dont get your hopes up. I highly doubt it will be a game for core gamers.
Thats some narrow-minded thinking. Meh.
dont get your hopes up. I highly doubt it will be a game for core gamers.
I'd pay for a Strikers-styled Mario Madden.
Probably worth remembering Miyamoto does not consider "new franchise" to equate to "new characters".
Steel Diver was his last new IP. Though he was also involved in Nintendo Land of course, and he worked on that 3DS tour guide thing for the Louvre last year.To be fair, isn't Wii Music the last new IP idea he has acted on in the past handful of years? Sure he brought us amazing franchises, but it's been quite a while.
Steel Diver was his last new IP. Though he was also involved in Nintendo Land of course, and he worked on that 3DS tour guide thing for the Louvre last year.
If swimming is his latest hobby, maybe we get a bath keeper simulator
I've got it!!Miyamoto from the Gameinformer interview:
Cooking game confirmed.
That's just not what he does. He never did it. Some of his concepts from many years ago became big, he never designed a "blockbuster". People need to realize this and deal with it.I see. None of those are really all that exciting. Let's get him back to big budget console games. I want a big budget new IP from Miyamoto.
I see. None of those are really all that exciting. Let's get him back to big budget console games. I want a big budget new IP from Miyamoto.
Hopefully its as good as Wii Music.
Does anyone remember that Wii U concept video with standing on a balance board and balancing a teatable as a waiting actress with the controller?
It really makes me sad to see people's reaction to a new Miyamoto IP being "probably more Mario" or "Wow, Nintendo making a new IP?".
They make a lot of new IP and those times when they do reuse characters they can often do good things with them (Luigi's Mansion).
I want a "new Legend of Zelda" which brings the game back to it's 2d root and is designed like Zelda 1.
At the start of the E3 show this year, we announced our Wii U software lineup until 2014 mainly through Nintendo Direct, rather than holding a large-scale presentation as we did in previous years. However, we did not announce all of the games to be released during this period. Most of those who are interested in E3 are video game fans that are eager for information on so-called traditional games and we had a lot of information to be disclosed to such people. Therefore, we first tried to inform consumers of the software lineup to relieve those who might think that they should have waited to buy Wii U until more games were released or those who might be concerned whether the software lineup will be really be enriched in the future. On the other hand, when it comes to brand-new types of games, we have to announce them not too far in advance of the actual release dates in order to have a strong impact in the market and minimize the chance of others introducing similar or competing products. We are working on new types of games, but we would like to announce them much closer to their actual release timings for this reason.
We would like as many people as possible to pick up, experience and enjoy our video games. It is important to let people who originally had no interest in games, find themselves enjoying Wii U in their living room every day. We must also satisfy avid video game fans. When it comes to Wii, as “Wii Sports” spread throughout the world at a sensational speed, some misunderstood that all Wii could do is enable them to play games by moving the Wii Remote. With Wii U, therefore, we planned to satisfy existing video game fans first and provide new surprises later.
Also, it is sometimes said that Nintendo has recently had no new franchises. ...When some young in-house developers come up with an idea of a new franchise, I say that creating a new character does not necessarily mean creating a new franchise. In my view, a new way of playing or new use of media is necessary for a “new product” and creating a character is not the first thing to do. In this sense, “nintendogs,” “Brain Age” and “Wii Fit” are all new franchises. Few people see it this way because these games have no symbolic “character” like the existence of Mario, but they are actually contributing to our sales. I would like to continue developing video games with the view of entertaining a wide variety of people including the existing video game fans. Thank you so much for your support.
It really makes me sad to see people's reaction to a new Miyamoto IP being "probably more Mario" or "Wow, Nintendo making a new IP?".
They make a lot of new IP and those times when they do reuse characters they can often do good things with them (Luigi's Mansion).
Funny thing, Luigi is technically the only one with a different job.I wonder what job they'll hand out to Mario this time, what has he yet to do?
PlumbingI wonder what job they'll hand out to Mario this time, what has he yet to do?
I bet it's related to what Iwata was talking about here:
Of course, on new IPs Miyamoto moments later said this:
http://www.nintendo.co.jp/ir/en/stock/meeting/130627qa/index.html
I wonder what job they'll hand out to Mario this time, what has he yet to do?
I like how it's huge news that he and Nintendo are making one new IP. Hey guys, you need about 5-10 of those and they need to be significant. Especially since your third party support is dwindling.
Hmm...
I'd pay for a Strikers-styled Mario Madden.