Vangu Vegro
Member
Well, pretty much, except for things like the SF ports for GBA and CVS2 for Cube
+ SNES SF Alpha 2. Out now on the european VC, by the way.
Well, pretty much, except for things like the SF ports for GBA and CVS2 for Cube
SF Alpha 2 on the Snes VC? I need to get me some Wii pointsVangu Vegro said:+ SNES SF Alpha 2. Out now on the european VC, by the way.
jlevel13 said:Anybody care to explain the rival thing? I've been saying no, just cause it feels a little weird to say yes - hard to feel like I've made a "rival" after playing a few games with an anonymous somebody somewhere in the world?
Sadly, I haven't heard any VJ music yet. Maybe it isn't in :^/Ben2749 said:I heard a rumor that Ultimate All Stars had character themes removed. Is that true? I'll be pissed if I can't fight while listening to Viewtiful Joe's theme anywhere.
MidnightScott said:Ryu & Batsu are my mains
Yeah I really like Aensland Castle too.Ookami-kun said:Also, the new music are actually good. Orbital Ring FTW
Thats my fav as well. Orbital reminds me of the Pool Side from tekken 5, and l loved that one as well._dementia said:Yeah I really like Aensland Castle too.
Netcode is indeed worse than Brawl.jrricky said:Also online sucks worst than smash...or is it because Im doing free battles?
Teknoman said:Well the majority of the reviews/players in this topic have had good experiences with the online, so I do think it could be worse than brawl.
Wizpig said:@ the guys without lag:
How did you set up your Wii? Manually/Auto?
Are you using WiFi or a cable?
Did you work some magic on your router? port forwardings, etc.
And finally, what's your connection speed?
Thanks.
Wizpig said:Netcode is indeed worse than Brawl.
Now, the possibilities for the lag causes are a bunch; just like it always happens, 2-3 people who can actually play this without lag will start saying it's your connection, but the problem here is... if you lag here, do you play other online games? can you play THOSE without lag?
If so, it's not your connection... it's that simple.
I know that I almost never have lag playing online on 360, from SF 4 to MvC 2, Halo 3 and others. on the Wii, Mario Kart Wii, best netcode on the system, it's perfect, etc.
Here, I play with people from my country and there's still lag. :|
Again, I played Tatsunoko with a friend who has 4/5 connection bars on SF4 and the game there runs like the offline mode... what about Tatsunoko? lag, of course.
I'm going to check if there are some ports to open for the Wii, but holy shit... anyone knows how to solve this?
Ports, DMZ, stuff like that?
Wizpig said:@ the guys without lag:
How did you set up your Wii? Manually/Auto?
Are you using WiFi or a cable?
Did you work some magic on your router? port forwardings, etc.
And finally, what's your connection speed?
Thanks.
farscape82 said:On Wireless, router set to only G mode, channel 11 ( Wii is picky on the channel set it to either 1 or 11)
farscape82 said:I'm from europe and had a lots of games against americans, even then the matches were really smooth and also played a few games with my uncle, he lives 1200 km away from me in Germany, first game with him was pretty laggy, then we found out he was uploading torrents, he stoped it and then it was smooth.
Why For? said:Well, I've been landing it 8/10 times and fuck me it demolishes EVERYONE. It takes like over 1/3 of the bar.
jufonuk said:My Experiences of Brawl were a laggy mess, this is great most of the time, ok some delays maybe in some games, but for the most part -- It works really well.
I would say about 9/10 times the game is playable online
Sir Ilpalazzo said:I would think that both Classic Controllers would be better, especially the Pro. The GCN controller is probably the worst "standard" controller you could use for this game.
Baroque combos do dramatically more damage if your character has a significant amount of red health.Sir Ilpalazzo said:Does anyone have advice on how to take advantage of Baroque? It seems like having a combo extender would do a lot, but damage scaling always seems to kick in heavily with it and I barely end up doing any more damage than I would have without it. Is there something I'm missing?
haunts said:Basic Viewtiful Joe Combo i just whipped up:
Light, Medium, Crouching Medium, Hard (slight delay before launcher), Launcher -> Light, Medium, Hard (2 Hits) -> Light Medium Hard (2 Hits), cancel into Voomerang or Red Hot Kick.
_dementia said:Baroque combos do dramatically more damage if your character has a significant amount of red health.
Moobabe said:I just saw this on the site that's been posted with guides etc and HOW is this for beginners? Me and my housemates got the game today and is there a good way to learn combos? We're playing on cube controls so it's not ideal but it all seems so advanced,
Moobabe said:I just saw this on the site that's been posted with guides etc and HOW is this for beginners? Me and my housemates got the game today and is there a good way to learn combos? We're playing on cube controls so it's not ideal but it all seems so advanced,
That combo is pretty basic.
-You can chain together attacks on the ground in order of light, medium, and heavy. You can add in crouching attacks too, and some characters might want to skip attacks in that "order" for varying reasons (for example, Zero's standing and crouching heavy attacks cause damage scaling to kick into overdrive, which is bad, so his basic ground combo would be something like light, crouching light, medium, crouching medium...)
-Every character's down-forward heavy attack is a launcher, which sends your enemy up in the air. Hold up after hitting someone with the launcher and you'll follow them.
-After you follow someone after launching them, you can attack them and chain attacks together just like you were on the ground. A lot of the time, you can do a short chain (like light-medium-heavy), then use your double jump, then do it again. Different characters will have different air combos that you can use to keep them in range after you do the double jump - for example, Yatterman-2's is simple since you can launch, use medium twice, jump again, and use it twice more.
-Then you can usually finish with a special or super.
Light - medium - heavy - launch - air combo - special or super finish is the most basic vs. series combo (and it's really the only thing I can do at all, so I'm not trying to be condescending). Learning that will teach you the basics of fighting in these vs. games.
so u were the asshole that was fighting me with that giant thing eh? >_>explodet said:I decided to take a break from my current team and went online as Gold Lightan.
Stomping the crap out of offensive-heavy Ryu/Batsu/Zero players was more fun than I anticipated. :lol
I haven't lost a match with him yet. I figure once players learn to change their tactics I'll have more difficulty winning.
If it was me I'm sorry, I'll try not to make a habit of it.jrricky said:so u were the asshole that was fighting me with that giant thing eh? >_>
ReiGun said:Question: Can I kill Ippatsuman's robot? And if so, how? I kept jumping and super jumping trying to hit something, but no luck.
ThirstyFly said:So how frequently are you guys running into the giants online? I haven't seen one yet and am wondering what a non-CPU controlled one is like.