Role playing doesnt always mean doing whatever *you* want to do. The role playing in NV is different than The Witcher because in The Witcher you are role playing as an esablished character instead of a character of your own creating. The role playing in The Witcher 3 is exceptional once you reconcile that youre playing *a* character and not *your* characterWhile one of the best games it's also fairly poor at role-playability, at least compared to other options. So for the person looking to maximize that characteristic of an RPG it's actually lower on the list.
Role playing doesn't always mean doing whatever *you* want to do. The role playing in NV is different than The Witcher because in The Witcher you are role playing as an esablished character instead of a character of your own creating. The role playing in The Witcher 3 is exceptional once you reconcile that you're playing *a* character and not *your* character
At Gaf, people usually think witcher 3 is some kinda of game of the generation, redefine of open-world but Nah, it's a ok open-world game with not much freedom, a very bad combat system but very good narrative
If you like to experience geralt's story and make some choice for him, witcher 3 is a good game for you
If you like to create your own avatar, I think Skyrim is a much better game overall
Look man, if you like Breath of the Wild and GTA 5 then Witcher 3 is a no brainer.
Is this a serious question lol? Skyrim and Fallout are dogshit compared to Witcher 3.
Is this a serious question lol? Skyrim and Fallout are dogshit compared to Witcher 3.
New Vegas has better quest design than the other two, which is one think the OP was after.
Is this a serious question lol? Skyrim and Fallout are dogshit compared to Witcher 3.
Then if you really want NV. It's aged pretty badly at this point even with mods. Just play FO4.
Thats not true at all. You are making decisions that directly impact the story and colour your playthrough. Its a different kind of role playing than New Vegas, but to claim its not role playing at all is disingenuousYou're "role playing" in Witcher 3 in the same way you "role play" as an Italian plumber in Super Mario Bros. or "role play" as a soldier in CoD. Have you played the famous RPG Modern Warfare 2?
Role-playing has a specific definition in video games, and I don't grasp why people are so obtuse about it.
That's not true at all. You are making decisions that directly impact the story and colour your playthrough. It's a different kind of role playing than New Vegas, but to claim it's not role playing at all is disingenuous
Sändersson;250049898 said:I remember seeing a picture years ago which compared f3's (if I remember correctly) nv's quest structure. First it was fun and then it was sad. xD
Sändersson;250049898 said:I remember seeing a picture years ago which compared f3's (if I remember correctly) nv's quest structure. First it was fun and then it was sad. xD
This was probably the NV example?
http://i.imgur.com/mAENC.jpg[mg]
Yep, it's depressing.[/QUOTE]
Seems like I remembered wrong but yes, thats the one. :P
[quote="TheRedSnifit, post: 250052394"][img]http://a.disquscdn.com/get?url=http%3A%2F%2Fimgur.com%2FW0G9MQr.png&key=hADNJwZBLpfZ7xzw6QZ3_g&w=600&h=540[/][/QUOTE]
Heh :P
Nothing you said disqualifies it from being a good role playing game. *Every* game is a restriction of choices meant to make your experience feel unique, just to varying degrees. A role playing game doesnt need to be a sandbox for it to be a successful role playing game9/10 times the dialogue gives you the choice of what to say first and nothing else. A dichotomization of choice that's just a way to artificially make the player feel like their game is unique to them and centered around their choices, without having to actually spend (the hugely expensive for a game like that) resources to do so. Roughly 95% of conversation trees only have two or three lines of dialog unique to your "choice," then the immediate response (from whomever you're speaking to) to that selection. After that, the conversation just goes back into the same dialog tree that's shared by all the "choices."
Humorously, the few choices that are present don't work either, because (as you say) Geralt is a pre-defined character with two games and several books of backstory. A lot of the choices, especially regarding the evil ending, directly clash with his character and don't really make sense. So it's in this weird spot where there's not enough choice to be particularly good for roleplaying, but too much choice to be particularly good as a linear story. Huh.
Nothing you said disqualifies it from being a good role playing game. *Every* game is a restriction of choices meant to make your experience feel unique, just to varying degrees. A role playing game doesn't need to be a sandbox for it to be a successful role playing game
By this logic games like Final Fantasy or Dragon Question wouldn't be role playing games. You know those genre defining JRPGs
Even something like Baldur's Gate is a limited number of options designed to make you feel like you're having a unique experience. Claiming The Witcher 3 isn't a role playing game is needlessly narrowing the genre for no other reason than to make some games more valid than others
It wouldnt be like saying its a different kind of gunplay in NV, because that gunplay is objectively bad. The role playing in The Witcher isnt objectively bad, its just a different kind of role playing. Thats a terrible comparisonI'm not saying it's not an RPG. But trying to spin it's comparatively (compared to NV, at least) light emphasis on actual role playing as just a "different" type of role playing is just silly. It'd be like if somebody said New Vegas has poor gunplay and I responded with "It's just a different type of gunplay, see? I could argue that the gunplay is even better than in DOOM because [silly reasons]."
The Witcher 3 has very light role playing that frankly isn't very interesting (imo) and meshes poorly with its predefined character. Maybe that isn't a big deal for you, just like NV's shitty gunplay isn't a big deal for me. But if you're looking for a game with a vast amount of meaningful choices successfully melded onto an interesting story, then you'll probably prefer New Vegas.
Pre-written options in New Vegas? What? Your character in New Vegas is pretty much a blank slate, the only detail about him/her is that you work/worked as a courier who got asked to deliver a delicate package (It wouldnt be like saying its a different kind of gunplay in NV, because that gunplay is objectively bad. The role playing in The Witcher isnt objectively bad, its just a different kind of role playing. Thats a terrible comparison
Also I dont see how the role playing meshes poorly with Geralt at all. It meshes exceptionally well with Geralt, better than trying to piece together whatever four pre written options youre given in New Vegas that hopefully match that character youre trying to play
Pre-written options in New Vegas? What? Your character in New Vegas is pretty much a blank slate, the only detail about him/her is that you work/worked as a courier who got asked to deliver a delicate package (). You can literally make up every other detail about the character's backstory.twice
Even considering the different factions as pre-written options are a bit weird IMO, because you don't actually have to play into their hands that much. Sure, with Mr. House you can pretty much do only one thing, but NCR and Legion options are very varied and Yes Man is literally designed to be able to be played however you want since it's the fallback option that is viable even if you choose to murder everyone in the game. The many different endings for every faction reflect this perfectly.
Is this a serious question lol? Skyrim and Fallout are dogshit compared to Witcher 3.
Is this a serious question lol? Skyrim and Fallout are dogshit compared to Witcher 3.
It wouldn't be like saying it's a different kind of gunplay in NV, because that gunplay is objectively bad. The role playing in The Witcher isn't objectively bad, it's just a different kind of role playing. That's a terrible comparison
Also I don't see how the role playing meshes poorly with Geralt at all. It meshes exceptionally well with Geralt, better than trying to piece together whatever four pre written options you're given in New Vegas that hopefully match that character you're trying to play
None of the Witcher games have any karma nor reputation systems. The beauty of the games is that you really aren't sure about the consequences when making decisions. Often it's not clear cut as, "this will be good" or "this will be bad".Also, this illustrates just how garbage karma systems like the one in TW3 are in comparison to NV's fantastic faction system.
None of the Witcher games have any karma systems. The beauty of the games is that you really aren't sure about the consequences when making decisions. Often it's not clear cut as, "this will be good" or "this will be bad".