It's just weird to me that this is what I was waiting for when motion controls were first talked about. Instead, it eventually became simple gestures to replicate button presses for some stuff, which was going backwards from where we were with regular controllers. The precision and speed of this is making me all giddy and the fact that it's not just 1:1, not just running at a solid speed, but that it's all in 3D that's been truly interesting to me. Depth isn't really something we've seen being used aside from maybe some put-the-key-in-the-lock-and-turn-style actions, and when coupled with 3D...
Shit, I'm like E3 excited now.
Every dev that I've talked to about this would pretty much say the exact same thing: "It just works like they said." For whatever reason I thought they were either being coy or I just wasn't getting what they were saying. Now it makes a lot more sense. Examples need to start hitting the web and quick, because I think that and actually playing stuff will help quiet the "lol, it's the same as Motion+!" crowd.
Apparently this is what five years of R&D can produce. Neat.