Sidewinder
Member
i'd recommend driveclub to keep you busy
Guess which game I've been playing the most on my PS4 since launch? absolutely love this game...but I'll still need GT7 in 2016/2017.
i'd recommend driveclub to keep you busy
I haven't seen them all, but from what I have seen and know of in general, I'm anticipating Sucker Punch, Benders, and Japan Studio the most at the moment.
Demon Souls 2 then.
one of these devs should do a psasbr. or they should just hire bandai namco to do it.
what if bb2 is really, really successful though?I think a From Developer confirmed a sequel on their facebook page and had it deleted but their third game I doubt it will be bloodborne 3.
Dont listen to this guy SonyNo. PSABR just wasn't that interesting. Now here is what SCE should do; they should hire a developer to make a Playstation exclusive Killer Instinct / Mortal Kombat style game with Nathan Drake, Kratos, Cole, and third party characters. That would make much more sense and cents.
No. PSABR just wasn't that interesting. Now here is what SCE should do; they should hire a developer to make a Playstation exclusive Killer Instinct / Mortal Kombat style game with Nathan Drake, Kratos, Cole, and third party characters. That would make much more sense and cents.
there isn't a chance that bloodborne could become a series?
I agree with this. Would be so cool as a traditional one on one 3D fighter, like Tekken or Dead or Alive.No. PSABR just wasn't that interesting. Now here is what SCE should do; they should hire a developer to make a Playstation exclusive Killer Instinct / Mortal Kombat style game with Nathan Drake, Kratos, Cole, and third party characters. That would make much more sense and cents.
what if bb2 is really, really successful though?
it's already exceeded expectations...
Unfortunately, these three won't make up a Bloodborne trilogy, although I'm personally happy that's the case.
Um, the concept certainly was interesting..No. PSABR just wasn't that interesting.
I disagree 100%. the first one made sense, but it should've been much more, formulaically, like smash. I think there was a thread around with the title "should psasbr been a shameless smash clone?" or something like thatNow here is what SCE should do; they should hire a developer to make a Playstation exclusive Killer Instinct / Mortal Kombat style game with Nathan Drake, Kratos, Cole, and third party characters. That would make much more sense and cents.
this guy gets it. don't listen, sony!Dont listen to this guy Sony
i think that would be interesting, but I want the initial idea done right first. a third installment would be best for this.As discussed in another thread, they should give it to Capcom to make a Power Stone style game.
i mean they own bloodborne already. do you mean hand it over to a different dev?Perhaps Sony will take full control of that franchise.
Then we get Bloodborne 3 on Ps5
Why u ignore me verendus :'(
i mean they own bloodborne already. do you mean hand it over to a different dev?
I also wonder if Sony has any other games left for this year? Maybe they'll surprise us with a Dec. release for Rime, and November for The Tomorrow Children.
It's not that I hate open world games, it's that I hate things that don't necessarily need to be open world, or could be a better experience if designed differently rather than a poorly implemented open world. Granted, there is one thing I dislike about one of these three games, but it's not a deal breaker (my deal breaker is usally first person, which is why I didn't bother with stuff like Skyrim etc.). Expectations play a part, and the genre matters too. I have my preferences, but I also like games for specific reasons.Interesting, you say you want more linear games, yet 2 studios here are most likely making open-world games. They must definitely be doing something right with their game design them.
loljoel.gif
ah, right on. so yeah. it'll be announced soon i'm sure, but i don't think it'll release next year (maybe, it's not totally out of the question). but 2017 does sound more reasonable.Guess which game I've been playing the most on my PS4 since launch? absolutely love this game...but I'll still need GT7 in 2016/2017.
I haven't seen them all, but from what I have seen and know of in general, I'm anticipating Sucker Punch, Benders, and Japan Studio the most at the moment. Don't really care about the rest if I'm honest, except SSM but that's number four, even though it's more ambitious than all of these titles. (This means internal games obviously, since if we include partnerships, then there are a couple more I'm interested in.) Undecided on which of the three I want most. Sucker Punch because I really think they can knock it out of the park, and are on the verge of making something great. I've always thought highly of them, and feel they have the potential. Benders because they're covering my favourite genre, and I'm always begging for more of those games. JS, not necessarily because it's more ambitious than the other games (it's not), but because it's different, interesting, and still big enough.
All after Nathaniel Drake obviously, since he's the best of the best.
Sorry if this is largely known but... how does Verendus know all of these things?
It's not that I hate open world games, it's that I hate things that don't necessarily need to be open world, or could be a better experience if designed differently rather than a poorly implemented open world. Granted, there is one thing I dislike about one of these three games, but it's not a deal breaker (my deal breaker is usally first person, which is why I didn't bother with stuff like Skyrim etc.). Expectations play a part, and the genre matters too. I have my preferences, but I also like games for specific reasons.
Specifically:
Sucker Punch - They don't make excessively long games. It's also going to be visually amazing; you can tell that already. I like how the gameplay is shaping up. Kind of cinematic.
Benders - Covers my favourite genre, and also adds elements of another genre I love. Has the kind of mechanics that I now largely prefer in my games. Nice artstyle. Kind of cinematic. This is the one that has one thing I dislike about it, but we'll see with the end result.
Japan Studio - Uncommon artstyle. Uncommon genre (at least from WWS). Interesting looking. Different from the usual kind of games we get. Third person. Kind of cinematic.
The things I like about them are pretty consistent with all three. They're in my favourite genres, all have nice artstyles, and two of them have the kind of gameplay I like.
Really, if it was my choice, I'd bombard you all with TPS cinematic linear/sandbox games, third person action/adventure linear/sandbox games, and third person focused RPGs which are about 30 hours in length. Isn't it a good thing that these studios make what they like, and in the end, you get a decent variety of titles?
Plus, sometimes you just have to deal with it. As long as Naughty Dog doesn't go to the dark side, and it doesn't seem like they are for the moment, I'm good.
They published far more games than any of their competitors every year this gen, I think you mean quality (since that's the only thing that is debatable), Sony still published the most games this year and every year in recent memory.
Slow development. Got bumped because they would have been buried, and they weren't ready, and the plan was to bring them back in front of a western audience eventually. Not much else to say. I'm jittery about their title. They need to do well. I think I realised too late that Hino has a habit of making very big claims, and not necessarily delivering on them as initially explained. I mean, I'm kind of seeing it first-hand now a little, but I think their titles can be good. Just gotta balee and all that.Verendus getting people excited, I want excitement too! Can we steer the conversation towards Level 5 for a moment?XD
Work for Microsoft. Have to keep tabs on the enemy. Corporate espionage.Sorry if this is largely known but... how does Verendus know all of these things?
It's not that I hate open world games, it's that I hate things that don't necessarily need to be open world, or could be a better experience if designed differently rather than a poorly implemented open world.
He's a Sony employee.
The third party exclusive im most interested in.now whats left is that Warner Bros Exclusive
I thought MGSV is a perfect game where the open world did expand on the game mechanics and truly made it amazing to play.
now whats left is that Warner Bros Exclusive
Yes.This is actually a thing?
Sucker Punch - They don't make excessively long games. It's also going to be visually amazing; you can tell that already. I like how the gameplay is shaping up. Kind of cinematic.
Thank you for the info, I guess they haven't been at the best place these past months, since November 2014 they slated one of their JRPG reveals for E3 2015 and that one is slowly getting long gone. I can only hope that what they bring to the table turns out to be goodSlow development. Got bumped because they would have been buried, and they weren't ready, and the plan was to bring them back in front of a western audience eventually. Not much else to say. I'm jittery about their title. They need to do well. I think I realised too late that Hino has a habit of making very big claims, and not necessarily delivering on them as initially explained. I mean, I'm kind of seeing it first-hand now a little, but I think their titles can be good. Just gotta balee and all that.
Yes.
It's very much still a thing. Probably not what people are expecting though.
level 5s title is gonna be another white knight chronicle great ideas, bad execution
Yes.
It's very much still a thing. Probably not what people are expecting though.