Wario's Gold Mine on the Wii
fuck that map so hard. I'm so glad they improved it when it got released on MK8
The original Rainbow Road on SNES. It was blinding, you couldn't see where Items were, the track was narrow as hell, and you could only play it on 150cc, meaning it was so fast that you really had to be careful around corners. It sucks ass.
Choco Mountain from MK64 is an abomination. Possibly the single ugliest thing Nintendo have ever released. Shit brown, shit brown, more shit brown and some fog. Just terrible.
Can I cheat and say all of Mario Kart Advance?
SNES Ghost Valley 2 - If you get hit by a blue shell, there's no coming back due to the short length of each lap
Sorry, but the essence of the game isn't "let's all randomly get assigned items and drive in a straight line shooting each other with perfectly clear shots"
B button.
Naw bruh, pump up that super eurobeat and brake while drifting.
On topic, I can't particularly think of any aside from one or two in 64, but even that's mostly because I don't like how the karts handle in 64.
Edit: ooh! Dry Dry Desert! Most boring track possibly in the entire franchise. Super disappointed when they brought it back for MK8.
You have no determination.
Use the brake drift.
Lmao I responded to the post twice. Don't remember this thread nor noticed the date.
I dunno...Banshee Boardwalk?
I think Grumble Volcano is special due to it's ability to be one of the funnest tracks on 150cc or lower and then turn into the most unfun and stressful thing ever in 200cc.
Can we also talk about awful this track name is? It's like they knew they were committed to using as much cutesy alliteration as possible but thought for some reason that using Banshee as a synonym for Ghost was a good idea. Why not just Boo's Boardwalk?
Grumble Volcano: It has an alright gimmick of having split courses, but overall it's very boring and like the other two, a bit confusing visually concerning where you should be turning.
8 is the first one I've played since 64 but the ones I'm really disliking are Ice outpost and the one with the trains/trams?
I'd put my vote towards Grumble Volcano as well.
In a game filled with visually colourful and diverse tracks, this track is just so uninspired.
"hey so we have this volcano level. Should we do something cool like an antigrav track going around the volcano, or maybe add some colourful elements to keep the track interesting?"
"Nah just make it drab brown and red."
If you're talking about the winding section at the end with the Piranha Plants, I treat it like a straightaway, bisecting the turns. You can minimize turning there while staying on the road.I really don't like Yoshi Circuit from Double Dash, which is shaped like Yoshi.
Sometimes I really get into a flow that kill that track by perfectly drifting and boosting every turn, but most of the time I just mess up because there are so many swerves. I hit walls and drive onto grass so much in that track.
There's nobody to really blame but myself, but I don't like racing that track at all.
Yep. Just gotta focus on the left coming up. I would also nominate Todd's Turnpike. Always groaned whenever it came up but at least it wasn't as dull as Dry Dry Desert.If you're talking about the winding section at the end with the Piranha Plants, I treat it like a straightaway, bisecting the turns. You can minimize turning there while staying on the road.
Really, bruh?Baby Park is a straight line?
These are the ones I usually cringe the most at:
Toad's Turnpike
Sunshine Airport
Yoshi Valley
Daisy Cruiser
Coconut Mall
Implying that I don't know how to use brake mechanic for 200cc. Unfortunately for all of you, I have been playing Mario Kart 8 & Deluxe with KartGAF ever since like few years, and I won first place few times on that map against pretty darn good players.
It's so weird that people who seemly don't agree with someone's opinions about the tracks, always assumes that they are pretty bad with the game like no skills or don't know how to use brake mechanic. Also people actually forget the fact that many (or all) tracks were designed for 150cc in developers' mindsets, not 200cc.
Yoshi valley
Yoshi circuit
Choco mountain
Neo Bowser City
Any ice level