Was it the v2 headset you got or the v1?
Mine was the version 1. I don't think there is any difference with version two regarding what you actually see from what I've seen.
For me, it works really well when your playing something where you just look around you. Like the demos diving in the sea and shark attack are all absolutely incredible. It falls apart though a bit when your expected to move.
Like on skyrim. You push forward on the left stick to move forward. If you turn your head you will walk in that direction. So that new position you are facing now becomes "forward". This is fine I guess if you don't mind playing in a 360 degree space. It doesn't work for sitting down.
To counter this you can turn with the right analogue stick like in normal games but this is where it's vomit inducing. You can turn in angles so instead of a smooth turn it's rigid. For example if you are at zero degrees and you turn right, it will flick instantly to a 30 degree angle (you can change this). This helps a little bit with motion sickness but takes you out of the experience.
It's the same with resident evil also. I don't think vr works great with anything where you can walk around in a free space. But it's great for something on rails.