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Mass Effect 3 Co-Op And "Galaxy At War" Detailed [Up: Video Interview/Detailing]

Woorloog

Banned
SpacePirate Ridley said:
No geth and quarian in multiplayer?
FUCK THIS SHIT

Im not going to touch this shit until I havent beat the game at least once.
DLC. Also, I think there are good reason for quarians and geth not being available... Consider their place in the galaxy.
I do admit i would've liked to have them in MP as well though.

And thoughts minus the shit part. I'll beat the game at least once before even trying the MP.
 

nel e nel

Member
Blue Ninja said:
Yeah, wasn't that made clear right from the start?
The Illusive Man apparently got indocrinated after being exposed to Reaper technology, either from the Collector Base or some other location.


Supposedly the graphic novels starring a young Illusive Man elaborates on these 'theories'. You can read the synopsis on the Mass Effect wiki if you're interested.
 

nel e nel

Member
Bisnic said:
The only weird death i had was like on my 3rd playthrough where Mordin died, i didn't choose him to lead anything, completed his loyal mission, yet he still died when he was with the team holding off the Collectors at the end of the mission. I think you might have to talk to everyone in the Normandy until they have nothing new to say to be sure they will survive and maybe i missed one with him and that's why he died.


Let me pose this question masquerading as a protip: When sending back your kidnapped and injured crewmates, who would you want to accompany them? A warrior or a doctor?
 
masterkajo said:
A lot of people had Mordin die during the hold the line. Most don't realize that it matters who you send back with your crew and who you pick for the last boss fight. Because all people staying back defending the door do have a rating and if you leave weak ones behind defending the door people die. Mordin is the first on the list of people to die when they fail to perfectly hold the line.

From what I understand the only way to be 100% certain Mordin lives is to have him escort the survivors back to the Normandy. This doesn't make a whole lot of sense, but there you have it.
 

Derrick01

Banned
nel e nel said:
It'll probably also be like planet scanning in ME2. People complained about it, but there was way more than enough elements to buy all the upgrades needed for the 'perfect' ending.

It's just that folks didn't really grasp that 'scanning' isn't the same as 'go over every single planet with a fine tooth comb until you get the DEPLETED indicator'.

So what's my point? There will be more than enough missions/quests to get your readiness up to capacity in the main game, and if you want to flesh out some sidestory missions, you can.

And I'm in line with the folks saying they'll wait and do it on a 2nd playthrough. It's just options to create a different experience and encourage replay.

The Dragon Age and Assassin's Creed facebook games were pretty cool with how they integrated into the main games, so if they are at least that good, I won't be mad.

Man I hope the quests aren't as boring as planet scanning, those are supposed to be the fun parts! But yeah scanning wasn't a big deal to me. It was boring and it was a time waster but I followed the lead designer's advice, only scan planets that are above Medium and when you drain them to Medium then stop and move on. Plus changing the scan speed to crazy fast on PC helped :p
 

masterkajo

Member
Edvardelis said:
From what I understand the only way to be 100% certain Mordin lives is to have him escort the survivors back to the Normandy. This doesn't make a whole lot of sense, but there you have it.
Or you could simply calculate the Hold the Line rating depending on the people staying back and see if you manage to... well, hold the line. In my first playthrough Mordin stayed back and they all held the line. Noone died. It is simply a matter of choice of who stays back at the door and how many (important if some already died up to this point).
A good person to hold the line would be Archangel... I mean he held down a building by himself for days against 3 mercenary groups.
 

Bisnic

Really Really Exciting Member!
nel e nel said:
Let me pose this question masquerading as a protip: When sending back your kidnapped and injured crewmates, who would you want to accompany them? A warrior or a doctor?

Considering they are unarmed and helpless and the base is filled with collectors, you would think a warrior would be a decent choice to escort them safely. The first and second time i did the mission i chose Jacob and Mordin still survived the "defending the door while we kill the Reaper" part. So i dunno what i did different that one time.
 

nel e nel

Member
Bisnic said:
Considering they are unarmed and helpless and the base is filled with collectors, you would think a warrior would be a decent choice to escort them safely. The first and second time i did the mission i chose Jacob and Mordin still survived the "defending the door while we kill the Reaper" part. So i dunno what i did different that one time.

How about a warrior-doctor? Also keep in mind that you just finished clearing a path to get to the kidnapped crewmates, so there should be considerably less resistance on the way back.
 

masterkajo

Member
Bisnic said:
Considering they are unarmed and helpless and the base is filled with collectors, you would think a warrior would be a decent choice to escort them safely. The first and second time i did the mission i chose Jacob and Mordin still survived the "defending the door while we kill the Reaper" part. So i dunno what i did different that one time.
I guess you picked different people for the last boss fight or had different people loyal. This all matters for the hold the line/door segment - assuming youhave the exact same group as the two previous playthroughs up to this point (noone died or the same people died).
 

nel e nel

Member
Derrick01 said:
Man I hope the quests aren't as boring as planet scanning, those are supposed to be the fun parts! But yeah scanning wasn't a big deal to me. It was boring and it was a time waster but I followed the lead designer's advice, only scan planets that are above Medium and when you drain them to Medium then stop and move on. Plus changing the scan speed to crazy fast on PC helped :p

Yeah, I doubt that the side quests will be moving a cursor over a planet, but you get the idea I'm driving at. Even on the 360 it wasn't too bad because you could just tap the scan button instead of holding it down, which sped things up alot as well.

I'm guessing they'll be like the 'anomaly' quests in ME2, where it's a quick corridor run to retrieve an item or resources. Hopefully a bit more fleshed out.
 
Woorloog said:
DLC. Also, I think there are good reason for quarians and geth not being available... Consider their place in the galaxy.
I do admit i would've liked to have them in MP as well though.

And thoughts minus the shit part. I'll beat the game at least once before even trying the MP.

Have they said quarians and geths are going to be DLC?

I dont want to pay for something I will not play much ARG!
 

Ellis Kim

Banned
masterkajo said:
A lot of people had Mordin die during the hold the line. Most don't realize that it matters who you send back with your crew and who you pick for the last boss fight. Because all people staying back defending the door do have a rating and if you leave weak ones behind defending the door people die. Mordin is the first on the list of people to die when they fail to perfectly hold the line.

You don't have to talk to any of them other than their loyalty mission quests for them to survive. You don't even have to talk to all of them and still get everyone through.
That's kind of funny because I picked Mordin and Thane as the people I took with me because I felt they would be kind of physically weak, just short of Tali.

Thus, buttery smooth suicide mission :p
 
Derrick01 said:
Man I hope the quests aren't as boring as planet scanning, those are supposed to be the fun parts! But yeah scanning wasn't a big deal to me. It was boring and it was a time waster but I followed the lead designer's advice, only scan planets that are above Medium and when you drain them to Medium then stop and move on. Plus changing the scan speed to crazy fast on PC helped :p

Once I realized I already had way too much in the way of minerals I stopped scanning completely, but I had to still go to every single planet and hit the stupid scan button to start it just in case there wasn't an anomaly hanging around.
 

nel e nel

Member
Edvardelis said:
Once I realized I already had way too much in the way of minerals I stopped scanning completely, but I had to still go to every single planet and hit the stupid scan button to start it just in case there wasn't an anomaly hanging around.

No different than ME1 and going to every planet to see if you could land on it or not.

One thing I did miss from ME1 were all the random asteroids you could find and scan. I guess that goes with the exploration in general: it was so dope finding a salarian corpse on an ice planet under twin suns. But they did go into way more detail on the planets you could land on in 2.
 

Kinyou

Member
nel e nel said:
Let me pose this question masquerading as a protip: When sending back your kidnapped and injured crewmates, who would you want to accompany them? A warrior or a doctor?
I send Zaeed with the crew and he gloriously died.
 

Woorloog

Banned
SpacePirate Ridley said:
Have they said quarians and geths are going to be DLC?

I dont want to pay for something I will not play much ARG!
All BW has said is that there will be DLC. But nothing about its nature.
However, i wouldn't be surprised that quarians and geth would be DLC species, they're humanoid and rather popular...
If i were deciding what species to include, i'd leave a couple for DLC. It is easy to justify it by time constraints and that they're not as important for the mode as the rest of the species. Easy PR BS, no?
 
Typographenia said:
I just want to know where the weird crab claw came from.
I think it's sort of weird how in Halo 3 the flood (a mutated version of the bad guys you've previously been fighting) are featured prominently, in Gears of War3 the lambent (a mutated version of the bad guys you've previously fighting) are featured prominently, and now in Mass Effect 3 were getting Husk versions (tech-mutated versions of bad guys we've been previously fighting) of enemies. Weird.
 

Snuggles

erotic butter maelstrom
Sir Garbageman said:
Slightly off topic but are EA and Valve still in their pissing match over DLC? Will this be on STEAM?

Based on the comments we've heard from both sides, it seems like they haven't made much progress with their talks. I wouldn't rule out the possibility of ME3 being on Steam, but I wouldn't bet on it either.
 
Bisnic said:
You picked a guy who would sacrifice innocent workers for revenge against a mercenary to lead your fireteam?

Worst Shepard ever.
I thought I'd punched some sense into him back on Zorya. The way he kept repeating stories, I might've punched a few screws loose, instead.

I remember going for a perfect playthrough on my fourth or fifth time trough and right as the final cutscene starts, Joker tells me Mordin died. I learned taking Garrus and Zaeed with me wasn't that smart of a choice. :lol

Oh well, everyone survived on my canon playthrough. I'm just not sure if I'm gonna take my Shep who banged Miranda into ME3 or if I'm gonna take the Shep that stayed loyal to Ashley (lol).
 
rozay said:
The ME3 PC EULA has been uploaded, and Origin is all over it, required for installation and initial(?) authentication of the game.
Rad! Just what I wanted for my ME3 pc experience!
I've got a sinking feeling this won't be on steam...
 

Patryn

Member
Vamphuntr said:
Patyrn on suicide watch. They removed the pausing from the MP.

As long as the lack of pause is confined only to the MP portion, I'm ok with it.

What I worry about is it bleeding into the SP. As long as they're being truthful about the Chinese wall between the two portions, I can't really complain.
 

rozay

Banned
Apologies for bumping this, but someone screencapped this from EA's site and it seems that ME3 will be heading to a next-gen console...Wii U perhaps?

EA-Extranet.jpg


Here's the specific page it's from:
http://ea.gamespress.com/release.asp?i=1673
 

Snuggles

erotic butter maelstrom
rozay said:
Apologies for bumping this, but someone screencapped this from EA's site and it seems that ME3 will be heading to a next-gen console...Wii U perhaps?

Well, they said a next-gen console, so it can't be the Wii U....

j/k no ban

I wouldn't be surprised. Just like ME2 coming late to PS3, it's all about building a foundation for future titles.
 

rozay

Banned
Nirolak said:
I'll move my post over from the Wii U thread:
Maybe it was a fluke, though it's weird that only specific titles do have that listing. Considering how supportive EA was at Nintendo's E3 conference it wouldn't surprise me at all if they had a lot of titles available at launch for the Wii U. Doesn't affect me either way, just thought it was interesting.
 

Nirolak

Mrgrgr
rozay said:
Maybe it was a fluke, though it's weird that only specific titles do have that listing. Considering how supportive EA was at Nintendo's E3 conference it wouldn't surprise me at all if they had a lot of titles available at launch for the Wii U. Doesn't affect me either way, just thought it was interesting.
Oh, they'll definitely have titles. I suspect anything they release on 360/PS3 after the Wii U comes out will be on the platform.

I was just more noting that their European site isn't a great indicator of which ones are there, because when you click the highlighted NXG text, it also just auto inputs next-gen as the only platform into press releases from six months ago.
 
SilentProtagonist said:
I think it's sort of weird how in Halo 3 the flood (a mutated version of the bad guys you've previously been fighting) are featured prominently,

The Flood featured prominently in all three main trilogy games. The Flood were the main plot twist in the first two-their existence in the first and the Gravemind in the second. Did you not play 1 or 2? They are literally the reason that everything in the series happened.
 
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