SmokedMeat
Gamer™
3,567 Pikmin more powerful.
This is pretty much what I remember from those tech threads way back.2x when handheld. 4x when docked.
1/3 Xbox One when docked.
I can't believe some still believe the dock adds power to the console lol
Data-wise that's a paltry amount. And remember it was done on GameCube which had ~40MB of ram.
Just look at Mario Kart 8 Deluxe: 1080p and some additional effects, along with a better frame rate.
(And guys, stop calling Splatoon 2 Splatoon 1. Go watch the Digital Foundry video, there are visual improvements that differentiate it).
Only the GPU clock speed changes docked/undocked. It still has a much more modern architecture with GPU features that matches the PS4-pro. The usable RAM quantity and CPU is also around 3.25x the Wii U's.I look at the lowest common denominator, which is handheld mode. It's not like you can make a game for the system that only works if it has the extra power from being docked. I'd say 1.5-2 times the Wii U while undocked, anything more than that while docked will be used for resolution bumps. This is why I have to scratch my head at the people who were expecting the next Beyond Good & Evil to run on the system.
I can't believe some still believe the dock adds power to the console lol
I wish there was some developers benchmark floating around.
Please remember this is a handheld that will up clock for TV output. Your closest analog in terms of power is Xbox 360+ with RAM Pak in handheld mode and Xbox 360 PRO when docked.
In terms of CPU Vs
It is equivilent to the espresso clocked at 2ghz with bonus full SIMD or roughly on par with xenos (the xenos was pretty inefficient) not bad for a 1ghz CPU. Or about 80% of the jaguar CPUs in the PS4 (on a single core basis)
GPU
A bit simpler.despite been 192 gflops in handheld mode due to been more modern is at least as good as the 240glops Xbox 360 if not better, and double or better in docked mode.
Only the GPU clock speed changes docked/undocked. It still has a much more modern architecture with GPU feature that matches the PS4-pro. The usable RAM quantity and CPU is also around 3.25x the Wii U's.
WiiU runs MK8 fine at 60fps online. Running UE4 has nothing to do with strength.Wii U only can run Mario Kart 8 at 720p and 59fps. Is not strong enough to run UE4 games.
Switch can run Mario Kart 8 at 1080p and 60fps. It has UE4 support.
This is a huge increasement in performance. Consider Switch between Xone and Wii U, perhaps closer to Wii U than Xone, but not far from the middle.
360 is ancient tech, undocked switch would probably be more like the equivalent of 500 xbox360 gflops
According to DF Nintendo added the ability to run Switch and docked at the same highest RAM speed (1600 MHz I believe).Doesn't the RAM also change clockspeeds slightly?
I wish there was some developers benchmark floating around.
Please remember this is a handheld that will up clock for TV output. Your closest analog in terms of power is Xbox 360+ with RAM Pak in handheld mode and Xbox 360 PRO when docked.
In terms of CPU Vs
It is equivilent to the espresso clocked at 2ghz with bonus full SIMD or roughly on par with xenos (the xenos was pretty inefficient) not bad for a 1ghz CPU. Or about 80% of the jaguar CPUs in the PS4 (on a single core basis)
GPU
A bit simpler.despite been 192 gflops in handheld mode due to been more modern is at least as good as the 240glops Xbox 360 if not better, and double or better in docked mode.
So in theory you should be able to run say modern warfare ghosts 360 at a full 720p with pc textures in handheld and run it at 1080p when docked
WiiU runs MK8 fine at 60fps online. Running UE4 has nothing to do with strength.
Xb1x>>>Ps4pro>>>ps4>>x1>>>>switch>ps360>>>>>wiiu>>>>wii>>>>>>>gamecube
> value 1 x2 squared
Xb1x>>>Ps4pro>>>ps4>>x1>>>>switch>ps360>>>>>wiiu>>>>wii>>>>>>>gamecube
Xb1x>>>Ps4pro>>>ps4>>x1>>>>switch>ps360>>>>>wiiu>>>>wii>>>>>>>gamecube
> value 1 x2 squared
Someone correct me if I'm wrong, but the general FLOPS numbers we see (like 192 undocked) represent only the maximum theoretical floating point operations per second of that hardware, right? And more modern chips tend to be able to get far closer to that maximum than older chips, due to various architectural changes that are beyond my understanding, yes?
So hypothetically, the 360 may have averaged something (completely pulled out of my ass) like 75 GFLOPS while the Switch undocked can average something like 150 GFLOPS. Is that a good way to understand it?
To be fair i dont actually know, just know that more modern stuff is more powerful flop for flop, even the wii u at 176 glops had a chunk more GPU power than the 360 at 240 and switch is obviously far more modern than that
Correct.Engine support is much more dependent on feature set than power correct?
Xb1x>>>Ps4pro>>>ps4>>x1>>>>switch>ps360>>>>>wiiu>>>>wii>>>>>>>gamecube
> value 1 x2 squared
That chart has a lot of errors, including the comparison of the XBX, PS4Pro, PS4,etc.
How to measure everything using GameCube Unit (GC's):
http://www.neogaf.com/forum/showthread.php?t=1350462
someone do the math, it's the only way of knowing
1 GameCube = 9.4 GFLOPS
Wii U = 176 GFLOPS / 9.4 = 18.72 GC's
Switch docked:
157 GFLOPS / 9.4 = 16.7 GC's
157 GFLOPS / 18.72 = 8.39 Wii U's
Switch undocked / portable:
393 GFLOPS / 9.4 = 41.81 GC's
393 GFLOPS / 18.72 = 21 Wii U's
So there you have it.
Switch docked is as powerful as 16 GameCubes / 8 Wii Us duct-taped together.
Switch undocked / portable is 40 GameCubes / 21 Wii Us duct-taped together.
Undocked has two modes, one 196 and one 157 (153?) GFLOPS.Switch docked is 393 gflops undocked is 196
^ Besides switching docked and undocked those numbers make no sense. You're dividing the Switch GFLOPS by the number of GCs that the Wii U is.
But I appreciate the effort.
Undocked has two modes, one 196 and one 157 (153?) GFLOPS.
Yeah I didn't think the Wii U numbers through lol, here's a revision:
157 GFLOPS / 176 = 0.89 Wii U's
393 GFLOPS / 176 = 2.23 Wii U's
As for the docked and undocked numbers, I was only going by impressions posted earlier in the thread. I've seen people say Switch is more powerful undocked than docked, while others say otherwise. 'Tis a bit confusing.
Yeah I didn't think the Wii U numbers through lol, here's a revision:
157 GFLOPS / 176 = 0.89 Wii U's
393 GFLOPS / 176 = 2.23 Wii U's
As for the docked and undocked numbers, I was only going by impressions posted earlier in the thread. I've seen people say Switch is more powerful undocked than docked, while others say otherwise. 'Tis a bit confusing.
Yeah I didn't think the Wii U numbers through lol, here's a revision:
157 GFLOPS / 176 = 0.89 Wii U's
393 GFLOPS / 176 = 2.23 Wii U's
As for the docked and undocked numbers, I was only going by impressions posted earlier in the thread. I've seen people say Switch is more powerful undocked than docked, while others say otherwise. 'Tis a bit confusing.
Wii U: Base Goku
Switch undocked/docked: Kaioken/x2
XB1: SSJ1
PS4: Ascended SSJ
PS4Pro: SSJ2
XB1X: SSJ3
GTX1080: Yamcha
Flipper didn't use flops for anything else but vertex computations. This comparison is pointless.1 GameCube = 9.4 GFLOPS
Wii U = 176 GFLOPS / 9.4 = 18.72 GC's
Switch docked:
157 GFLOPS / 9.4 = 16.7 GC's
157 GFLOPS / 18.72 = 8.39 Wii U's
Switch undocked / portable:
393 GFLOPS / 9.4 = 41.81 GC's
393 GFLOPS / 18.72 = 21 Wii U's
So there you have it.
Switch docked is as powerful as 16 GameCubes / 8 Wii Us duct-taped together.
Switch undocked / portable is 40 GameCubes / 21 Wii Us duct-taped together.
No worries, I definitely get that mix-up. As for undocked vs docked, undocked is verifiably less powerful than docked, since people have done tests to see that the Switch's power draw is a lot lower in undocked/portable mode. On top of that we have DF's leaks about the exact clock rates which is where we get the above numbers from (undocked was bumped up to a max of 196GF btw).
But as people have said this entire thread, just comparing FLOP numbers doesn't really tell you much since more modern chip sets will still be more powerful than older ones even if the raw FLOP numbers are lower
Flipper didn't use flops for anything else but vertex computations. This comparison is pointless.
Same console, greater leap.
I thought the bandwidth was the biggest problem? At least gpu, CPU, and RAM scale proportionally.Just with Zelda, we can tell it's a lot more powerful when undocked, you have the same resolution as the wii u, but almost always locked frame rate, where wii u is constantly dropping, this was a game built on the wii u and ported to the Switch in less than a year according to their GDC talk this year.
It's anywhere from 1.5x to 2x faster as a handheld and twice that when docked, this is not getting into mixed precision which could get pretty close to current gen consoles when docked when everything is taken into account.
The real port problem with the switch is that the cpu clock is too low, it's much faster than wii u's cpu, but it's only giving about 50% of what devs on the ps4 have for instance.
For anyone looking for a comparison with Xbox 1, when undocked, it is 20% to 35% of xb1's performance and double that when docked, of course the higher the range, the more mixed precision is being utilized. Switch would have been closer with pascal, but it isn't much closer, something like 25% to 40% when undocked and double that when docked.
Oh ha no I meant the ports of things like FF7, KH3, and other big multiplat games. Yeah it won't struggle with WiiU ports.What? The games that are available on both systems, run comfortably better than the Wiiu versions.
Oh no I wasn't being serious with my analysis, I was doing it to join in on the fun. :v
I also get what you're saying though. When looking up the numbers I've read posts explaining how the GFLOP numbers for Switch (undocked) and Wii U are lower compared to the PS3 and 360 (which are both around the low 200s), but PS3/360-era games on the former two platforms would have superior performance since they had newer architecture under the hood.
Shame they couldn't of squeezed in dat 32mb edram, that really helped the Wii u punch above its weight, would of been killer for the switch
How much more powerful?
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