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My words exactly!
Member
(06-25-2016, 01:53 PM)
My words exactly!'s Avatar
I only have a Wii hooked onto a 28'' CRT and not a Wii U or HDTV so i'll speak for that only.

Performance of 8-16 bit is perfect and you can play in 240p, no need for shaders or filters. Arcade is a mixed bag. CPS1, CPS2 and Neo Geo (roms smaller than 23MB that is) are perfect. FBA has a compatibility of about 70%. Good thing is that there were many official VC Neo geo and VC arcade releases to complement the homebrew emulators.
GB & GBC are best played on a special version of GBAGX cause it supports tilt, Super Gameboy borders and other features. GBA is best played on mGBA Wii, nearly full speed on most games.
PSX compatibility is maybe 50-60%, most games that work play fine though. N64 emulation is also around that level but you can force 240p and also there were official VC N64 releases to complement this.

You can use Wii U Pro controller, Wii Classic controller (Pro), DS3, (DS4 as well in some standalone mods i've seen in gbatemp), GC controller, Wiimote and/or nunchuck.
I even use an old GC wheel i had for Outrun, works great.
Last edited by My words exactly!; 06-25-2016 at 01:56 PM.
xero273
Member
(07-18-2016, 01:42 PM)
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hi,

I finally have homebrew setup for vwii. Now the problem is when I boot games from configurable usb loader everything has black bars. I read online the problem has to do with how the wii u handles channels now for vwii. Which is the best fix I should use to fix this problem?

Thanks.
WAR recon zero
Member
(08-06-2016, 03:55 PM)
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Hey guys is it possible to use filters in retroarch?
Adryuu
Junior Member
(08-07-2016, 12:52 PM)
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There's an option for video filters but I don't know what it does. If you're meaning shaders then no, retroarch for Wii does not support shaders. If you just want scanlines you can though, just applying some overlay. There's three for scanlines and some for GB like green screen effect, but I only find useful one of the scanlines, the others are ugly or too big. And anyway it only adds black horizontal lines, no bleeding effect or anything, retroarch pc shaders are much nicer.

For 8bit/16bit emulation on Wii, the really best option is to select 240p rendering and play on a CRT, that looks real sweet. If you can't do that, the scanlines option may serve you well (and at least you can adjust the transparency and scale of the overlay).
Choppasmith
Member
(08-07-2016, 08:31 PM)
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Originally Posted by xero273

hi,

I finally have homebrew setup for vwii. Now the problem is when I boot games from configurable usb loader everything has black bars. I read online the problem has to do with how the wii u handles channels now for vwii. Which is the best fix I should use to fix this problem?

Thanks.


IIRC, you have to install the channel you want with a WAD Channel Forwarder. Strangely, I could never get Configurable to work properly on vwii whereas USB Loader GX works fine. It has an official forwarder that works fine.

https://code.google.com/archive/p/us...-gui/downloads

This post comes a month late, but I hope this helps.
-shadow-
Member
(08-10-2016, 08:29 PM)
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I was wondering if anyone can help me on this one. Whenever I try to boot a game using WiiFlow it suddenly tries to load the game using the disc drive and stops immediately after trying because the disc drive is broken which was the whole reason Wii Flow was installed for me to begin with. It was working just fine last night and suddenly it tries using the disc drive. Now I've checked and I'm reading that I should update the cIOS for some reason, but I have absolutely no idea about how to do that. So anyone who can maybe help me out with this problem? Because I have no idea how I'm supposed to do this.
alf717
Member
(08-10-2016, 08:42 PM)
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Originally Posted by -shadow-

I was wondering if anyone can help me on this one. Whenever I try to boot a game using WiiFlow it suddenly tries to load the game using the disc drive and stops immediately after trying because the disc drive is broken which was the whole reason Wii Flow was installed for me to begin with. It was working just fine last night and suddenly it tries using the disc drive. Now I've checked and I'm reading that I should update the cIOS for some reason, but I have absolutely no idea about how to do that. So anyone who can maybe help me out with this problem? Because I have no idea how I'm supposed to do this.

The old guide is still up and working and it is pretty much still the same. To use higher versions of d2x you have to manually download them

http://gwht.wikidot.com/d2x

I use slot 248 and 247 as described in the guide and it works great. Still running d2x v6 as well. I put on the higher versions but since I use nand emulation now I find it annoying that newer revisions make the blue light blink when accessing the drive.

My setup uses CFG loader 70r78.10
dose
Member
(09-05-2016, 05:24 PM)
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If I stick the Homebrew Channel on my Wii (with Letterbomb) can I still access the Wii Shop ok or will it try and update stuff or block me? Btw I'm already on 4.3U.
Last edited by dose; 09-05-2016 at 05:30 PM.
RootCause
Member
(10-28-2016, 07:51 PM)
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I don't like bumping threads, but I need some help.

is there a new tutorial for installing hbc for the latest Wii software version 4.3U?
Also, my main reasons are playing imported games/removing region lock? and making backups to play on dolphin?

Will the hbc cover my needs?
gblues
Member
(10-28-2016, 07:57 PM)
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Originally Posted by RootCause

I don't like bumping threads, but I need some help.

is there a new tutorial for installing hbc for the latest Wii software version 4.3U?
Also, my main reasons are playing imported games/removing region lock? and making backups to play on dolphin?

Will the hbc cover my needs?

Assuming you are talking about a real Wii (not vWii mode of Wii U), the existing tutorials still work.

HBC will definitely help with making backups to play on Dolphin, and pretty sure will handle region lock too.

*shameless plug*
I have a modded wii (US-NTSC) for sale in the BST thread. :)
RootCause
Member
(10-28-2016, 08:08 PM)
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Originally Posted by gblues

Assuming you are talking about a real Wii (not vWii mode of Wii U), the existing tutorials still work.

HBC will definitely help with making backups to play on Dolphin, and pretty sure will handle region lock too.

*shameless plug*
I have a modded wii (US-NTSC) for sale in the BST thread. :)

Okay thanks. It's an actual Wii. I've had it since launch day, and I've been itching for some import games, and playing some Zelda at higher res. :0

I might look into it depending on how much of a hassle it is. :P
How much are you asking for it?

Also, do I have to install bootmii? Any downsides to not installing it?

Oh, and thank you for taking the time to help. :)
Last edited by RootCause; 10-28-2016 at 08:46 PM.
My words exactly!
Member
(10-28-2016, 10:35 PM)
My words exactly!'s Avatar
First off, SNES9XGX, FCEUGX, mGBA recently received updates and are faster and more feature reach than ever.








Secondly, some interesting new developments:

A cool project in progress:
Link's Awakening 64 (in development)
https://www.youtube.com/watch?v=_siGRI5ricw





A nice little improvement on TTP:
Zelda: Twilight Princess
Hyrule Castle Town FreeCam Mod

[IMG]http://oi66.************/2mxo20k.jpg[/IMG]
http://gbatemp.net/threads/zelda-tp-...am-mod.446413/

Out now, an awesome Mario 64 mod, released for the 20th aniversary of the original:
SM64: Last Impact
https://www.youtube.com/watch?v=JG4PCVfu4qo





finally, GoldenEye X, the Perfect Dark engine remake of GoldenEye 64 continues to be worked upon, with single player content and improvements (previous versions of GoldenEye X only remade the multiplayer aspect)
http://www.shootersforever.com/forum...=asc&start=510



Last edited by My words exactly!; 10-28-2016 at 10:46 PM.
PGamer
fucking juniors
(11-23-2016, 06:39 PM)
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The (Open) Homebrew Channel
AR15mex
Junior Member
(11-23-2016, 06:47 PM)
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Originally Posted by PGamer

The (Open) Homebrew Channel

I was reading the entry for this. Quite interesting, I do really love the homebrew channel because it allow to lunch everything from a single entry. Emulators, USB Loaders, Utilities, and other stuff.

Which bring the Wii U scene there are different entries that is so confusing for the end user. Thanks homebrew channel. You made the Wii my favorite console ever. Dethroning the dreamcast.

Once again thanks :D
Cuban Legend
Member
(11-23-2016, 06:48 PM)
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anyone had sucess using the official gamecube mic with USB loaded backups? Mario Party 7 detects the mic with Nintendont when plugged in after the game boots, but I cant seem to get the mic to register my voice...

... does GAF know of a game I can use as a benchmark to see if my mic is defective? (and yes I have tried using the mic with the disc version of MP7, same result, detects the mic but doesnt hear me)
Leynos
Member
(12-08-2016, 07:39 AM)
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Originally Posted by BocoDragon

After 3.5 years I'm finally going to do it: Wii to Wii U transfer.

Of course I'm going to use a BootMii NAND backup to restore everything back onto my Wii once its been transferred.

I've been told that after you restore the Wii, going into the Wii Shop Channel will delete all your games. So how do we deal with that? Just delete/hide the channel?

Bonus question: If I use the Wii U vWii Shop Channel to buy games, can I just load them onto my card, plop them on my Wii, and play them without a hack, as if I had bought it on the Wii Shop Channel on the Wii before I transferred?

Any answers to these two questions? I finally plan to go from my Wii to Wii U, and am wondering the same thing.
NOLA_Gaffer
Member
(01-30-2017, 05:55 PM)
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A few years back after I moved everything from my Wii to Wii U I installed the homebrew channel and BootMii via the LetterBomb exploit.

I didn't really do much with it and haven't touched it since. Now I'm doing a bit of a pre-spring cleanup and I was going to sell off my Wii U hardware.

How can I safely remove the BootMii launch screen and homebrew channel so I can make the system look as proper as possible before selling it?
Platy
Member
(01-30-2017, 06:07 PM)
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Not sure if it is a good choice because unless you remove EVERYTHING you changed (unpatching ios and stuff like that), just taking homebrew channel out will increase the chance of bricking the system if someone gets and try to put it again

Can't you sell WITH THE BONUS of having homebrew ?
NOLA_Gaffer
Member
(01-30-2017, 06:19 PM)
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I'm primarily looking to disable that boot-up screen that you have to navigate with the Power, Reset, and Eject buttons. I don't need someone buying the console on eBay thinking its busted because they can't get to the home menu.
Chinbo37
Member
(02-15-2017, 01:34 PM)
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I have a Wii I was going to sell but its worth so little I thought what the hell let me try Homebrew.

Ive never done it before.

Is there a definative guide? Ive seen guides online but I wanted to ask if there was a preferred walkthrough.


Also, Im confused. I know I need a SD Card. But shoudl I just get a SD card and thats it? Ive seen people also reference the fact they use an external hard drive? Why woudl you need both? Shoudl I get a small SD card and big hard drive or thumb drive?

Help?


Thanks
stan423321
Member
(02-15-2017, 01:59 PM)
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Originally Posted by Chinbo37

I have a Wii I was going to sell but its worth so little I thought what the hell let me try Homebrew.

Ive never done it before.

Is there a definative guide? Ive seen guides online but I wanted to ask if there was a preferred walkthrough.

Guide at gwht.wikidot.com is pretty good but a little outdated in that CFG Loader was basically abandoned and most people use GX Loader instead, and a newer version of cIOS installer seems to be able to download some stuff for you and skip some steps. You can look at gbatemp tutorial section for further assistance.

Also, Im confused. I know I need a SD Card. But shoudl I just get a SD card and thats it? Ive seen people also reference the fact they use an external hard drive? Why woudl you need both? Shoudl I get a small SD card and big hard drive or thumb drive?

It's a mess. First, you need an SD card for initial setup, and for all regular methods it needs to be formatted as FAT16. If you're able to find one that's 512MB-2GB anywhere for little cash, that's perfect. If you have to use a bigger one, you must use a PC or something to reformat it as a smaller one temporarily, which I imagine isn't especially easy for a beginner.

Afterwards some stuff will support bigger cards, but some won't. The HBC itself supports FAT16/FAT32 SD cards and FAT32 USB drives. Basically all homebrew supports FAT16 SD cards, but beyond that it's hit and miss. As for backup loading, different formatting schemes for USB drives are supported - though unless you have tons of games using anything but FAT32 makes no sense because that's the only thing where you'll see that support - booting from SD is supported on some loaders, though not aforementioned GX Loader that is the current baseline, but is not recommended mostly due to SD card speeds and wear-out, some games trying to access SD card on their own etc.

You should not use flash memory over USB. They are somewhat less reliable - I personally had problems even booting a game while trying one.

Originally Posted by NOLA_Gaffer

I'm primarily looking to disable that boot-up screen that you have to navigate with the Power, Reset, and Eject buttons. I don't need someone buying the console on eBay thinking its busted because they can't get to the home menu.

In case you're still looking at it. You can set up files on SD card to autoboot the system menu. You can also erase BootMii with a wad manager and a wad of genuine boot2, though remember it is quite risky. Erasing HBC is, well, erasing HBC with Wii System Menu., though remember to do it last - you won't erase BootMii from nowhere.

I would recommend actually mentioning BootMii compatibility if not leaving it in. Someone may be looking for it. My Wii hasn't got that and I had to dabble with priiloader to get the thing to boot to HBC.
Last edited by stan423321; 02-15-2017 at 02:17 PM.
Chinbo37
Member
(02-15-2017, 02:13 PM)
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Originally Posted by stan423321

Guide at gwht.wikidot.com is pretty good but a little outdated in that CFG Loader was basically abandoned and most people use GX Loader instead, and a newer version of cIOS installer seems to be able to download some stuff for you and skip some steps. You can look at gbatemp tutorial section for further assistance.



It's a mess. First, you need an SD card for initial setup, and for all regular methods it needs to be formatted as FAT16. If you're able to find one that's 512MB-2GB anywhere for little cash, that's perfect. If you have to use a bigger one, you must use a PC or something to reformat it as a smaller one temporarily, which I imagine isn't especially easy for a beginner.

Afterwards some stuff will support bigger cards, but some won't. The HBC itself supports FAT16/FAT32 SD cards and FAT32 USB drives. Basically all homebrew supports FAT16 SD cards, but beyond that it's hit and miss. As for backup loading, different formatting schemes for USB drives are supported - though unless you have tons of games using anything but FAT32 makes no sense because that's the only thing where you'll see that support - booting from SD is supported on some loaders, though not aforementioned GX Loader that is the current baseline, but is not recommended mostly due to SD card speeds and wear-out, some games trying to access SD card on their own etc.

You should not use flash memory over USB. They are somewhat less reliable - I personally had problems even booting a game while trying one.



Thanks. I have an old 1 GB SD card so that should work nicely. Then I guess Ill get a USB thumb drive for everything else. That should work right?

Ill look more into the guides. Frankly its a bit confusing for me now but I am pretty tech savy Im sure Ill figure it out.
Barrow Roll
Member
(02-18-2017, 05:53 AM)
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I'm having a problem with running Metroid Prime Trilogy on CFG USB Loader. I followed all the steps here, including the prerequisites, with the exception of Hermes' Ios222/223 because it's apparently not needed anymore. I'm also using the modified version of CFG, cfg70MODr65.dol as that appears to be the latest version.

I can boot to the main menu, select a save file, but trying to load any of the games within MP Trilogy results in a crash. The Wii just freezes with the logo of the game on screen, the "now loading" text, the Wii remote shuts off, and I have to hold the power button for 5 seconds to shut off the Wii.

I have also installed Metroid Prime 3 and that works without any problems.

From what I can gather, this seems to be a result of IOS reloading, but according to the guide this is no longer an issue, and I have made sure to follow every instruction closely.

I am using a Seagate Backup Plus Slim 2TB 2.5" Portable External Hard Drive, formatted to NTFS, games dumped as iso. I'm also using the following options in config.txt.

ntfs_write = 1
fat_split_size = 0
install_partitions = iso
return_to_channel = auto

Help?
Last edited by Barrow Roll; 02-18-2017 at 06:28 AM.
finley83
Member
(02-18-2017, 07:44 AM)
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Originally Posted by Barrow Roll

I'm having a problem with running Metroid Prime Trilogy on CFG USB Loader. I followed all the steps here, including the prerequisites, with the exception of Hermes' Ios222/223 because it's apparently not needed anymore. I'm also using the modified version of CFG, cfg70MODr65.dol as that appears to be the latest version.

I can boot to the main menu, select a save file, but trying to load any of the games within MP Trilogy results in a crash. The Wii just freezes with the logo of the game on screen, the "now loading" text, the Wii remote shuts off, and I have to hold the power button for 5 seconds to shut off the Wii.

I have also installed Metroid Prime 3 and that works without any problems.

From what I can gather, this seems to be a result of IOS reloading, but according to the guide this is no longer an issue, and I have made sure to follow every instruction closely.

I am using a Seagate Backup Plus Slim 2TB 2.5" Portable External Hard Drive, formatted to NTFS, games dumped as iso. I'm also using the following options in config.txt.

ntfs_write = 1
fat_split_size = 0
install_partitions = iso
return_to_channel = auto

Help?

I had this issue, fixed it by updating IOS58 8 think. Then disable the custom IOS load in the loader options.
Barrow Roll
Member
(02-18-2017, 08:32 AM)
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Originally Posted by finley83

I had this issue, fixed it by updating IOS58 8 think. Then disable the custom IOS load in the loader options.

Thanks for the response. How do I go about doing this?
Chinbo37
Member
(02-20-2017, 08:54 AM)
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Ok thanks to the info available online as well as this thread I have installed the homebrew channel on my Wii.

I have loaded up Retroarch on a USB thumb stick and managed to run a couple NES and SNES games using their respective cores on Retroarch. I thought Retroarch would be difficult to figure out but it was pretty simple.

The NES games ran perfectly using Wii Mote turned side ways and I plugged in a classic controller Pro and ran the SNES games no problem.

I plan on figuring out Wiiflow to get cover views for my games.

I also plan on figuring out how to install whatever I need to play Gamecube and Wii games.


So my question - besides the above. What else can I do? I checked the list of applications and it seems that you can do a lot of cool tricks with Homebrew apps. But given that my Wii sits in my entertainment center next to my HTPC I dont really need it as a media player or anything like that.
CrashPrime
Banned
(04-05-2017, 02:58 PM)
Thread Necro? Sorry.

So my GoogleFu skills are coming up short. I am looking for a modern tutorial on setting up an individual game for RetroArch forwarding. All I was able to find was this obscure youtube video showing(?) that it can be done.

https://www.youtube.com/watch?v=qhTOwI8CITM

I know injecting VC game wads is a thing but I was interested in just adding a few simple MSX games to the channels list. With no VC to inject, I am left with RetroArch which looks quite awful to the layman. (RGUI doesn't bother me but your average joe will appreciate a clickable channel).

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