And that's without getting into the economic benefits of slavery. (I can't beleive I just typed that. Oh, video games.)
Also, Malekith is a boss. If you choose him you've already won half the battle.
Edit: Forgot about the other bug I've noticed: media hotkeys (to pause/resume music) don't work at all while the game is fullscreen, you have to alt-tab out. It worked fine in TWWH1. The last game I've experienced this issue in is Star Wars: the Old Republic.
I hope CA fixes this immediately 'cause TWWH is my podcast game and alt-tabbing out all the time is a bummer.
They actually explain who he is during TWWH1's Chaos campaign, believe it or not. I'll spoiler it because it is genuinely surprising:
Made a start with the Dark Elves campaign, it's still odd the adviser for most campaigns is still that old dude which doesn't make much sense, at least have a character fitting your faction. Those Cold Ones Raptor squads are awesome.
I noticed it still has that issue that units just vanish into the scenery when walking into the shadows or dark areas since there isn't much color on them, it's mostly brown and when Skaven and Dark Elves clash I have a hard time telling units apart because it just turns into a brown blob.
You know Sartorael the Ever-Watcher who materialises out of thin air during Chaos' invasion? That's, uh, him. You see a little cinematic of him transforming when player-led Chaos reaches the final legs of their victory, and then get attacked by him because player-led Chosen is always surrounded by envious Chaos, rather than obedient Chaos.
It turns out he's been fomenting war, and thus the end-times, hence his friendly guidance to every faction.