We are so excited to announce that Elliot Quest is AVAILABLE NOW for Nintendo Switch, in North America, Europe, and Japan.
Our brand new trailer for Nintendo Switch
Nintendo eShop Page
Since we first started our console journey with Wii U, we've always felt that Elliot Quest was the most at home on Nintendo systems. It's been a long road getting here, including the work in rebuilding the original HTML5 game in C++. And to celebrate, we've made a few additions to the game, including a fast teleport system and an easy mode!
A Nintendo 3DS patch is also releasing today, which includes the same content updates!
I mentioned this in another thread, but one of my favorite games of all time, Elliot Quest, is coming to Switch this week and for fans of Zelda-likes, especially Zelda II-esque games, I can't recommend this game highly enough. $10 is a steal.
It's also available on PC, 3DS, Wii U, PS4 and XB1.
Info from Jonneh's thread about this week's eShop releases:
After Elliot's wife disappears, he falls sick and attempts to take his own life--only to discovers that he can't die. Plagued by nightmares and growing weaker by the day, Elliot seeks out a local Sage, who tells him that he's the victim of a rare curse. A demon called a Satar is slowly consuming Elliot's vitality. If Elliot can't find a cure to the curse before it's too late, he too will become a Satar. His only hope is to ask for the help of one of the island's Guardians, who have kept the Satar from taking over Urele.
Explore a vibrant open-world filled with hidden secrets and mysterious Guardians that can help cure Elliot's curse of immortality. Throughout this adventure you'll collect countless abilities and spells, quest through 5 dungeons and defeat 16 unique bosses along your way to unlocking multiple endings.
Here's a post I wrote on the game not long ago, in a thread about favorite game maps:
PC OT: Elliot Quest [OT] 1080pff. 60 frames per whatever. Who cares, play this game instead.
I really, really like the map in Elliot Quest.
When you encounter an exclamation point, that means there's an area there.
You don't get the sense of it too well in this pic, but traversing across it is reminiscent of Golden Sun for me, but really it's more like a modern Zelda II. Gah. It's so good. Traversing it just feels great with so many hidden secrets and areas. Here's part of my GOTY write-up for it:
Here's why this is such a terrific game. I've only played bits and pieces of Zelda II but if ever someone wanted to see how a Zelda game would work as a 2D sidescroller, Elliot Quest is their game. So, everything about this game is a wondrously emblematic of a lucid world brought to life. The character and enemy design is unique but has that unmistakable je ne sais quoi of the Zelda genre. The action is tight and thoughtful and responsive. The puzzles are bewitching but never frustrating. The music is delightful and memorably grand. The most important thing is game feel, though, and just playing EQ feels terrific. You become Elliot. This is what I want from a game. To be transported into a world, to be the character--to be the "Link" into their world, if you will. EQ offers and delivers this in spades. It's the best Zelda game Nintendo never published, and I can't recommend it heartily enough.
Wii U OT: Elliot Quest Wii U |OT| Elliot's Bizarre Adventure