• Register
  • TOS
  • Privacy
  • @NeoGAF
  • Like

t1gerjaw
Member
(03-21-2017, 05:26 AM)
t1gerjaw's Avatar

Originally Posted by kodecraft

Isn't Mikami's protege game designer directing this? I forgot her name. That's probably what the leak stating "Mikami is not involved" is about....I take that as possibly not in the directing role.

Anyways, I'm interested to see what this young up and coming director can do.



Mikami said that there are three Tango members he thinks could direct a game, Ikumi Nakamura, Shigenori Nishikawa (Madworld's director) and Naoki Katakai.

http://www.polygon.com/features/2014...he-evil-within

I think he chose Nakamura.
Autoignition
Member
(03-21-2017, 06:11 AM)
Autoignition's Avatar

Originally Posted by t1gerjaw

Mikami said that there are three Tango members he thinks could direct a game, Ikumi Nakamura, Shigenori Nishikawa (Madworld's director) and Naoki Katakai.

http://www.polygon.com/features/2014...he-evil-within

I think he chose Nakamura.

It's interesting that John Johanas's name wasn't thrown into the mix here, since he was the one who wrote/directed both Kidman DLCs.

But Nakamura dumped some concept art on Twitter for this game way back in 2015, so I doubt she's doing concept AND directing. She was also talking a bit later (maybe a full year later?) about how she didn't know how Joseph turned out as a character in the final iteration of the game (but hope he turned out okay! because he's her favorite), so if she wasn't aware of his full story/personality by that time, it's doubtful she's directing the sequel.
Last edited by Autoignition; 03-21-2017 at 06:22 AM.
ksdixon
Member
(03-21-2017, 06:47 AM)
This may be a good place to ask, rather than reviving an old thread.

I watched "Super Best Friends Play" play The Evil Within, and was left less-than-impressed with the story of TEW. However, I have been told that SBFP didn't do a particuarly good job of finding the documents around the game, which fleshed out the story loads (Resident Evil 1 style).

Does anyone reccomend a particular lets play on youtube which covers all the story elements?
Autoignition
Member
(03-21-2017, 06:59 AM)
Autoignition's Avatar

Originally Posted by ksdixon

This may be a good place to ask, rather than reviving an old thread.

I watched "Super Best Friends Play" play The Evil Within, and was left less-than-impressed with the story of TEW. However, I have been told that SBFP didn't do a particuarly good job of finding the documents around the game, which fleshed out the story loads (Resident Evil 1 style).

Does anyone reccomend a particular lets play on youtube which covers all the story elements?

Matt and Pat missed a lot of shit, talked over a lot of shit, and went into that game with too many assumptions. This guy does a 100% story run. No commentary, but he gets every little thing in a playthrough that makes the hardest difficulty look like a joke. He also has the DLCs on his channel. Same deal.

Not YouTube, but there does exist a write-up of the game's plot on a Google Doc. I can link that, too, if by the end of the full story run of the base game and both The Assignment and The Consequence you still find yourself confused. You shouldn't, because the DLC is pretty damn clear, but. Offer's on the table.
JayEH
Member
(03-21-2017, 07:05 AM)
JayEH's Avatar

Originally Posted by Autoignition

It's interesting that John Johanas's name wasn't thrown into the mix here, since he was the one who wrote/directed both Kidman DLCs.

But Nakamura dumped some concept art on Twitter for this game way back in 2015, so I doubt she's doing concept AND directing. She was also talking a bit later (maybe a full year later?) about how she didn't know how Joseph turned out as a character in the final iteration of the game (but hope he turned out okay! because he's her favorite), so if she wasn't aware of his full story/personality by that time, it's doubtful she's directing the sequel.

It's not uncommon for a director to also be heavily involved in other aspect of development. Hashimoto from Platinum did the enemy designs and directed Bayonetta 2 for example.
Replicant
There's a duck in the room
There's a duck i-OWWWW
(03-21-2017, 07:06 AM)
Replicant's Avatar

Originally Posted by sphinx

the house in fire with Joseph disabling the bomb.... FUUUUUUUUUCK

For moments like this, I'm glad PS4 has default video capture device:

https://www.youtube.com/watch?v=JCYr_maDsDU
ksdixon
Member
(03-21-2017, 07:16 AM)

Originally Posted by Autoignition

Matt and Pat missed a lot of shit, talked over a lot of shit, and went into that game with too many assumptions. This guy does a 100% story run. No commentary, but he gets every little thing in a playthrough that makes the hardest difficulty look like a joke. He also has the DLCs on his channel. Same deal.

Not YouTube, but there does exist a write-up of the game's plot on a Google Doc. I can link that, too, if by the end of the full story run of the base game and both The Assignment and The Consequence you still find yourself confused. You shouldn't, because the DLC is pretty damn clear, but. Offer's on the table.

Awesome! Thanks man. Can I have the Google Doc too for future reference?
Autoignition
Member
(03-21-2017, 07:26 AM)
Autoignition's Avatar

Originally Posted by ksdixon

Awesome! Thanks man. Can I have the Google Doc too for future reference?

Here you go, friend! Just be sure to watch the DLCs first, because a lot of it doesn't make sense without the info given in the DLCs as context.
ksdixon
Member
(03-21-2017, 08:14 AM)

Originally Posted by Autoignition

Here you go, friend! Just be sure to watch the DLCs first, because a lot of it doesn't make sense without the info given in the DLCs as context.

thanks again
Terareflection
Member
(03-21-2017, 08:18 AM)
Terareflection's Avatar

Originally Posted by sphinx

the house in fire with Joseph disabling the bomb.... FUUUUUUUUUCK

You can cheese that portion by killing the first 3 haunted that appear then just running from the three that spawn until Joseph opens the door.
xrnzaaas
Member
(03-21-2017, 10:36 AM)
xrnzaaas's Avatar
I enjoyed The Evil Within despite its poor performance on PS4 (along with the black bars - I've finished it before the last patch). Definitely interested in a sequel.
plumpblumpkin
Member
(03-21-2017, 06:48 PM)
plumpblumpkin's Avatar
Fuck Yes! I loved the Evil Within. I just felt the performance and "cinematic" black bars really crippled the game.

I hope they fix it in the sequel.
Strike
Member
(03-22-2017, 12:44 AM)
Strike's Avatar
I hope the level design and technical performance is massively improved from the original (if it's really happening).
Last edited by Strike; 03-22-2017 at 01:50 AM.
Soul of the Beast
Banned
(03-22-2017, 12:48 AM)

Originally Posted by Strike

I hope the level design and technical performance are massively improved from the original (if it's really happening).

This.

The level design in TEW is such a disappointment, considering it's a feaking Mikami game...

Even RE5 had better level design imo, which is painful to say.
Head.spawn
Junior Member
(03-22-2017, 01:41 AM)
Head.spawn's Avatar

Originally Posted by Akronis

As long as they aren't butchering id Tech 5 I think it'll be better.

If this runs on id Tech 6 we could see some amazing visuals along with performance.

hnnnggg.. dat TSSAA8x just all over the place. <3
Sevket-Erhat
Member
(03-22-2017, 07:34 AM)
Sevket-Erhat's Avatar
Got my Evil Within from PSN sale. I will play it after I'm done with Horizon: Zero Dawn
TheExorzist
Member
(03-22-2017, 07:41 AM)
TheExorzist's Avatar

Originally Posted by ksdixon

This may be a good place to ask, rather than reviving an old thread.

I watched "Super Best Friends Play" play The Evil Within, and was left less-than-impressed with the story of TEW. However, I have been told that SBFP didn't do a particuarly good job of finding the documents around the game, which fleshed out the story loads (Resident Evil 1 style).

Does anyone reccomend a particular lets play on youtube which covers all the story elements?

There is no real story in this game. I watched several YT videos trying to explain what happens and at the end of the day you still don't get the full picture. It's blatantly obvious that Tango just thought of a couple of cool Horror locations and then made up some stupid, loose, "in the head of a psycho" story to connect these...
The DLC does try to do some damage control here but it can't fix everything because of how broken the story foundation was.
derFeef
lil' bit tasty
(03-22-2017, 09:57 AM)
derFeef's Avatar

Originally Posted by T.O.P

Not a fan of the first game but i apprecciated some ideas and concept that Mikami put into it

Quite curious to see how this shapes up

Yes this is me. I always wanted to love the game, I really do some ideas and the design is freaking amazing. Very much lokking forward to this.
Wesley-Sigma
Junior Member
(03-22-2017, 10:06 AM)
Wesley-Sigma's Avatar

Originally Posted by Sevket-Erhat

Got my Evil Within from PSN sale. I will play it after I'm done with Horizon: Zero Dawn

If you have a Pro its performance is now much better.
Sevket-Erhat
Member
(03-22-2017, 10:11 AM)
Sevket-Erhat's Avatar

Originally Posted by Wesley-Sigma

If you have a Pro its performance is now much better.

No, not yet
myco666
Member
(03-22-2017, 12:57 PM)
myco666's Avatar

Originally Posted by Soul of the Beast

This.

The level design in TEW is such a disappointment, considering it's a feaking Mikami game...

Even RE5 had better level design imo, which is painful to say.

What is bad about level design in either?

Originally Posted by TheExorzist

There is no real story in this game. I watched several YT videos trying to explain what happens and at the end of the day you still don't get the full picture. It's blatantly obvious that Tango just thought of a couple of cool Horror locations and then made up some stupid, loose, "in the head of a psycho" story to connect these...
The DLC does try to do some damage control here but it can't fix everything because of how broken the story foundation was.

It has a real story though. If it is well told or good is totally different subject though.
Tubs_McNubs
Junior Member
(03-22-2017, 01:18 PM)

Originally Posted by Soul of the Beast

The level design in TEW is such a disappointment, considering it's a feaking Mikami game...

Even RE5 had better level design imo, which is painful to say.

Originally Posted by myco666

What is bad about level design in either?

Yeah, what was bad about the level design? They were pretty good, and varied, I thought. The most I'd ask for is more open areas like chapter 3, chapter 7, and chapter 9.

I also thought the encounter design in the game was top notch, and level design definitely factors into that.
Autoignition
Member
(03-22-2017, 04:11 PM)
Autoignition's Avatar

Originally Posted by TheExorzist

There is no real story in this game. I watched several YT videos trying to explain what happens and at the end of the day you still don't get the full picture. It's blatantly obvious that Tango just thought of a couple of cool Horror locations and then made up some stupid, loose, "in the head of a psycho" story to connect these...
The DLC does try to do some damage control here but it can't fix everything because of how broken the story foundation was.

There's a 10-page Google Doc on this page in this thread detailing the entire plot, and you're really going to sit here and say that the game doesn't have a story?
Head.spawn
Junior Member
(03-22-2017, 05:45 PM)
Head.spawn's Avatar

Originally Posted by myco666

What is bad about level design in either?

I'd like to hear an answer to this. Levels all seemed fine to me as well as all of the encounters, different locations and variety.
FlowersisBritish
Member
(03-22-2017, 05:49 PM)
FlowersisBritish's Avatar
From what i understand, Mikami wasn't really into making the game until about 2/3rds of the way through, so im holding out hope there will be more passion and fun in a sequel.
TheJollyCorner
(03-22-2017, 05:57 PM)
TheJollyCorner's Avatar
If this is true I'm glad it's happening, because we need more horror/survival horror games with decent budgets.

I'm just not a big Mikami fan.
I feel like he can get a nice spooky atmosphere right, but the stories and some gameplay decisions from practically every game he's had a firm hand in turn me off. Even his baby, Resident Evil, is a series where my favorite entries have little (or even no) involvement from him.

I'm happy for fans of Psycho Break/The Evil Within, though. It's always great being into a particular game and getting a sequel to said game that doesn't exactly set the world on fire financially. As I didn't enjoy actually playing TEW, I'll still look forward to watching some commentary-free Let's Plays of the next game. :)
Autoignition
Member
(03-22-2017, 05:59 PM)
Autoignition's Avatar

Originally Posted by FlowersisBritish

From what i understand, Mikami wasn't really into making the game until about 2/3rds of the way through, so im holding out hope there will be more passion and fun in a sequel.

Source for this? I hear this get thrown around from time to time, but I can't find anything to corroborate it. All of the official statements I can find from Mikami was that this was something he felt passionately about and was his decision to do.
myco666
Member
(03-22-2017, 07:19 PM)
myco666's Avatar

Originally Posted by Autoignition

Source for this? I hear this get thrown around from time to time, but I can't find anything to corroborate it. All of the official statements I can find from Mikami was that this was something he felt passionately about and was his decision to do.

I remember him saying that in some video interview. Might remember totally wrong though. There was also the polygon interview where he said "If I wanted to make horror games, why leave Capcom?", however, this doesn't mean that he wouldn't want to make TEW but I can see if someone took it that way.
Autoignition
Member
(03-23-2017, 04:21 AM)
Autoignition's Avatar

Originally Posted by myco666

I remember him saying that in some video interview. Might remember totally wrong though. There was also the polygon interview where he said "If I wanted to make horror games, why leave Capcom?", however, this doesn't mean that he wouldn't want to make TEW but I can see if someone took it that way.

I've been looking, and if such a video exists, I can't find it. Maybe this is one of those Berenstein/Berenstain Bears kind of moments.

From what I can tell, The Evil Within kind of came about because Mikami realized halfway through Project Zwei that the idea of a co-op vampire game was super dull, and he was a little depressed about the current state of survival horror, anyway. All he needed was a good shove to jump back in the fray with TEW.

I wouldn't be surprised if working on Shadows of the Damned was what made him really consider going back into horror again, to be honest. That game is severely underrated.

Thread Tools