Still looks a lot like Episode 1 to me, so I will not care.
Did they use a different version of the menu music from Sonic All Stars Racing?
I think the Tails partner mechanics look neat. An expansion of some of the ideas already in Sonic 3.
I think the Tails partner mechanics look neat. An expansion of some of the ideas already in Sonic 3.
Take that as you will.Don't expect Mega Drive physics, but do expect the major grievances such as the infamous inertia-killing deceleration and uncurling to be gone.
The Taxman (the guy who made the new version of Sonic CD) said this on Sonic Retro:
Take that as you will.
Yeah, but it's a shame they can't get the basics right first.
I'm not entirely sure how you guys can tell physics from something like this. The issues arising around Sonic 4 Episode 1's physics weren't obvious until the leak happened, when we had uncut gameplay footage from somebody who wasn't playing the game because they were paid to advertise it.
The only thing I can think of, of note, is that this trailer shows both Sonic and Tails spinning in to ball form a lot more - which is a good thing, because that's something Episode 1 pretty flatly discouraged. But it also shows it in such a way that suggests the only time Sonic or Tails spins in this trailer is because of either a spindash or a booster.
Don't mistake this as defense for the way this game controls, all I'm saying is that it's still too early to tell anything about "physics", good or bad.
Everything else looks a lot better than Episode 1, though. It's a bit weird to see what basically looks to be the Drill Wisp from Sonic Colors:
My favorite part of Episode I was that minecart level they cut. Because it was never released.
It's a shame that Dimps went from making a decent 2D Sonic game with the proper physics (Sonic Advance) to making subpar 2D Sonic games with the physics changed so much. How does that even work? Was it the change to Sonic Rush? Laziness?
Polar Bear badnik appears to be a normal enemy. That's a bad idea. Multi-hit enemies were part of why Sonic Heroes and every game after it sucked.
The Taxman (the guy who made the new version of Sonic CD) said this on Sonic Retro:
Take that as you will.