Good shit. Hopefully it will extend to pre ordered titles too.
man all I've done is praise the fuck out of preload but gah damn what a beautiful thing in this day and age.
Good shit. Hopefully it will extend to pre ordered titles too.
Whatever the fuck their account thing was that I had. I had a username and a password and all that shit. Apparently that's not an account or some other pedantic bullshit.
The point is, I don't have my games anymore.
pedantic.
pedantic.
Yeah it's the same thing with my other iPad but instead of all this horseshit I just open the store and look at my purchase history and choose what I want and it downloads and I'm done.i have been lurking on gaf for some time, and everytime this topic came out, the need to to comment was to big to bear.
yeah, you still need to call to nintendo if you wii u brokes or get stolen, BUT BUT, you can unlink your NINID from the wii u, then you wait 24 hours to the servers to update, then you can dowload your NINID on any Wii U you want, i know is not as good as xbox or playstation, but the people still think that you need to call nintendo, and that's just a lie.
They need to make an account management portal, but everything else related to the account system appears to be in place already. *shrugs*That's still not good enough. All I should need is my login and password to get access to my stuff, like with every other device I own. There shouldn't be a 24-hour waiting period. There shouldn't be a need to deactivate. I shouldn't need to download anything except the content itself.
The system.
Is.
Broken.
Whatever the fuck their account thing was that I had. I had a username and a password and all that shit. Apparently that's not an account or some other pedantic bullshit.
The point is, I don't have my games anymore.
So, what we know so far
Buying digital SKUs of games already released: they can be sent directly to Wii U / 3DS
Pre-ordering digital SKUs of upcoming games: you receive a code within few hours after the release and you have to redeem it
Gifting: everyone can redeem a code someone else bought
@L-A: Since the web eShop recognised NNIDs of people outside US (complete with Italian / French messages), I suppose the service could launch first in US, and then elsewhere.
Also, a PR / Direct / DiPRect / Whatever must be coming soon. I mean, the first title using the preorder function (Fantasy Life) is coming on October 24th, 10 days from now.
I wonder how that eShop website L~A discovered ties into this...
Good shit. Hopefully it will extend to pre ordered titles too.
Are you lying to me? NNID didnt exist on 3DS in 2010
YAAAAY
Finally
man all I've done is praise the fuck out of preload but gah damn what a beautiful thing in this day and age.
They need to make an account management portal, but everything else related to the account system appears to be in place already. *shrugs*
I'll just wait til 12:01. That way, I can purchase Smash Bros. via the store on my smartphone and have it directly download to the WiiU instead of waiting for a pre order code to be emailed. Genius!!
Huehuehuehue!
I'll just wait til 12:01. That way, I can purchase Smash Bros. via the store on my smartphone and have it directly download to the WiiU instead of waiting for a pre order code to be emailed. Genius!!
Huehuehuehue!
It would be nice if the active device list were as loose as Google Play's, but unfortunately, it's not an industry standard, certainly not in the video game console business.They need to let people log into any compatible device at any time and access the things they own. Period.
They need to let people log into any compatible device at any time and access the things they own. Period.
It would be nice if the active device list were as loose as Google Play's, but unfortunately, it's not an industry standard, certainly not in the video game console business.
It would be nice if the active device list were as loose as Google Play's, but unfortunately, it's not an industry standard, certainly not in the video game console business.
I would love to know if they accept credit cards from outside the US.
(I can see they require a US billing address, but many sites don't validate the billing address from foreign credit cards.)
Thank you, captain pedantic.
I would love to know if they accept credit cards from outside the US.
(I can see they require a US billing address, but many sites don't validate the billing address from foreign credit cards.)
Oh if you mean in that sense, then yeah. I was talking about authorization of multiple consoles and being able to use purchased content on them without having to be logged in (which is my primary use case).It's exactly the standard in the non-Nintendo console business. I can log into my brother's Playstation or Xbox consoles and play my shit on them. I've been doing it for almost a decade now.
He's right though, if people would actually express their problems with the already present account system instead of simply claiming one doesn't exist, discussions would be much more straightforward and less confusing to the uninformed.
Say what you actually want, people!!
It would be nice if the active device list were as loose as Google Play's, but unfortunately, it's not an industry standard, certainly not in the video game console business.
It'sl aready been confirmed international cards aren't accepted, sadly.
Use a Canadian eShop account. You can use international cards on that eShop as well as the Canadian version of this site (..I assume, since the US version wouldn't let me log in)
One step closer to getting Earthbound on my 3DS I guess.
Exactly, they're driveby posts possibly most of which dont even own the systemMost of the account posts are drive-by at best anyway. They know exactly what they're doing
I agree, shallow and pedantic.Pedantic must be "word of the day" or something.
Thanks. I missed the many times it was mentioned before. Didn't think to search for "international".
I considered it. I decided to go with the US since I travel frequently there. And choosing Alaska in particular meant no sales tax.
YOU'RE GAMING THE SYSTEM MAN
Except the eShop will be down because everyone will try to do just like you, mwahahaha!.... Not even joking, actually, I could totally see that happening.
Exactly, they're driveby posts possibly most of which dont even own the system
Great. We get your point. That isn't what this topic is about. So either make a thread to talk about it in or move on.
snip
That's not how a number of those systems work
Name names. Who is "drive-by" posting who doesn't own these systems?
When I buy an Xbox 360 game, I get two licenses - one tied to my console, one tied to my account. So long as my account is logged in to any machine, I can infinitely redownload all my titles on that machine even if I didn't purchase from it.
Buy game on Xbox 360 A, go to Xbox 360 B, log in to my account, and I can download my game on Xbox 360 B.
When I buy an Xbox One game, I get two licenses - one tied to my console, one tied to my account. So long as my account is logged in to any machine, I can infinitely redownload all my titles on that machine even if I didn't purchase from it.
Buy game on Xbox One A, go to Xbox One B, log in to my account, and I can download my game on Xbox One B.
When I buy a Playstation 3 game, I get two licenses - one tied to my console, one tied to my account. So long as my account is logged in to any machine, I can infinitely redownload all my titles on that machine even if I didn't purchase from it.
Buy game on PS3 A, go to PS3 B, log in to my account, and I can download my game on PS3 B.
When I buy a PSP game, I get two licenses - one tied to my console, one tied to my account. So long as my account is logged in to any machine, I can infinitely redownload all my titles on that machine even if I didn't purchase from it.
Buy game on PSP A, go to PSP B, log in to my account, and I can download my game on PSP B.
When I buy a PSV game, I get two licenses - one tied to my console, one tied to my account. So long as my account is logged in to any machine, I can infinitely redownload all my titles on that machine even if I didn't purchase from it.
Buy game on PSV A, go to PSV B, log in to my account, and I can download my game on PSV B.
When I buy a PS4 game, I get two licenses - one tied to my console, one tied to my account. So long as my account is logged in to any machine, I can infinitely redownload all my titles on that machine even if I didn't purchase from it.
Buy game on PS4 A, go to PS4 B, log in to my account, and I can download my game on PS4 B.
When I buy a Steam game, I get infinite licenses - tied to my account on machines I can authorize at will. So long as my account logged on to any machine even once, I can infinitely redownload all my titles on that machine even if I didn't purchase from it.
Buy game on PC A, go to PC B, log in to my account, and I can download my game on PC B.
When I buy an iOS game, I get infinite licenses - tied to my account on machines I can authorize at will. So long as my account logged on to any machine even once, I can infinitely redownload all my titles on that machine even if I didn't purchase from it.
Buy game on iOS device A, go to iOS device B, log in to my account, and I can download my game on iOS device B.
When I buy a google play game, I get infinite licenses - tied to my account on machines I can authorize at will. So long as my account logged on to any machine even once, I can infinitely redownload all my titles on that machine even if I didn't purchase from it.
Buy game on Android device A, go to android device B, log in to my account, and I can download my game on device B.
When I buy a Nintendo game, I get one license - tied to my account on only the machine I purchased it on, where only nintendo can authorize at will. To redownload a game onto another device, I have to call nintendo and hope they will authorize the move.
Buy game on nintendo device A, go to nintendo device B, log in to my account, call up nintendo, maybe, possibly play on nintendo device B.
Spot the outlier.
When I buy a Nintendo game, I get one license - tied to my account on only the machine I purchased it on, where only nintendo can authorize at will. To redownload a game onto another device, I have to call nintendo and hope they will authorize the move.
Buy game on nintendo device A, go to nintendo device B, log in to my account, call up nintendo, maybe, possibly play on nintendo device B.
Spot the outlier.
We get it Krejloc, you were unaware of Nintendo's (archaic) hardware-tieing policies, threw you 3DS away, and now want your digital games back. No need to shit up the entire thread with your diatribe.
Stuff
Go on.
But there will always be defenders, so fuck it. Not worth arguing about.
Well if there weren't defenders, then there wouldn't be an "argument" in the first place, right? So is anything truly worth arguing about with that mentality?
We get it Krejloc, you were unaware of Nintendo's (archaic) hardware-tieing policies, threw you 3DS away, and now want your digital games back. No need to shit up the entire thread with your diatribe.
I own a number of apps from the Amazon App Store, which I downloaded to my Android devices. However, I need to be logged into the Amazon App Store in order to launch them. Google Play doesn't do this to me. If I own the device, have tied it to my account, and downloaded content off of my account to the device, I should not have to log in to be able to use them. It's stupid.When I buy an Xbox 360 game, I get two licenses - one tied to my console, one tied to my account. So long as my account is logged in to any machine, I can infinitely redownload all my titles on that machine even if I didn't purchase from it.
Buy game on Xbox 360 A, go to Xbox 360 B, log in to my account, and I can download my game on Xbox 360 B.
When I buy an Xbox One game, I get two licenses - one tied to my console, one tied to my account. So long as my account is logged in to any machine, I can infinitely redownload all my titles on that machine even if I didn't purchase from it.
Buy game on Xbox One A, go to Xbox One B, log in to my account, and I can download my game on Xbox One B.
When I buy a Playstation 3 game, I get two licenses - one tied to my console, one tied to my account. So long as my account is logged in to any machine, I can infinitely redownload all my titles on that machine even if I didn't purchase from it.
Buy game on PS3 A, go to PS3 B, log in to my account, and I can download my game on PS3 B.
When I buy a PSP game, I get two licenses - one tied to my console, one tied to my account. So long as my account is logged in to any machine, I can infinitely redownload all my titles on that machine even if I didn't purchase from it.
Buy game on PSP A, go to PSP B, log in to my account, and I can download my game on PSP B.
When I buy a PSV game, I get two licenses - one tied to my console, one tied to my account. So long as my account is logged in to any machine, I can infinitely redownload all my titles on that machine even if I didn't purchase from it.
Buy game on PSV A, go to PSV B, log in to my account, and I can download my game on PSV B.
When I buy a PS4 game, I get two licenses - one tied to my console, one tied to my account. So long as my account is logged in to any machine, I can infinitely redownload all my titles on that machine even if I didn't purchase from it.
Buy game on PS4 A, go to PS4 B, log in to my account, and I can download my game on PS4 B.
When I buy a Steam game, I get infinite licenses - tied to my account on machines I can authorize at will. So long as my account logged on to any machine even once, I can infinitely redownload all my titles on that machine even if I didn't purchase from it.
Buy game on PC A, go to PC B, log in to my account, and I can download my game on PC B.
When I buy an iOS game, I get infinite licenses - tied to my account on machines I can authorize at will. So long as my account logged on to any machine even once, I can infinitely redownload all my titles on that machine even if I didn't purchase from it.
Buy game on iOS device A, go to iOS device B, log in to my account, and I can download my game on iOS device B.
When I buy a google play game, I get infinite licenses - tied to my account on machines I can authorize at will. So long as my account logged on to any machine even once, I can infinitely redownload all my titles on that machine even if I didn't purchase from it.
Buy game on Android device A, go to android device B, log in to my account, and I can download my game on device B.
When I buy a Nintendo game, I get one license - tied to my account on only the machine I purchased it on, where only nintendo can authorize at will. To redownload a game onto another device, I have to call nintendo and hope they will authorize the move.
Buy game on nintendo device A, go to nintendo device B, log in to my account, call up nintendo, maybe, possibly play on nintendo device B.
Spot the outlier.