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Media Create Sales: Week 41, 2017 (Oct 09 - Oct 15)

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
I don't see the need for this considering we are talking about small sales here but anyway, nice work. Oh, there is also DQX which sold more on PS4.

Switch expansion pack sales compared to PS4 next month should disabuse you of this line of argument soon enough.
 

Oregano

Member
The more pertinent question is, do you think the userbase that was playing on Wii at the time was enough to be considerable? How much of a handicap do you think it needs?

If the Wii userbase wasn't enough to cover a few thousand sales then the game is pretty dead looking at how all the other console SKUs have sold.
 

Malakai

Member
When EA planned this Switch version, they thought, like mostly everyone, it was going to be another Wii U.

Now Switch is expected to grow faster than the market, I believe EA will want their share and insist, likely with a better version, on a userbase 3 to 4 times as big by next year.

I'm so tired of the assumption that the Switch as going to be Wii U round 2. It completely disregard Nintendo handheld sales. The Switch is still a 2-in-1 console. It is extremely lazy thinking and that still doesn't excused EA for putting out an half ass port of FIFA.
 

Lonely1

Unconfirmed Member
Btw, about Famitsu CEO comments, which are the third party companies that just started developing Switch software a few months ago and should have something by 2019? Level-5? Capcom? Bamco? Spike Chunsoft? From? Everyone?
 
Just forget Falcom on Nintendo platforms. They're super conservative and won't ever consider doing this. These guys skipped the freaking DS! It's a Sony developer.
 

Vena

Member
Btw, about Famitsu CEO comments, which are the third party companies that just started developing Switch software a few months ago and should have something by 2019? Level-5? Capcom? Bamco? Spike Chunsoft? From? Everyone?

It's Capcom.
 

boltpower

Neo Member
It's getting buried in the other thread but Falcom straight up said they are a Japan focused publisher, but they don't support Nintendo platforms because Playstation platforms are more powerful.

And now after abandoning the Vita, they are coming back to PC.

I'd love to have their games on the Swtich but I don't think they will make them, even though it sounds logical.
 

Nyoro SF

Member
It's getting buried in the other thread but Falcom straight up said they are a Japan focused publisher, but they don't support Nintendo platforms because Playstation platforms are more powerful.

That's a really oversimplified way of putting it. The real takeaway from the interview is that he believes that audiences enjoy Falcom's games would appreciate higher specs, which are in Sony's favor and not Nintendo.

And we've already gone over this many times... Sony and Falcom have a very strong business relationship.

Falcom doesn't develop PC games in-house, they rely on outside partners to do it for them. So if you want a Switch port, you better start asking them to find another 3rd party partner to do the legwork. Not that I'm sure it would be worth it. I don't think a Switch port of any current or past Falcom game would do well without some extremely serious feature additions, unless someone wants to convince me otherwise.
 

Oregano

Member
That's a really oversimplified way of putting it. The real takeaway from the interview is that he believes that audiences enjoy Falcom's games would appreciate higher specs, which are in Sony's favor and not Nintendo.

And we've already gone over this many times... Sony and Falcom have a very strong business relationship.

Falcom doesn't develop PC games in-house, they rely on outside partners to do it for them. So if you want a Switch port, you better start asking them to find another 3rd party partner to do the legwork. Not that I'm sure it would be worth it. I don't think a Switch port of any current or past Falcom game would do well without some extremely serious feature additions, unless someone wants to convince me otherwise.

So.... because Playstation platforms are more powerful?

PSP and PS Vita weren't even the highest spec machines on the market....
 

Fularu

Banned
That's a really oversimplified way of putting it. The real takeaway from the interview is that he believes that audiences enjoy Falcom's games would appreciate higher specs, which are in Sony's favor and not Nintendo.

And we've already gone over this many times... Sony and Falcom have a very strong business relationship.
Which is why they switched from PC to PSP, stronger hardware!

Falcom going the way of irrelevancy even more as time goes by.
 

Vamphuntr

Member
So.... because Playstation platforms are more powerful?

PSP and PS Vita weren't even the highest spec machines on the market....

Compared to their Nintendo equivalents they were more powerful.

Ouch at Lost Sphear. Can't believe they are selling this and Setsuna at such a high price point. When I saw Setsuna on Steam and saw the launch price it was a definite NOPE and I'm the target audience for this having grown up in the NES/SNES era.
 

jnWake

Member
If Falcom truly thinks people that love high specs want their games then... they haven't really looked at their games.
 
What Capcom team would even be working on Switch games?

The FG division is already working with SFV and MvCI. Monster Hunter team is making World for literally everything but Nintendo. There's the huge mobile team that can't even release new games. Itsuno is probably making something for PS4.

Maybe the Ace Attorney team, but going by recent bad numbers I'm already expecting the full jump to mobile.
 

Malakai

Member
It's getting buried in the other thread but Falcom straight up said they are a Japan focused publisher, but they don't support Nintendo platforms because Playstation platforms are more powerful.

The most telling part is this
...we thought very carefully about Sony's platforms and Nintendo's platforms, and we thought it was more than likely that many of the people who would play our games actually owned a 3DS...

WTF! Ignore the market leader because the ailing platform is more "powerful"...
 

Vena

Member
What Capcom team would even be working on Switch games?

The FG division is already working with SFV and MvCI. Monster Hunter team is making World for literally everything but Nintendo. There's the huge mobile team that can't even release new games. Itsuno is probably making something for PS4.

Maybe the Ace Attorney team, but going by recent bad numbers I'm already expecting the full jump to mobile.

Right, that's the point. They basically planned unilaterally against its successes and have piss-all resources to capitalize on a hungry market, and the team that would be working on it is the X/XX team looking to salvage Japan for MH.
 

Lonely1

Unconfirmed Member
What Capcom team would even be working on Switch games?

The FG division is already working with SFV and MvCI. Monster Hunter team is making World for literally everything but Nintendo. There's the huge mobile team that can't even release new games. Itsuno is probably making something for PS4.

Maybe the Ace Attorney team, but going by recent bad numbers I'm already expecting the full jump to mobile.

Will they even have a FG division in the upcoming years?

yeah, who cares about what the devs themselves want to make, go Nintendo or bust.

They had a lot of PSP games.
 
yeah, who cares about what the devs themselves want to make, go Nintendo or bust.
Their games do look like Wii games so I wonder if they just struggle in optimization because it's certainly not that they need more power to make the games they want.
 

Chris1964

Sales-Age Genius
Famitsu Sales: Week 42, 2017 (Oct 09 - Oct 15)

01./00. [PS4] Middle-earth: Shadow of War <RPG> (Warner Entertainment Japan) {2017.10.12} (¥7.800) - 23.046 / NEW <80-100%>
02./02. [NSW] Splatoon 2 # <ACT> (Nintendo) {2017.07.21} (¥5.980) - 18.392 / 1.274.470 <80-100%> (+0%)
03./01. [3DS] Mario & Luigi: Superstar Saga + Bowser's Minions <RPG> (Nintendo) {2017.10.05} (¥4.980) - 15.673 / 43.836 <60-80%> (-44%)
04./05. [NSW] Mario Kart 8 Deluxe <RCE> (Nintendo) {2017.04.28} (¥5.980) - 12.363 / 691.281 <80-100%> (-3%)
05./06. [NSW] Pokken Tournament DX <FTG> (Pokemon Co.) {2017.09.22} (¥5.980) - 9.420 / 98.839 <60-80%> (-23%)
06./04. [PS4] FIFA 18 # <SPT> (Electronic Arts) {2017.09.29} (¥7.800) - 7.731 / 77.571 <80-100%> (-40%)
07./00. [PS4] Lost Sphear <RPG> (Square Enix) {2017.10.12} (¥5.800) - 7.269 / NEW <20-40%>
08./00. [NSW] Lost Sphear <RPG> (Square Enix) {2017.10.12} (¥5.800) - 6.562 / NEW <20-40%>
09./11. [NSW] The Legend of Zelda: Breath of the Wild # <ADV> (Nintendo) {2017.03.03} (¥6.980) - 6.161 / 539.558 <80-100%> (-8%)
10./15. [3DS] Dragon Quest XI: Echoes of an Elusive Age # <RPG> (Square Enix) {2017.07.29} (¥5.980) - 4.939 / 1.722.038 <80-100%> (-1%)
11./14. [3DS] The Snack World: TreJarers <RPG> (Level 5) {2017.08.10} (¥4.800) - 4.867 / 187.956 <80-100%> (-4%)
12./10. [3DS] Pokemon Gold / Silver _3DS Virtual Console Version_ |DL| (Dedicated Download Card Special) <RPG> (Nintendo) {2017.09.22} (¥1.111) - 4.813 / 87.196 <80-100%> (-37%)
13./00. [PS4] No Heroes Allowed! VR |PlayStation VR| <SLG> (Sony Interactive Entertainment) {2017.10.14} (¥4.900) - 4.698 / NEW <60-80%>
14./13. [PS4] Winning Eleven 2018 <SPT> (Konami) {2017.09.14} (¥7.600) - 4.636 / 109.027 <80-100%> (-19%)
15./17. [NSW] Monster Hunter Double Cross: Nintendo Switch Ver. # <ACT> (Capcom) {2017.08.25} (¥5.800) - 4.424 / 168.261 <60-80%> (-7%)
16./09. [NSW] Fire Emblem Warriors # <ACT> (Koei Tecmo) {2017.09.28} (¥7.800) - 4.387 / 53.429 <60-80%> (-48%)
17./08. [PS4] The Legend of Heroes: Trails of Cold Steel III # <RPG> (Nihon Falcom) {2017.09.28} (¥7.800) - 4.336 / 118.084 <80-100%> (-54%)
18./07. [PS4] Sniper: Ghost Warrior 3 <ACT> (Ubisoft) {2017.10.05} (¥7.980) - 4.167 / 13.992 <60-80%> (-58%)
19./12. [3DS] Fire Emblem Warriors |New Nintendo 2DS/New Nintendo 3DS| # <ACT> (Koei Tecmo) {2017.09.28} (¥6.800) - 3.831 / 31.818 <60-80%> (-41%)
20./18. [NSW] FIFA 18 <SPT> (Electronic Arts) {2017.09.29} (¥5.800) - 3.442 / 20.833 <60-80%> (-23%)
21./03. [PS4] Dragon's Dogma: Dark Arisen <ACT> (Capcom) {2017.10.05} (¥3.990) - 3.294 / 16.292 <60-80%> (-75%)
22./00. [PS4] Date-A-Live: Rio Reincarnation HD <Date A Live: Rine Utopia \ Date A Live: Ars Install> # <ADV> (Compile Heart) {2017.10.12} (¥6.800) - 3.023 / NEW <40-60%>
23./19. [NSW] Dragon Ball: Xenoverse 2 for Nintendo Switch <FTG> (Bandai Namco Games) {2017.09.07} (¥6.800) - 3.011 / 43.208 <80-100%> (-24%)
24./22. [3DS] Animal Crossing: New Leaf - Welcome amiibo <ETC> (Nintendo) {2016.11.23} (¥2.700) - 2.969 / 235.184 <80-100%> (+18%)
25./20. [PS4] Dragon Quest XI: Echoes of an Elusive Age # <RPG> (Square Enix) {2017.07.29} (¥8.980) - 2.460 / 1.319.499 <80-100%> (-6%)
26./00. [PSV] Yoshiwara Higanbana Kuon no Chigiri <ADV> (Prototype) {2017.10.12} (¥6.400) - 2.258 / NEW <80-100%>
27./26. [PS4] Everybody's Golf <SPT> (Sony Interactive Entertainment) {2017.08.31} (¥5.900) - 2.251 / 152.595 <80-100%> (+5%)
28./27. [PS4] Grand Theft Auto V [New Price Edition] <ACT> (Take-Two Interactive Japan) {2015.10.08} (¥4.990) - 2.068 / 302.818 <80-100%> (-1%)
29./00. [PS4] Minecraft: PlayStation 4 Edition <ADV> (Sony Computer Entertainment) {2015.12.03} (¥2.400) - 1.903 / 260.005 <80-100%>
30./29. [NSW] 1-2-Switch <ETC> (Nintendo) {2017.03.03} (¥4.980) - 1.888 / 226.984 <80-100%> (+0%)

Top 30

PS4 - 13
NSW - 10
3DS - 6
PSV - 1

HARDWARE
Code:
+-------+------------+------------+------------+------------+------------+-------------+
|System |  This Week |  Last Week |  Last Year |     YTD    |  Last YTD  |     LTD     |
+-------+------------+------------+------------+------------+------------+-------------+
|  NSW  |     37.227 |     38.425 |            |  1.884.235 |            |   1.884.235 |
| PS4 # |     26.486 |     25.398 |     29.447 |  1.443.180 |  1.130.373 |   5.364.796 |
| 3DS # |     20.157 |     23.406 |     30.315 |  1.427.460 |  1.088.624 |  23.338.873 |
| PSV # |      4.142 |      3.987 |      7.881 |    331.079 |    692.842 |   5.578.498 |
|  PS3  |         72 |         46 |        547 |     16.091 |     45.391 |  10.273.810 |
| XB1 # |         53 |        189 |        899 |      6.327 |      5.398 |      79.275 |
|  WIU  |         49 |         35 |      2.558 |     21.065 |    298.788 |   3.300.803 |
+-------+------------+------------+------------+------------+------------+-------------+
|  ALL  |     88.186 |     91.486 |     71.647 |  5.129.437 |  3.261.416 |  49.820.290 |
+-------+------------+------------+------------+------------+------------+-------------+
| XB1 S |         53 |        189 |            |      1.545 |            |       7.273 |
|PS4 Pro|      6.536 |      6.265 |            |    264.383 |            |     381.433 |
|  PS4  |     19.950 |     19.133 |     29.447 |  1.178.797 |  1.130.373 |   4.983.363 |
|  PSV  |      4.142 |      3.987 |      7.881 |    331.079 |    692.842 |   5.578.498 |
|n-2DSLL|     11.563 |     13.979 |            |    336.481 |            |     336.481 |
|  2DS  |      1.055 |      1.227 |     11.149 |    247.211 |     74.161 |     544.358 |
| n-3DS |      7.539 |      8.200 |     18.895 |    843.768 |    965.296 |   5.537.757 |
+-------+------------+------------+------------+------------+------------+-------------+
 

Celine

Member
WTF! Ignore the market leader because the ailing platform is more "powerful"...
Almost every Falcom release on a single platform sold at most 140K.
It's the definition of a niche publisher for which publishing on the best selling console isn't always needed (if their niche fanbase is on board on less successful consoles).
That said good look to survive only from PS4...
 

Fdkn

Member
Have you seen their games? I mean you can play Trails of the Sky on 1st Gen Duo Core Integrated graphics....

You wanted them to release Sora no Kiseki, a 2004 pc game, on the 3ds in 2006, when they ported it to psp?

Pretty sure Switch is just fine wrt power for a company transitioning from Vita. The statement is pretty stupid.

The statement wasn't about the Switch, but DS and 3DS.

There's actually a reference to the Switch in the last paragraph talking about oportunities on new platforms
 

MoonFrog

Member
Pretty sure Switch is just fine wrt power for a company transitioning from Vita. The statement is pretty stupid.

But yeah, they make niche games. They have an unspecified Sony relationship. They are small. They are going to lose sales cutting out PS Vita and not replacing it, but their behavior isn't totally weird even for a Japanese market focused company.

It'd be nice if their stuff came to Switch too. It'd be good for their bottom line. But their ability/willingness to make it happen and the amount to which it'd probably pay off aren't the most conducive to this happening.

They'll probably just eat the sales loss.
 

Chris1964

Sales-Age Genius
Almost every Falcom release on a single platform sold at most 140K.
It's the definition of a niche publisher for which publishing on the best selling console isn't always needed (if their niche fanbase is on board on less successful consoles).
That said good look to survive only from PS4...

Even with NIS jumping on Switch, Falcom looks like the last Japanese publisher on earth that will develop for a Nintendo system. First attempt going PS4 only hasn't worked so far
 

Malakai

Member
You wanted them to release Sora no Kiseki, a 2004 pc game, on the 3ds in 2006, when they ported it to psp?



The statement wasn't about the Switch, but DS and 3DS.

There's actually a reference to the Switch in the last paragraph talking about oportunities on new platforms

Trails of Cold Stell and Ys 7 only require Ivy Bridge Integrated Graphics. Even their most recently PC ported games are most likely possible on a Nintendo Platform.
 

Fdkn

Member
Trails of Cold Stell and Ys 7 only require Ivy Bridge Integrated Graphics. Even their most recently PC ported games are most likely possible on a Nintendo Platform.

Ys seven is a 2009 game.

Cold Steel woudn't run on a 3ds, it barely run on Vita.

You really need to check the timeframes of the games you are asking for
 

Lonely1

Unconfirmed Member
Trails of Cold Stell and Ys 7 only require Ivy Bridge Integrated Graphics. Even their most recently PC ported games are most likely possible on a Nintendo Platform.

Thanks to Durante, Cold Steel runs at solid 720p@30fps on the GPD Win. The GPU of that is significantly weaker than Switch's.
 

Celine

Member
Even with NIS jumping on Switch, Falcom looks like the last Japanese publisher on earth that will develop for a Nintendo system. First attempt going PS4 only hasn't worked so far
My guess is that, if Falcom want to stay strictly by Sony side as they did when they re-entered the console market by transitioning from Sony handhelds to Sony's PS4, they absolutely need to expand abroad (Asia) and need to develop multiplatform for PC too (digital).
There is a serious risk their future games for PS4 will sell less than what they achieved on PSP and PSV and Sony handheld line is pretty much dead now.
 

Deku89

Member
VeAoYHZ.png
.
 
Btw, about Famitsu CEO comments, which are the third party companies that just started developing Switch software a few months ago and should have something by 2019? Level-5? Capcom? Bamco? Spike Chunsoft? From? Everyone?

Level-5 has Inazuma Eleven Ares. It's for consoles, the footage we've seen so far has too high resolution to be on 3DS, and the choice between PS4 and Switch should be an easy one for a kids-focused game. There's also that report/rumour about Layton coming to Switch in Summer 2018. Spike Chunsoft will probably bring something like Pokémon Mystery Dungeon to the Switch. FromSoftware will be an interesting one, as the studio doesn't really have a history with Nintendo systems. The others you name already have released games on the Switch, and in case of Bamco, even announced some projects that are very likely to be brand new games (Tales and Taiko) rather than late ports.

I'm pretty sure almost all Japanese development houses will develop something for Switch. The big question is whether the high profile projects will release on Switch alongside PS4(/PC/X1). There are quite some games announced for PS4 only right now, while many UE4 projects, such as Code Vein, are still skipping Switch. I hope this will change sometime in 2018.
 
Ys seven is a 2009 game.

Cold Steel woudn't run on a 3ds, it barely run on Vita.

You really need to check the timeframes of the games you are asking for
Not sure many are asking for 3DS games here, it was mostly clarifying that their games aren't necessarily technically demanding.

Also, 3DS's technical abilities for its time=/=Switch's.
 

Fdkn

Member
Not sure many are asking for 3DS games here, it was mostly clarifying that their games aren't necessarily technically demanding.

Also, 3DS's technical abilities for its time=/=Switch's.

So we're back to the point Kondo was making on the article: they didn't make games for DS and 3DS because they were not powerful enough for the games they wanted to make.

He didn't say anything about Switch lacking power.
 

Oregano

Member
So we're back to the point Kondo was making on the article: they didn't make games for DS and 3DS because they were not powerful enough for the games they wanted to make.

He didn't say anything about Switch lacking power.

Whilst that's technically correct(the best kind of correct), it's implied by the fact MCV directly mention Switch preceding that quote... and also by the fact that they're not making Switch games.
 
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