turns removing blocks from a large stack, tapping too hard will result in a collapsing stack of blocks. Bubble Voyager allows players to fly through space, blasting obstacles and enemies in order to reach the far stretches of the universe. And finally Rhythm Tap allows players to time the taps of their fingers to high energy music.

Let’s Tap was developed at Prope Tokyo and is tapping its way to release in summer 2009. For more information please visit www.SEGA.com/Letstap.


http://www.sega.com/news/?n=2969
 

CaVaYeRo

Member
Hero of Legend said:
Can you still talk to him? Ask him about that Sonic-like game he's working on! Like what platform it's on! :D

That was one of my Qs, of course!

I think we'll have the interview up for tomorrow, but don't expect a clear answer for that :D
 
CaVaYeRo said:
That was one of my Qs, of course!

I think we'll have the interview up for tomorrow, but don't expect a clear answer for that :D

WOW, with the platform question specifically?

Thanks! :D

Hope everything goes well with it! :D
 

ilikeme

Member
Ohhoooo. This sounds very fun. I'm sure some of my girlfriends will enjoy this very much!

Let's Catch is a hilarious idea if nothing else. I loved catching ball as a kid. Still do.

Standing with a friend side by side throwin balls at each other THROUGH the TV? How cool is that? lol
 

CaVaYeRo

Member
Event pics:

gente_tap.jpg

blocks_1.jpg

4tap_1.jpg

nacav_1.jpg

nakaneko.jpg


http://www.revogamers.net/noticias-3311-[Crónica]-SEGA-Japan-Event.html

I'll put my interview later :)

Katano is pretty nice, he's always laughing!
 

antispin

Member
Some of you guys seemed to have talked to the devs, so -- the game retains its music right? RIGHT? That aspect is hopefully not localized?
 

Yes Boss!

Member
antispin said:
Some of you guys seemed to have talked to the devs, so -- the game retains its music right? RIGHT? That aspect is hopefully not localized?

God, I don't think even Sega would be THAT stupid...you never know though...
 

antispin

Member
Yes Boss! said:
God, I don't think even Sega would be THAT stupid...you never know though...

...just that I can't think of another reason why it will take them until June to release the game outside of Japan.
 

CaVaYeRo

Member
The music is the same. It was almost a party! I'm waiting for the trailer we were shown, already localized and with some of the tracks.

I was singing it all the trip back home :D
 

Totobeni

An blind dancing ho
I know I will buy this , still love Naka sama .

so when this game bombed like a tank ( less than 10K in japan IIRC ) it coming to EU and NA with it's huge ass box .

when RGG Kenzan do 300K on poor PS3 in Japan we got nothing .

nice fucking Logic SEGA
 

wii_HD

Neo Member
Okay so this game is out tomorrow.

Is the US version available in the limited edtion release with the cardboard Tap Box surfaces or just game alone.
 
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