Drilbit777
Member
The best thing they can do is just keep production up to combat scalpers while the stores try to implement ways to fight the bots. At least a Capcha and i'm not a robot would help a bit
release the damn games as VC ffs.I don't need this classic thing if I can play those games on Switch.
Nintendo is not in the business of making retro products, and they want to focus on the Nintendo Switch and 3DS.
They can't just simply "make more". Its not a viable option manufacturing wise.
The WiiU strategy. Scalpers were selling at regular price or lower the first week. Probably taking a loss if they paid for shipping too.
Nintendo is in business to make money, and this plactic emulator box is very likely generating huge profit per unit sold. Yes, the only answer for this is to make more. It's not necessary for them to have 10m units at launch but they should at least commit to support this hardware for years to come. However, as we've learnt from NES Classic, Nintendo has no interest to do either of that for some goddamn reasons.
As a result, the people trying to preorder today weren't just people who had to have one at launch (I wouldn't care if I couldn't get one until next year), it was everyone who thought they might ever want one at all.
No one wants to wait, you think kids will be happy with a note that says "be patient" under the christmas tree? people want that thing ASAP, preferably NOW.They just have to come out and say these magic words
"Be patience, we are going to make enough until everyone who wants it gets it"
I guarantee you, no scalper will touch it.
But ya fuck Nintendo
And people who have no interest but to flip for profit, of course.
Easy, make first run exclusive to Nintendo Club members who earn points by playing games.
Premier Pre-order.
You must have a Nintendo account AND you can only order from your Nintendo Switch. Those with a Switch get to order first. Then a week later open it to everybody else.
This is best.
Bots exist for sneakers, way worse tbh
Nintendo is not in the business of making retro products, and they want to focus on the Nintendo Switch and 3DS.
They can't just simply "make more". Its not a viable option manufacturing wise.
Things are different now. Make more SNES Classics (and Smash Bros Kirby Amiibo while you're at it)
This is what the Nordic distributor Bergsala is doing, except they're making stores outright charge USD180 (vat included) for the thing, no shitty accessories included.
Allowing direct sales through Nintendo.com would probably not please retailers because everyone would go there, especially if guaranteed which means they would be taking significant sales away from them. It's the same principle as to why the PS Store sells digital games at the same price as retail games so that there isn't an unfair advantage which would cause harm to their retail distribution.
Either Nintendo do not want to sit on SNES minis for too long worried they will not sell, they might be scared about them being hacked like the NES mini, their agreements for building them might be limited also... or it's just Nintendo being Nintendo and making X amount and calling it a day.
Sell them at a higher price.
One per customer, and a gang of rough cloned Reggies to beat up those that don't follow that rule.So with today's SNES classic pre order events and the NES classic last year, it's obvious that there's a lot of malice and discontent with Nintendo and retailers handling of pre orders and selling of the consoles. It's obvious that bots are the ones buying up a majority of stock for scalpers, but what do you honestly do to combat that in a free market? Nintendo could ask retailers to limit to 1 per customer, but that's ultimately the retailers choice, Nintendo can't force them to make a decision like that (if Nintendo did force that stipulation, a retailer could simply refuse and not stock the item since it's more effort for possibly less profits). Should there be some vetting process that the person buying the product is someone that actually wants it, like some are suggesting (which also isn't legal in a free market). Should Nintendo invest in more factories and make these consoles for years and allocate money and resources for something that honestly won't sell for more than a year or two and won't net very much profits in the long run? Honestly, at this point it would've been better if Nintendo just never created these things since it's not possible to logically (in a business sense) or legally meet demand. But the main reason these things are so sought after is because scalpers. I mean you look already on gaf, I feel like at least half of the people who bought them are never going to open or play their consoles. Why should a company mass produce a product that is more sought after for its value rather than its intended use. Half the reason these things are so rare is because they're limited run items and scalpers know they can exploit that, this isn't a new concept. If they did just make millions and millions of units just to defeat the scalpers, what business sense does that make when consoles are eventually just sitting on shelves with no more demand (see all the similar Atari and Sega classic consoles). Retailers are gonna make their money off scalpers and they don't really care that gamers couldn't get the product since they already made their profit. It's just frustrating to see people getting ulcers from the stress of not getting a pre order (we still have no idea how available these will be at launch and subsequent shipments). I understand that people are rightfully mad and it's that period of venting for a lot of folks, but let's get real and look at this situation from a business perspective. Because that's what Nintendo and any corporation is, a business, not your friend.
I'm guessing this thread might be locked due to tensions still being high, but please read the OP before responding try and have a logical discussion, people.
Also please don't talk shit about OP for not responding to whatever argument you have and me not defending my case. It's past 3am where I am and I'm going to bed now, just needed to get this out there.
Why should a company mass produce a product that is more sought after for its value rather than its intended use. Half the reason these things are so rare is because they're limited run items and scalpers know they can exploit that, t
I actually would have thought this sudden and random pre-order thing would have combated bots as they had no idea when they would go live.
Sellers using captcha and limits on how many you can buy in one transaction.
Immediately, at a financially viable production cost, yes. You don't set up a production line for something that can make a million a day if you expect the total sales to be 10 million, it would be a colossal waste of set-up costs.
This would be the answer, in a world without supply constraints.Make more
Again, bullshit. Nintendo is the only company in the world incapable of doing it. It's artificial scarcity and they've deluded you. It's sad.
It's not just "make more". It's "make more over a longer production run".
And the extra stock problem is a non-issue, as retailers don't have issues with PS4s or Xbox Ones sitting in stock, because the expectation is they'll be sold. Overstock can be a problem, but to the level of Nintendo's consistent issues? No. The SNES Classic isn't the Wii U and the reception to the NES Classic should have shown them that.
Call me crazy but I think there's an answer between "Make tens of millions of items and end up with a ton of overstock" and "Make enough to satisfy a tiny fraction of demand so that the item sells out in seconds."
1 per ship to address. Pay in full in advance. Plenty of order time. Done.
Sure, so tell me what that number is. The problem is finding that answer in the middle isn't as simple as people want to make it out to be.
Sure, so tell me what that number is. The problem is finding that answer in the middle isn't as simple as people want to make it out to be.
This would be the answer, in a world without supply constraints.
At some point, building enough to meet demand would require Nintendo to invest in their own production facilities - rather than using existing ones. That dramatically changes the math on profitability.
Nintendo is not in the business of making retro products, and they want to focus on the Nintendo Switch and 3DS.
They can't just simply "make more". Its not a viable option manufacturing wise.
1 per household for online orders. 1 per drivers license / ID in-store.
Implement a CAPTCHA system to stop bots.
All preorders opening are announced ahead of time. Retailers open allocations in waves. Something like 50% in the morning, and 50% after work, for the target region.
Make more.
Don't stop making them until demand slows down.
People will still miss out, but it would go a long way toward making it feel fair.
Sure, so tell me what that number is. The problem is finding that answer in the middle isn't as simple as people want to make it out to be.