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blazeaire
Member
(04-21-2017, 03:09 AM)
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Damn, will buy if true
random25
Member
(04-21-2017, 03:10 AM)
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Waiting for official testing for this one. We all know the patch improves the frame rate but we need to know if it really does 60fps locked.
Theswweet
Member
(04-21-2017, 03:10 AM)
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I guess this is what happens when the game that they funded with about 2 bottles of sake managed to become one of the best selling games in the series. I definitely think I can recommend this now.
RRockman
Banned
(04-21-2017, 03:10 AM)
I was going to buy it later but now I will buy it along with Puyo and Mario next week.

Rip my wallet.
dracula_x
Banned
(04-21-2017, 03:11 AM)
never doubt in HexaDrive
massoluk
Member
(04-21-2017, 03:11 AM)
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Next Fuckonami segment in Jimquisition needs to have him just standing and being speechless
AstroLad
Hail to the KING baby
(04-21-2017, 03:11 AM)
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But, as a downside the game does look worse (they definitely took an axe to the polygons).

wtf are you serious? this game already looks like shit and they had to downgrade it to get to 60 fps? maybe if this was on ipod. amazing.
giancarlo123x
Banned
(04-21-2017, 03:11 AM)
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I guess it's time to jump back in.
AlexFlame116
Member
(04-21-2017, 03:11 AM)
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Urge. To. Buy. Game. Increasing. Help!
Ecliptor
Member
(04-21-2017, 03:12 AM)
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Originally Posted by schaft0620

#fuckKonami 2015-2017

#ThanKonami
Theswweet
Member
(04-21-2017, 03:12 AM)
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Originally Posted by AstroLad

wtf are you serious? this game already looks like shit. amazing.

The bombs themselves definitely seem to have less polygons, unless I'm mis-remembering. Also, player shadows seem lower resolution.
Colonel Mustard
Banned
(04-21-2017, 03:12 AM)

Originally Posted by NateDrake

Given that free DLC in planned, I think Konami views this as a long-term title to support.

And I'm happy they are! Hopefully the continued support gives Bomberman some of that Nintendo evergreen magic.

New Castlevania directed by the person that did Circle of the Moon, plz.
Regiruler
Member
(04-21-2017, 03:12 AM)
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Originally Posted by random25

Waiting for official testing for this one. We all know the patch improves the frame rate but we need to know if it really does 60fps locked.

It was a bit clickbaity on my part. 60fps was my first jump since alternate higher framerates are odd and I wasn't noticing any dips.

Originally Posted by Theswweet

The bombs themselves definitely seem to have less polygons, unless I'm mis-remembering. Also, player shadows seem lower resolution.

Player characters in general look a little worse. Actually now that I look at this screenshot I took, the lighting in general seems worse.

So new end goal: back to original visuals with 60?
OrbitalBeard
Member
(04-21-2017, 03:12 AM)
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Originally Posted by AstroLad

wtf are you serious? this game already looks like shit and they had to downgrade it to get to 60 fps? maybe if this was on ipod. amazing.

I think the tradeoff is worth it. The game is just visually unappealing, period. So I'm ok with a visual downgrade if it means better performance.
Codeblue
Member
(04-21-2017, 03:13 AM)
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Is there still offline lag? I feel like I remember hearing that was a thing in this game.
foxuzamaki
Doesn't read OPs, especially not his own
(04-21-2017, 03:13 AM)
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welp, will pick it up tomorrow
clay_ghost
Member
(04-21-2017, 03:13 AM)
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Originally Posted by OrbitalBeard

Yep, two players.

Originally Posted by NateDrake

Haha, I was just about to do this.


2-player story mode is an option.

Great, will buy it ASAP. Thanks!
MegaManTrigger
Member
(04-21-2017, 03:13 AM)
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Originally Posted by UnemployedVillain

So the patch notes are lying?

fr improvement doesn't always mean 60fps. Not to mention, patch didn't definitively state 60fps.
Infernal Monkey
Member
(04-21-2017, 03:13 AM)
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Glad they've tried to fix the story mode bosses. I beat the game during launch week and it was pretty fucked. The first boss was insanely difficult, while the last boss was a cake walk.

Looking forward to replaying it to see all the changes!
Nanashrew
Banned
(04-21-2017, 03:13 AM)
Really great if true! Ya'll need to do more tests!
Theswweet
Member
(04-21-2017, 03:13 AM)
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Originally Posted by Codeblue

Is there still offline lag? I feel like I remember hearing that was a thing in this game.

Nope, offline feels snappy now.
Yes Boss!
Member
(04-21-2017, 03:14 AM)
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Hexadrive coming thru?
PreyingShark
Member
(04-21-2017, 03:14 AM)
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Originally Posted by Codeblue

Is there still offline lag? I feel like I remember hearing that was a thing in this game.

They fixed that in 1.2, but there was still the natural added 67ms input lag from being 30 fps. A higher fps was needed for better precision.
foxuzamaki
Doesn't read OPs, especially not his own
(04-21-2017, 03:14 AM)
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Originally Posted by Theswweet

The bombs themselves definitely seem to have less polygons, unless I'm mis-remembering. Also, player shadows seem lower resolution.

This is what placebo effect will def be something, people were saying the exact same thing about breath of the wild


where is durante
Polygonal_Sprite
Member
(04-21-2017, 03:15 AM)
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Originally Posted by Smiles and Cries

took an Axe to the Polygons does not sound good

Can Digital Foundry to an update analysis?

Double the framerate someone smiles, axe the polygons someone cries.
Regiruler
Member
(04-21-2017, 03:15 AM)
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Originally Posted by Codeblue

Is there still offline lag? I feel like I remember hearing that was a thing in this game.

I'm pretty sure 1.2 fixed that.

Originally Posted by Infernal Monkey

Glad they've tried to fix the story mode bosses. I beat the game during launch week and it was pretty fucked. The first boss was insanely difficult, while the last boss was a cake walk.

Looking forward to replaying it to see all the changes!

There was something really hooking about magnet bomber's absurd difficulty.

I hope they didn't touch golem or karaoke phase 2, those are really fun.
Skel1ingt0n
I can't *believe* these lazy developers keep making file sizes so damn large. Btw, how does technology work?
(04-21-2017, 03:15 AM)
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If this is true, and it's locked, they just won a sale.
Sciz
Member
(04-21-2017, 03:15 AM)
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Short of straight up removing the in-game currency, those patch notes fix every complaint I had about the game.

Damn good showing for a title I expected to get zero post-launch support.
essenn
Member
(04-21-2017, 03:15 AM)
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Was going to buy it at launch, but held off because of the input lag complaints, has that been fixed?

Might have to pick this up along with MK8 Deluxe and Puyo Puyo next week.

Edit - Nevermind, I see it's been fixed. Nice
True Fire
Member
(04-21-2017, 03:17 AM)
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I hope this game gets a shit ton of DLC and collabs. There can never be too much Bomberman.
Dark Cloud
Member
(04-21-2017, 03:17 AM)

Originally Posted by essenn

Was going to buy it at launch, but held off because of the input lag complaints, has that been fixed?

Might have to pick this up along with MK8 Deluxe and Puyo Puyo next week.

It's been fixed for a while now.
PeakPointMatrix
Member
(04-21-2017, 03:17 AM)
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Can one of those people that swear they can tell the difference between 59 fps and 60 fps confirm this?
HyperHip
Member
(04-21-2017, 03:17 AM)
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Hmm Story Mode seems to be stuck at 30 fps still :/
Regiruler
Member
(04-21-2017, 03:18 AM)
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Originally Posted by Sciz

Short of straight up removing the in-game currency, those patch notes fix every complaint I had about the game.

Damn good showing for a title I expected to get zero post-launch support.

I don't mind the currency in theory.
My problem is the way they use the alternate colors as an absurd time sink.

Also I could live with a new voice track. Cutscenes look so good but they sound so awful.
MutFox
Member
(04-21-2017, 03:18 AM)
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I'll get it digitally at some point. :P
Colonel Mustard
Banned
(04-21-2017, 03:18 AM)

Originally Posted by foxuzamaki

This is what placebo effect will def be something, people were saying the exact same thing about breath of the wild


where is durante

It's the Wii U sizzle-reel effect.

"Wow...these look so much worse than the 360 versions."

Then the next day, we learn the footage was from 360 versions.
AGITΩ
Member
(04-21-2017, 03:19 AM)
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Ive only been playing story mode. So i havent noticed a change unless its just multiplayer.
Vital Tundra
Member
(04-21-2017, 03:19 AM)
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Do I have to get this game now?
Zen_Arcade
Banned
(04-21-2017, 03:19 AM)
The only bummer about all of these improvements is that it's probably not going to get back to all of the people who wrote it off as a half ass cash grab when it came out.

I hope it sold well. I don't want to live in a world where Bomberman is dead.
Kai Dracon
Writing a dinosaur space opera symphony
(04-21-2017, 03:20 AM)
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Just tested this. I don't know if the graphics have really been downgraded but:

Story mode: looks 60fps, seems stable.

Battle mode, 8 player map, 7 AI characters: locked at 60fps.

Haven't tried online battle yet.

Edit: I played a few hours of story mode before this patch. There is definitely a framerate difference in story mode now.
Smiles and Cries
back to my old
nipples and tits
(04-21-2017, 03:20 AM)
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Originally Posted by Polygonal_Sprite

Double the framerate someone smiles, axe the polygons someone cries.

*throws a Bomb at Polygonal_Sprite
Dark Cloud
Member
(04-21-2017, 03:20 AM)

Originally Posted by Zen_Arcade

The only bummer about all of these improvements is that it's probably not going to get back to all of the people who wrote it off as a half ass cash grab when it came out.

I hope it sold well. I don't want to live in a world where Bomberman is dead.

I think it sold very well for Konami regardless of the people who crapped on it.
sanstesy
Banned
(04-21-2017, 03:20 AM)
Bomberman is back!
foxuzamaki
Doesn't read OPs, especially not his own
(04-21-2017, 03:20 AM)
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Originally Posted by Zen_Arcade

The only bummer about all of these improvements is that it's probably not going to get back to all of the people who wrote it off as a half ass cash grab when it came out.

I hope it sold well. I don't want to live in a world where Bomberman is dead.

They're doing all this because surprisingly bomberman R sold well on switch
Colonel Mustard
Banned
(04-21-2017, 03:21 AM)

Originally Posted by Zen_Arcade

The only bummer about all of these improvements is that it's probably not going to get back to all of the people who wrote it off as a half ass cash grab when it came out.

I hope it sold well. I don't want to live in a world where Bomberman is dead.

It was in March's top 20 for NPD and it was the best debut for the franchise in ~20 years in Japan, where it's getting pretty close to crossing the 100K mark in the next couple months.

It's doing fine.
Smiles and Cries
back to my old
nipples and tits
(04-21-2017, 03:22 AM)
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how can you guys tell if something is 60fps without software to test it?
ridley182
aka Mister Chef
(04-21-2017, 03:22 AM)
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Quick how pleasant from 1 to 10?
foxuzamaki
Doesn't read OPs, especially not his own
(04-21-2017, 03:23 AM)
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Originally Posted by Colonel Mustard

It was in March's top 20 for NPD and it was the best debut for the franchise in ~20 years in Japan, where it's getting pretty close to crossing the 100K mark in the next couple months.

It's doing fine.

Having it all be sold for 50 bucks probably is putting a decent amount back in konami's pocket aswell, and perhaps with this, konami will work with nintendo more often since they were the ones that suggested this.
MegaManTrigger
Member
(04-21-2017, 03:24 AM)
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Originally Posted by Smiles and Cries

how can you guys tell if something is 60fps without software to test it?

60fps is noticeable, but in a case like this you're right, software is needed to test the frame rate.
Cow Mengde
Junior Member
(04-21-2017, 03:24 AM)
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Originally Posted by Colonel Mustard

It was in March's top 20 for NPD and it was the best debut for the franchise in ~20 years in Japan, where it's getting pretty close to crossing the 100K mark in the next couple months.

It's doing fine.

It would be funny if this become Konami's evergreen title that keeps selling for long periods even if it's not topping the charts.

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