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This Week's Famitsu: Gravity Rush shines, and that Suikoden PSP game? Ehhh

Hasemo

(;・∀・)ハッ?
As for the Gravity Daze reviews, they're full of praise and the only con listed is that dodging by flicking the touch screen isn't really comfortable ("It'd be good if you could also use the back touch panel for that"). Also, the difficulty level is said to be high and completing the game takes 15 hours according to the reviewers. If you go for trophies, you'll have to play for "more than 20 hours".
 

yencid

Member
As for the Gravity Daze reviews, they're full of praise and the only con listed is that dodging by flicking the touch screen isn't really comfortable ("It'd be good if you could also use the back touch panel for that"). Also, the difficulty level is said to be high and completing the game takes 15 hours according to the reviewers. If you go for trophies, you'll have to play for "more than 20 hours".

anything on powerups and repetitiveness?
 

Jinfash

needs 2 extra inches
As for the Gravity Daze reviews, they're full of praise and the only con listed is that dodging by flicking the touch screen isn't really comfortable ("It'd be good if you could also use the back touch panel for that"). Also, the difficulty level is said to be high and completing the game takes 15 hours according to the reviewers. If you go for trophies, you'll have to play for "more than 20 hours".
I totally saw the dodge complaint coming. Everything else sounds as promising as always.
 

Hasemo

(;・∀・)ハッ?
anything on powerups and repetitiveness?
Nothing on powerups, and no complaints about repetitiveness (come on, it got 9s and 10s, what did you expect :p).

Interesting, in game challenges have online rankings. Didn't know about that.

Edit:
I totally saw the dodge complaint coming. Everything else sounds as promising as always.
Yeah, it was totally unintuitive in the demo and might be hard to do during more heated battles.
 

SykoTech

Member
As for the Gravity Daze reviews, they're full of praise and the only con listed is that dodging by flicking the touch screen isn't really comfortable ("It'd be good if you could also use the back touch panel for that"). Also, the difficulty level is said to be high and completing the game takes 15 hours according to the reviewers. If you go for trophies, you'll have to play for "more than 20 hours".

So the 15 hour completion time is true, awesome. Difficulty is greatly appreciated as well, as long as it isn't cheap.
 
really happy for Toyama. Really underappreciated talent, IMO.


It's also nice to see him do something (successful) that isn't straight horror like Silent Hill or Siren.
 
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