Murder. She Wrote
Member
Such as? It's been more than a year since launch and there's been a lot of updates (26, in fact), maybe whatever was keeping you from enjoying it has been fixed, or something new has been added that you might like?
Well my biggest mistake was get Mesmer to lvl 80, I found I hate that class with it's super simple rotation. Press all the buttons, switch weapon, press all the buttons and shatter every once in a while. My problems with the game are:
Combat- I find it too simple and boring, and in a large group it's just a spammy grindfest. It's all about doing as much damage as possible, and many bosses have too large heal pools.
Post Release Content/Endgame- After I got to level 80 my play time dropped off dramatically. There was just nothing I wanted to do. I finished my story and I did all the dungeons once. I didn't want to grind for gear and farming dynamic events was boring as shit. The 2 week content cycle adds content that can be done in a couple of hours max (unless you want to grind for shit, then it will take longer), then it's back to being bored.
Dynamic Events: Have you seen their old manifesto? Colin complains about centaurs standing around waiting to be killed for some quest when Guild Wars 2 has the same damn problem. Playing the game from level 1-80 once is a great experience, but the illusion doesn't hold up. The zones are largely the same from last year, centaurs are still doing the same thing they have been doing. The zones/events are not really dynamic, everything is still the same.
I guess I'm just tired of themeparks because i'm not interested at all by Wildstar. The only mmo I have a casual interest in is Everquest Next and that won't release for a while. Don't get my wrong, i'm glad the game is successful and lots of people love it, I just can't dig it.