Our last discussion about Emily Rogers' credibility:
http://www.neogaf.com/forum/showpost.php?p=47317085&postcount=108
http://www.neogaf.com/forum/showpost.php?p=47319625&postcount=167
http://www.neogaf.com/forum/showpost.php?p=47320005&postcount=179
http://www.neogaf.com/forum/showpost.php?p=47320355&postcount=185
http://www.neogaf.com/forum/showpost.php?p=47321044&postcount=202
http://www.neogaf.com/forum/showpost.php?p=47321303&postcount=206
As I argue in those posts, I think that through her efforts as a fan journalist, she has cultivated actual relationships with actual people in the industry. Clearly especially with Indie developers in North America who are interested in working with Nintendo.
But she has also proven time and time again that
at best, assuming she hasn't taken wild guesses or made anything up, that she shows poor judgment in contextualizing information she is given, reporting things with the appropriate amount of caution, or otherwise using a filter on the information she has. I think she's also not shown the appropriate amount of humility in contextualizing why she was wrong, or admitting personal culpability in being wrong.
In that past announcement linked in those posts above, we have things like her claiming that Soul Calibur was being released on Wii U. Here are some possibilities: 1) She lied. 2) She was lied to and fell for it. 3) She was told the truth but the game never got completed or released so she spilled the beans early and without proper assurances that it was a real thing. 4) She was told something more general ("we're working at releasing one of our fighting games") and incorrectly concluded specifics about which game it was. There is no follow-up apology that gives us the context to know which is true.
She said Metroid 3DS was in development. Possibilities: 1) She lied. 2) She was lied to and fell for it. 3) She was told the truth but the gam never got completed or released so she spilled the beans early and without proper assurances that it was a real thing. 4) The game was being pitched by a developer but the pitch was never accepted by Nintendo and she exaggerated how far along it was. 5) She was told something more general--that there was a Metroid project being worked on--that turned out to be Metroid 3D Classic--and she incorrectly summarized it as "Metroid 3DS" AND it never got made in the end. There is no follow-up apology that gives us the context to know which is true.
In this industry, many things that are pitched are never accepted, many accepted things never go into full development, many things in development never get released, many things that get released get delayed. Reporting that doesn't take this into account--for example, reporting that changes a 3rd party mocking up a tech demo of Halo DS to pitch to Microsoft into "Halo DS is being developed"--shows a lack of professionalism and discretion on the part of the journalist.
That being said, those tweets are pretty harmless. Here's my take on those tweets. Someone who is working on eShop stuff for Nintendo, probably an independent developer, got updated documentation from Nintendo about a new feature. This person told her. Maybe he told her specifically something to look forward to, or maybe he told her what she's telling the public--just general excitement--and she's passing it along.
Presumably the feature is intended to be some sort of cross ownership between the two; 3ds online multiplayer through Wii U like the Ad Hoc Party function on PSP/PS3; the ability for developers to unlock content on one by syncing with the other... or something else like that. The best case scenario would be a virtual console cross-ownership program. Because she's a fan, she's excited and wants to share with people. She's learning to hedge a lot more, which is good. It's still the kind of Nostradamus style generality that makes the actual tease itself pretty much worthless, but it's better than overblowing the whole thing at least.