Random_Dude
Member
Where did the whole "It's the trophies fault" narrative came from anyway? Did some dev actually mention them or are people shooting in the dark and eventually got fixated on the one thing they hate?
Came in to say this.Charge me $50 so I can put my PS2 discs in my PS4. It's not like that emulator is being used at all.
I think it's over at this point. IMO they should have built PS2/PS3 hardware emulation into the PS4 Pro,
How about Sony release a real BC console with PS1, 2 and 3 ability. Nobody will pay digital titles, but alot of people would play theire BC games and upgrade. Got a shitload of PS2 backlog, that I would play on PS4. Bring back the EE chip
Charge me $50 so I can put my PS2 discs in my PS4. It's not like that emulator is being used at all.
Where did the whole "It's the trophies fault" narrative came from anyway? Did some dev actually mention them or are people shooting in the dark and eventually got fixated on the one thing they hate?
Do you even care about them? That doesn't seem like a reasonable price for a lot of games.That reminds me if the first cross gen PS3/4 games like Injustice, where you paid an upgrade fee to run the PS4 game using a OS3 disc as an unlock key.
I'm on board with that idea but lower the price to $10 and we're solid.
Yeah, I don't get this either. Trophies are made in game development, it's not like they take a lot of time or resources to do. PS2 classics on PS3 didn't have trophies, and they were added at the same rate PS2 on PS4 games are right now.Where did the whole "It's the trophies fault" narrative came from anyway? Did some dev actually mention them or are people shooting in the dark and eventually got fixated on the one thing they hate?
Mostly a result of complaints that entire PS3 library didn't transfer 1:1.Random_Dude said:Where did the whole "It's the trophies fault" narrative came from anyway?
Where did the whole "It's the trophies fault" narrative came from anyway? Did some dev actually mention them or are people shooting in the dark and eventually got fixated on the one thing they hate?
Sony are not going to go back and make a console with PS2 AND PS3 hardware in it. Some folks don't know what dreams are made of.
At this point I'd just like to have a steady flow of releases.
It came from Sony blaming the trophy requirement for the pricing and why they didn't allow PS2 Classics from the PS3 to carry over. Iirc Yoshida said as much in an interview with PS Nation. I think his phrasing was more along the lines of Sony was adding a lot, so they felt they should charge more. The Sony devs that add the trophies have said it takes about a month per game.Where did the whole "It's the trophies fault" narrative came from anyway? Did some dev actually mention them or are people shooting in the dark and eventually got fixated on the one thing they hate?
Trophies are the major thing that stop making PS2 on PS4 classics from being roughly as straightforward as PS1/PS2 Classics on the PS3 - they have to create custom hooks for the trophies unique to every game.
It came from Sony blaming the trophy requirement for the pricing and why they didn't allow PS2 Classics from the PS3 to carry over. Iirc Yoshida said as much in an interview with PS Nation. I think his phrasing was more along the lines of Sony was adding a lot, so they felt they should charge more. The Sony devs that add the trophies have said it takes about a month per game.
Ah well now, I hadn't seen this- I guess I assumed the emulation made the implementation of the hooks easier, but I guess I was wrong. Hmmmm.
PS3 hardware, maybe not. They never even engineered a hardware solution for that. And they are too stubborn to give up on Playstation Now as a solution for PS3 games, even though that service is clearly dead in the water. If they were smart though, it would have been a part of the featureset for a premium console like the PS4 Pro.
PS2 hardware, why not? Whatever hardware emulator they used in the original PS3 can be reproduced at a reduced cost. At this point I don't see why they couldn't use software emulation for PS2 anyway. Obviously they are halfway there already, since they are selling PS2 classics.
From what I understand, Sony doesn't mandate that a game has to have a platinum + 20 or more trophies- they could probably get away with with say, 10. I guess I just find it really weird that the only thing apparently stopping an endless parade of ps2 games, and the money from the sales, is essentially 10 minutes of uninspired brainstorming and the application of said hooks.
As I noted above - there's never been an endless parade of PS1 or PS2 games on other consoles either. Whatever trophies add to release schedule, removing them wouldn't open any special flood-gates beyond 'potentially' getting what's already on PS3 across faster. Licensing negotiation is what really takes time for these.Random_Dude said:I guess I just find it really weird that the only thing apparently stopping an endless parade of ps2 games
It was supposed to, but from what some of the devs were saying it sounded like it limited what kind of trophies they could have.From what I understand, Sony doesn't mandate that a game has to have a platinum + 20 or more trophies- they could probably get away with with say, 10. I guess I just find it really weird that the only thing apparently stopping an endless parade of ps2 games, and the money from the sales, is essentially 10 minutes of uninspired brainstorming and the application of said hooks.
Edit:
Ah well now, I hadn't seen this- I guess I assumed the emulation made the implementation of the hooks easier, but I guess I was wrong. Hmmmm.
Sony has dropped the ball HARD on this.
MS is killing it with BC. I never cared for BC on PS4 but with what MS is doing like makes you think Sony could be doing the same.
Like Sony is literally half assing this "PS2 HD classics" shit so bad. Like they dont release jack shit any more. No incentive so screw them. I will only buy the current ones that I like when they are like $5 or less but its depressing seeing their output.
Im glad MS is doing all the right things. I mean sounds like Scorpio will even play the BC titles. Thats like mind blowing. Its something you'd think Sony would be doing by now.
No one cares about trophies.
How about Sony release a real BC console with PS1, 2 and 3 ability. Nobody will pay digital titles, but alot of people would play theire BC games and upgrade. Got a shitload of PS2 backlog, that I would play on PS4. Bring back the EE chip
I think we need to talk about ps3 on ps4. Ps2 was 20 years ago. X1 supports Xbox 360 people who have their disks we need to get our ps3 disks working on the ps4 and it should be the main source for ver 5.0
This is disingenuous at best considering the PS3 support has effectively been dead for a few years (I think they've releases a single game per year for the last couple). The number of participating publishers on PS4 is far, far smaller as well. It's not dead, but it's clearly struggling to to maintain a solid pipeline of titlesI just looked it up. PS2 on PS4 games are actually releasing at a faster rate than PS2 classics did! Going by Wikipedia's list, in NA there are 121 PS2 classics and 41 (soon to be 45) PS2 on PS4 games. That's a rate of 121/6 = 20 games per year, vs 41/1.5 = 27 games per year.
This "failure" narrative really needs to stop.
I just looked it up. PS2 on PS4 games are actually releasing at a faster rate than PS2 classics did! Going by Wikipedia's list, in NA there are 121 PS2 classics and 41 (soon to be 45) PS2 on PS4 games. That's a rate of 121/6 = 20 games per year, vs 41/1.5 = 27 games per year.
This "failure" narrative really needs to stop.
Mandating trophy support when neither PS1 nor PS2 Classics required them before didn't help.
the emotion engine is dead hardware technology probably not even mass produced anymore, and they are using software emulation, not hardware based.
I do. I'm not gonna buy a bunch of emulated old-ass PS2 games on PS4 if there aren't trophies.
That has not been an issue - PS3 has a total number of PS2 releases that's almost the same as PS1 to-date, it's just more fragmented across different territories.TheChaos said:Yeah, because the PS3 couldn't handle a lot of PS2 emulation, hence the limited library.
Youre in the minority. I just want to play classic PS2 games. Fuck trophy bullshit, especially if thats what holding up the devs from releasing more games.
At this point I don't see why PS2 and PS3 couldn't both be emulated in software, given what Microsoft has been doing with Xbox One. .
Have one and hundreds of games.Just buy a damn PS2.
Just buy a damn PS2.
What is that, could you explain? Is it like Nintendo did on VC where they spread out 50 frames over 60hz which induced stuttering?Stop this shitty 50-60hz interpolation bullshit for PAL regions and I guarantee I will purchase some.
Just buy a damn PS2.
As I noted above - there's never been an endless parade of PS1 or PS2 games on other consoles either. Whatever trophies add to release schedule, removing them wouldn't open any special flood-gates beyond 'potentially' getting what's already on PS3 across faster. Licensing negotiation is what really takes time for these.
That's also what makes 360 BC different - licensing became much more forward looking for software in that generation - which is demonstrated by how quickly PS3 software showed up on PSNow as well.
But making older games work on newer technology is not an easy task, says Lindquist. He revealed that even the simplest sounding trophies can be hard to program for and just deciding the trophy list takes around 1-2 weeks. But the actual programming takes a month, not to mention testing and QA analysis which takes another 1-2 months depending on the length of the game. Overall, we are looking at 2-3 months just to implement trophies in the emulated game!