I couldn't resist.
Sorry, I'll leave now.
It is.You're supposed to follow the wind by lighting a torch and watching where it blows the embers.
Probably one of the coolest moments in the game when I figured that one out.
Should the game on your TV look like how it does in handheld mode? Because handheld mode has bolder colors and higher contrast, alleviating some of the washed out look the game has on your big screen.
If the color and contrast look quite a bit different on your TV than on the Switch itself then something is off with your set. There should only be slight differences in brightness and maybe color temperature.
With a properly configured setup, you won't see a difference between Limited and Full RGB modes.
You are correct that this thread is reminiscent of Nintendo fans complaining about the lack of colors in some non-Nintendo games.This and also dark souls has moments that are the same. Its better to complain why many none nintendo games have no colors.
Yes, BOTW has a washed-out/pastel style. OP is not wrong about that. They may not like it, but it was a artistic decision by Nintendo. I, for one, love it as it gives the world a dreamlike and ethereal quality.
All these color corrected images in the thread are weird.
Yeah, if he can't see the spots on the S in Splatoon 2's logo, he's doing it wrong.Apparently the developers intended look for BOTW is creating an environment where clueless personalities on Youtube are spreading complete nisinformation about RGB Range settings.
Take this one for example: https://www.youtube.com/watch?v=4TyRMPcQm_w
You can tell immediately upon the switch (haha) to Full Range RGB mode that his menu goes from looking how it is supposed to look to being quite a bit darker, the Home menu it is also apparent as Link's shadowing on his back goes from light black and detailed to dark black with detail lost due to a mismatched RGB setting.
It's literally going back to 2006 when people thought using Full Range on their PS3 made the games more vibrant was fixing an issue with the console. The incorrect side by side comparisons between PS3 with improper capture device settings and the 360 didn't help either as they created an atmosphere where people thought the 360 had better IQ, when that wasn't the case.
I wonder if these same people will make a reversal video when a really popular game is on the darker side and the people that were tricked into messing up their output can't see in low lit areas.
Umm... Are you telling people to mismatch their settings?Apparently the developers intended look for BOTW is creating an environment where clueless personalities on Youtube are spreading complete nisinformation about RGB Range settings.
Take this one for example: https://www.youtube.com/watch?v=4TyRMPcQm_w
You can tell immediately upon the switch (haha) to Full Range RGB mode that his menu goes from looking how it is supposed to look to being quite a bit darker, the Home menu it is also apparent as Link's shadowing on his back goes from light black and detailed to dark black with detail lost due to a mismatched RGB setting.
It's literally going back to 2006 when people thought using Full Range on their PS3 made the games more vibrant was fixing an issue with the console. The incorrect side by side comparisons between PS3 with improper capture device settings and the 360 didn't help either as they created an atmosphere where people thought the 360 had better IQ, when that wasn't the case.
I wonder if these same people will make a reversal video when a really popular game is on the darker side and the people that were tricked into messing up their output can't see in low lit areas.
I am saying to never mismatch RGB settings, and was joking that the people that run Full Range on a Limited Range display device due to this useless video will be wondering why a darker game is extremely hard to see.
Also I am not seeing a side by side comparison in that particular video?