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DECK'ARD
The Amiga Brotherhood
(04-21-2017, 11:32 AM)
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Originally Posted by JoeNut

If this was like 20 i'd buy it, but honestly i just can't see the value as a full price game.

It's like the Bible says, you earn a place in Heaven by supporting Bomberman games.
Aostia
El Capitan Todd
(04-21-2017, 11:34 AM)
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Originally Posted by Neiteio

This is addictive. Pleasantly surprised by the slick menus, shiny graphics, catchy music, tight controls, abundant options, etc. The story mode is fun so far (first world looks gorgeous), and the cutscenes are adorable. You can also play Battle Mode against CPUs if you want a quick match. It feels SO GOOD to play a Bomberman game again.

Playing it since launch. Now it is of course even better.
But locally, I've had a blast playing it with friends
Waluigilicious
Member
(04-21-2017, 11:34 AM)
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Originally Posted by JoeNut

If this was like 20 i'd buy it, but honestly i just can't see the value as a full price game.

What if it also done your dishes and walked your dog*? Would it be worth full price then?

*dog not included
RoadHazard
Member
(04-21-2017, 11:52 AM)
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Originally Posted by Smiles and Cries

how can you guys tell if something is 60fps without software to test it?

The difference between 30 and 60 is easy to tell, obviously. If it's somewhere in-between 30 and 60 you get judder, since TVs are locked to a 60hz refresh rate (or some multiple of that) and consoles always output 60 (if the framerate is lower frames are repeated). If you know what locked 60 feels like it's not very hard to tell when it's not quite there.
AlexFlame116
Member
(04-21-2017, 11:55 AM)
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Originally Posted by DECK'ARD

It's like the Bible says, you earn a place in Heaven by supporting Bomberman games.

Yeah I believe that passage is from The Acts of the GAFfers 24:6.
plagiarize
Member
(04-21-2017, 12:02 PM)
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Originally Posted by FleetingFlowAir

Konami saw the sales and realized that they should care about Bomberman.

I greatly welcome these improvements (even if Unity is in the way), and I hope this means Bomberman has a future still.

Yeah. I'm shocked. I traded my copy in already because I was so sure they'd abandon it.
SinCityAssassin
Member
(04-21-2017, 12:03 PM)
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Originally Posted by plagiarize

Yeah. I'm shocked. I traded my copy in already because I was so sure they'd abandon it.

Ya done goof'd it.
Snkfanatic
Member
(04-21-2017, 12:08 PM)
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I am rather tempted but unless I play online I don't know how much fun I would get out of this after I beat the singleplayer. Awesome to see the support, hopefully Konami actually keeps it up.
Cleve
Member
(04-21-2017, 12:15 PM)
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I'm just shocked it's getting this level of post launch support. I came very close to trading it in, but I guess I'll be playing it this weekend.
s4ikman
Member
(04-21-2017, 01:44 PM)
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Originally Posted by duckroll

I think there are people who would have happily bought it if word of mouth didn't come out that it was broken at launch. I would have bought it anyway if not for a delay on my preorder anyway.

But there were way more people who stayed away because of the price. I think they're wrong and all a bunch of poo poo heads because Bomberman is worth any price. But that's not the point. Those poo poo heads still wouldn't have bought the game even if it launched perfectly. Because they're poo poo heads. :(

I'm wondering about the critics since I first played Super Bomberman R. We had a 8p mayhem right after the Switch launched and everyone was happy with it nor did anyone complain about the controls. Same accounts for the story mode which I've finished with a friend of mine a few days later. Only thing which we had to complain was the unbalanced difficulty. We had to go back from normal to easy half-way through because it got too rough at the end. Other than that we enjoyed the quirky humor which reminded us of Saturday morning cartoons and we enjoyed the bossfights a lot.
FleenerW
Member
(04-21-2017, 01:45 PM)
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Excellent, Konami!

Now revive this:



...Please? :c
Geminosity
Member
(04-21-2017, 01:51 PM)
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Originally Posted by s4ikman

I'm wondering about the critics since I first played Super Bomberman R. We had a 8p mayhem right after the Switch launched and everyone was happy with it nor did anyone complain about the controls. Same accounts for the story mode which I've finished with a friend of mine a few days later. Only thing which we had to complain was the unbalanced difficulty. We had to go back from normal to easy half-way through because it got too rough at the end. Other than that we enjoyed the quirky humor which reminded us of Saturday morning cartoons and we enjoyed the bossfights a lot.

From my own experience, at launch the control lag in offline was insane and both myself and the other players felt we were unable to do the stuff we do in just about any other bomberman game we've played (like reliably dropping bombs in sequence at each crossroad while running over them or the like).
After 1.1.2 patch it became very much more playable as it fixed the issues we had with rounding corners (bomberman games have a very specific way of dealing with this and pre-1.1.2 it was completely off) and the control lag was reduced to the point where it felt like it should.
1.1.3 just further refines it.

I think people who aren't bomberman fiends might've not been as aware of the lag but if you're used to pulling off all the 'advanced' bombing techniques and tightly timed manouvers higher level players use, the lag was glaringly obvious and rendered it highly unpleasant to play. Not that it matters now, because the lag's all gone! yay! :D
mrklaw
MrArseFace
(04-21-2017, 01:56 PM)
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somewhat decent post-release support, and good chart position at switch launch has me hoping Konami see the potential and resurrect Bomberman properly across all platforms. Its a perfect multiplayer staple - granted you probably couldn't do yearly releases but you could do well with careful DLC updates etc.
Gestault
Junior Member
(04-21-2017, 01:58 PM)
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What I'm hearing about the input responsiveness and the feel after the framerate are honestly exciting.
Solid SOAP
Member
(04-21-2017, 02:00 PM)
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Originally Posted by Dreamwriter

Because it's the best selling game in the Bomberman franchise in 20 years. Due to its incredible sales Konami said they'd also look into bringing back other old "forgotten" franchises.

I'd be in for Castlevania fo sho
sixteen-bit
Member
(04-21-2017, 02:03 PM)
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Wow, 60fps? Might consider the purchase!
Geminosity
Member
(04-21-2017, 02:04 PM)
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It's a big ask, but I'd really appreciate it if they changed the game to allow players to walk off higher levels down to lower ones. There's still too many situations where you can get stranded on high blocks that bring the game to a grinding halt.
LinkSlayer64
Member
(04-21-2017, 02:04 PM)
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I'm so glad I supported this game at launch! It's only gotten better!
StayDead
um wat
(04-21-2017, 02:05 PM)
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Originally Posted by Geminosity

It's a big ask, but I'd really appreciate it if they changed the game to allow players to walk off higher levels down to lower ones. There's still too many situations where you can get stranded on high blocks that bring the game to a grinding halt.

I guess the only reason they don't allow this already is it might be too easy to get up high and fall off immediately due to the previous control problems.
Rodin
Member
(04-21-2017, 02:11 PM)
Conclusion jumpers losing again lmao. This is hilarious.
Honorio
Member
(04-21-2017, 02:13 PM)
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Did konami really say that if bomberman sold well we would get more classic franchises?
AlexFlame116
Member
(04-21-2017, 02:16 PM)
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Originally Posted by Honorio

Did konami really say that if bomberman sold well we would get more classic franchises?

Super Metal Gear Solid R: Snake v Bomberman: Dawn of Quiet
Cartho
Member
(04-21-2017, 02:17 PM)
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Originally Posted by AlexFlame116

Super Metal Gear Solid R: Snake v Bomberman: Dawn of Quiet

Pretty sure you can play that in MGS2 as it is!
Regiruler
Member
(04-21-2017, 02:19 PM)
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Originally Posted by Geminosity

It's a big ask, but I'd really appreciate it if they changed the game to allow players to walk off higher levels down to lower ones. There's still too many situations where you can get stranded on high blocks that bring the game to a grinding halt.

I think that would affect some maps too much.

The labryinth one needs a change for the better though.
Vidiot
Member
(04-21-2017, 02:21 PM)
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Alright. I caved and snagged a used copy off eBay for $35.
Prisoner KSC2-303
Member
(04-21-2017, 02:22 PM)
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Well, this news has bumped it to the top of my "After I finish Zelda" list.

Still might cheekily wait for it to hit 30 though.
Cleve
Member
(04-21-2017, 02:23 PM)
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Fired it up, and wow it's much more responsive. I can't believe I'm saying this, but good job Konami.
Geminosity
Member
(04-21-2017, 02:27 PM)
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Originally Posted by Regiruler

I think that would affect some maps too much.

The labryinth one needs a change for the better though.

Yeah, that's why I said it would probably be a big ask. It feels pretty bad not being able to walk off ledges in the great wall and stuff too though, even if it doesn't break the level like it does in labyrinth
LandStalker
Junior Member
(04-21-2017, 02:27 PM)
Is there any faster way to earn gems now? Or what is the best way to earn them in general?
added_time
Member
(04-21-2017, 02:31 PM)
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Was playing all morning. The controls feel great now! This is awesome!
moltonasty
Member
(04-21-2017, 02:37 PM)
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I was pleasantly surprised by how much better the game feels now. Just so much more responsive and fluid. I don't think I noticed a graphical downgrade either as some are reporting? Hopefully DF will come to the rescue and confirm!
The Horror the horror
Member
(04-21-2017, 02:39 PM)
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Konami on consoles:


Deft Beck
Member
(04-21-2017, 02:40 PM)
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Originally Posted by LandStalker

Is there any faster way to earn gems now? Or what is the best way to earn them in general?

Play multiplayer.
thestopsign
Member
(04-21-2017, 02:42 PM)
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I'm guessing Konkani just rushed the game to launch without putting any finish polish on it, but are sticking with it to get to the game they originally envisioned.
grendelrt
Member
(04-21-2017, 02:44 PM)
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Originally Posted by thestopsign

I'm guessing Konkani just rushed the game to launch without putting any finish polish on it, but are sticking with it to get to the game they originally envisioned.

That plus a boatload of sales. If it bombed they would have let it sink probably. Glad they are supporting it, we need more Hudson games.
taoofjord
Member
(04-21-2017, 02:51 PM)
SP framerate is improved but definitely variable and not 60fps locked. Seems more like ~45 to me.

MP, though, seems to be a locked 60. Really happy with this patch.
entremet
Member
(04-21-2017, 02:52 PM)
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Time to buy.
deadfolk
Member
(04-21-2017, 02:53 PM)
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Couple of questions:

1) How is this as a ten-minute pick up and play short session type of game?
2) Can you play the multiplayer modes solo with just bots or do you have to play the campaign/story modes?
3) What solo modes are there, for that matter?

Okay, so that was three questions.
LambdaTeos
Member
(04-21-2017, 02:57 PM)
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I wasn't going to buy this game, but the support it is receiving is prompting me to support the game.

Oh well, i'll have to spend a little more to get both MK8D and Bomberman now
th3sicknness
Member
(04-21-2017, 02:58 PM)
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It is leaps better than launch.. I couldnt really play this game to potential at launch to be honest the lag really killed my game...

I can tell the frame rate is vastly improved.. it just feels tons snappier local.
deadfolk
Member
(04-21-2017, 02:59 PM)
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Originally Posted by LambdaTeos

I wasn't going to buy this game, but the support it is receiving is prompting me to support the game.

Oh well, i'll have to spend a little more to get both MK8D and Bomberman now

You're not getting Puyo Puyo Tetris?
LambdaTeos
Member
(04-21-2017, 03:01 PM)
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Originally Posted by deadfolk

You're not getting Puyo Puyo Tetris?

I want to, but I suck at those games (haha) so yeah, I might keep trying the demo and buy it later on
Regiruler
Member
(04-21-2017, 03:02 PM)
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Originally Posted by Geminosity

Yeah, that's why I said it would probably be a big ask. It feels pretty bad not being able to walk off ledges in the great wall and stuff too though, even if it doesn't break the level like it does in labyrinth

Great Wall is fine. Hell the people on the wall already have it easier than the people stuck below (it's really easy to block people from coming up, and the revenge carts have a field day with anybody not on the wall).
dallow_bg
nods at old men
(04-21-2017, 03:07 PM)
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Damn this is awesome. Multi just got way better.

Shout out to the certain people who said you didn't need higher framerate for Bomberman.
The12thGripper
Member
(04-21-2017, 03:32 PM)
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Originally Posted by deadfolk

Couple of questions:

1) How is this as a ten-minute pick up and play short session type of game?
2) Can you play the multiplayer modes solo with just bots or do you have to play the campaign/story modes?
3) What solo modes are there, for that matter?

Okay, so that was three questions.

1. You can play the story mode levels like that but it's not very long. You could play a round or two of local multiplayer with bots, I guess. Bomberman is not a game you'll be playing solo unless you're grinding for gems.
2. Yes, you can play local multiplayer with bots.
3. Outside of local multiplayer with bots and solo online, it's just story mode.
Last edited by The12thGripper; 04-21-2017 at 03:35 PM.
Geminosity
Member
(04-21-2017, 03:35 PM)
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Originally Posted by Regiruler

Great Wall is fine. Hell the people on the wall already have it easier than the people stuck below (it's really easy to block people from coming up, and the revenge carts have a field day with anybody not on the wall).

Yeah, though I'd argue part of the "I have the high ground anakin!" is due to the funky way ramps work (can't lay bombs on them, can't kick bombs up them, etc) and how punching bombs up works (can't punch them up onto the wall if someone is standing on the space you're aiming at if I remember correctly.) I think just having the kick advantage is enough without adding all that on top :P
NateDrake
Member
(04-21-2017, 03:37 PM)
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Online plays much better now. Tried a few matches and had no lag.
Mrbob
how can the baaasheep
enjoy the shootbang?
(04-21-2017, 03:45 PM)
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Awesome. Been waiting on patches to play this game. Now I can fire it up.
LordKano
Member
(04-21-2017, 03:50 PM)
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Now that they've fixed most issues, the only problem I still have with the game is that I need to buy another controller if I want to play with my two brothers. So the addition goes up to 40+80 and I don't really know if Bomberman is worth that much right now :/

On the other hand, I'll need to buy another controller anyway for ARMS so it might just be a matter of time.
Ghostshark
Member
(04-21-2017, 03:54 PM)
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Originally Posted by NateDrake

Online plays much better now. Tried a few matches and had no lag.

Which setting in the options are you using for match making? Are you using free battle or league? Also, are you using wifi or docked ethernet? My online experience hasn't been fantastic, but other online PC games work fantastic, so it can't be my internet.

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