Resident Evil 6 is the best survival horror game from the last 3 gens. Its set at night and sometimes you run out of ammo and do puzzles, so it fill all the criteria.
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Resident Evil 6 is the best survival horror game from the last 3 gens. Its set at night and sometimes you run out of ammo and do puzzles, so it fill all the criteria.
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Resident Evil 6 is the best survival horror game from the last 3 gens. Its set at night and sometimes you run out of ammo and do puzzles, so it fill all the criteria.
The fact that anyone -- literally anyone -- can say that TEW2's story was "great" makes me fall into a really dark pit of despair from which I'm not certain there's an exit.
I need a cigarette.
I straight-up don't understand this claim about bad voice acting.
TEW2 Seb sounds like the main character from Deus Ex: Human Revolution, only less try-hard. I like it.
Broham, its not that deep. It sure isnt Silent Hill 2 but it doesn't need to be. It gets the job done quite well.
Broham, its not that deep. It sure isnt Silent Hill 2 but it doesn't need to be. It gets the job done quite well.
Lemme get my MGSV menu walkie talkie thingy to track down audiologs. Seems like fun
No, it doesn't.
The dialogue is simplistic and wooden and repetitive, and it feels like the writers (and by proxy the characters) are talking to the audience as if theyre stupid. Everything is told and not shown, and its told an upwards of 3-5 times just because the writers were afraid of people missing things.
All of the relationships were shallow and built on superficial traits without giving the audience any insight as to what makes them relatable and compelling (repeating the words I love you over and over again is not a relationship; it feels very artificial and very forced and says nothing about an actual interpersonal connection between two characters).
The game is heavily sexist in its portrayal of female characters; almost all of them are treated entirely as props, andMyra got the worst deal of them all and was reduced to just a babymaker with no personal drive of her own outside of either taking in Sebastians dick or pushing out his children, but Lilys not far behind in her role as the Macguffin childthree of them get fridged just for the sake of building Sebastians character.
Theres no personal connection to any of the villains the way that we got with Ruvik; were meant to just hate them because theyre villains and they never go any deeper.
All of the characters are very shallow and one-dimensional and all revolve around their job descriptions. Every line of dialogue, every conversation they have with Sebastian centers around their occupation in some way, or at the very least immediately ties back to it. Their relationships with him ultimately amount to nothing in the grander scope of the narrative.
so theres no real sense of payoff for struggling through the first two games at all.The big bad global evil shadow company that ruined so many characters lives gets taken out in a single cutscene, completely out of the players control,
There's a really bad clash between the personal storyline of Sebastian and the technical storyline of Mobius and STEM. Sebastian as a character does a terrible job of bridging the gap between them, and everything on the Mobius/STEM side of things feels like fluff and filler and a waste of time.
And this is hardly an exhaustive list. This game's story is bad. It is a bad story. It's bad. It's not good. I'm repeating myself to mimic the dialogue in TEW2 so that you understand it.
Ah yeah I'm focusing on the main story too but I still don't like the whole communicator thing??????
I'm talking about the Main Story, not the extra stuff. I've been throughly enjoying Sebastian's growth in this one. From completely pissed to distraught to self assured, even though it isnt novel at all, its been a surprisingly entertaining ride. Its not like MGSV where all of the important bits were in the tapes or randomly triggered cutscenes.
Even when you break it down like that, it still doesnt seem that bad. I've experienced far worse actually. When I said that it does what it needs to do quite well, I wasnt nessarily saying the story is all that good. It gives drive and direction, which is better than what the first game had (save Ruvik). When I was playing TEW1 I didnt actually care too much about the story in of itself, I played it to experience the trippiness and the great art design. I went into this game expecting to not really care too much about the characters at all, and it pleasantly surpised me.
I guess you expected more out of this one's story than I did, because it met my low expectations pretty well.
I had the hunch that the your spoiler would happen. from chap 7. And on, There was almost no development on that front at all in game.
Did I installed the wrong game? Because the game I'm playing is a boring go to place a to b with uninspired scenarios, bad combat, bad A.I and obnoxious lack of focus.
The fact that anyone -- literally anyone -- can say that TEW2's story was "great" makes me fall into a really dark pit of despair from which I'm not certain there's an exit.
I need a cigarette.
Resident Evil 6 is the best survival horror game from the last 3 gens. Its set at night and sometimes you run out of ammo and do puzzles, so it fill all the criteria.
Sändersson;252697041 said:Relative to resident evil games I would say TEW's story is pretty good.
Sändersson;252697041 said:Relative to resident evil games I would say TEW's story is pretty good.
The first evil within yes, it was a great story and actually explained a lot if you listened to all the audio logs and read the files carefully, and then the dlc made the story even better.
The second game, sadly, puts the whole story on a silver plate without much mystery or intrigue, there isn't much to find out for yourself like the first game.
This was sadly due to the backlash about the first games story being hard to understand for a lot of people because it wasn't in your face.
Followed this closely during launch week, sometimes close to thinking of getting it. (lol)
Having let things settle, the open world part is just there, you don't really know why, you see glimpse of what could have been when there are gas on the floor waiting to be ignited and then there's not much more.
It made the crafted part of the 1 takes a dive too, not like there were great, it was re4 dejavu with worse moves and abusable mechanics with matches and bolt. But here the lesser complexity shows and it even dare to do the cabin battle, again, and in one of its saddest attempt.
So unexploited potential, a wasted serie overall.
Im up to ch.13 now, the game is fun but it's seems clear that this is a downgrade from the first game. This enemy AI is downright garbage and you can basically bus's the stealth mechanics to basically break the combat. Options in combat is good but once the mystery and fear on how to combat enemies disappears because it's so easy to manipulate the system all encounters start to take a hit. It's not helping that enemy variety is poor in this game.
I am liking the changing setpieces and bosses, the game is really good. But there are some big issues. Oh and the story is bad. These cutscenes in ch.12 have some of the worst writing and logic I have ever seen.
Did I installed the wrong game? Because the game I'm playing is a boring go to place a to b with uninspired scenarios, bad combat, bad A.I and obnoxious lack of focus.
No, it doesn't.
The dialogue is simplistic and wooden and repetitive, and it feels like the writers (and by proxy the characters) are talking to the audience as if they're stupid. Everything is told and not shown, and it's told an upwards of 3-5 times just because the writers were afraid of people missing things.
All of the relationships were shallow and built on superficial traits without giving the audience any insight as to what makes them relatable and compelling (repeating the words ”I love you" over and over again is not a relationship; it feels very artificial and very forced and says nothing about an actual interpersonal connection between two characters).
The game is heavily sexist in its portrayal of female characters; almost all of them are treated entirely as props, andMyra got the worst deal of them all and was reduced to just a babymaker with no personal drive of her own outside of either taking in Sebastian's dick or pushing out his children, but Lily's not far behind in her role as the Macguffin childthree of them get fridged just for the sake of building Sebastian's character.
There's no personal connection to any of the villains the way that we got with Ruvik; we're meant to just hate them because they're villains and they never go any deeper.
All of the characters are very shallow and one-dimensional and all revolve around their job descriptions. Every line of dialogue, every conversation they have with Sebastian centers around their occupation in some way, or at the very least immediately ties back to it. Their relationships with him ultimately amount to nothing in the grander scope of the narrative.
so there's no real sense of payoff for struggling through the first two games at all.The big bad global evil shadow company that ruined so many characters' lives gets taken out in a single cutscene, completely out of the player's control,
There's a really bad clash between the personal storyline of Sebastian and the technical storyline of Mobius and STEM. Sebastian as a character does a terrible job of bridging the gap between them, and everything on the Mobius/STEM side of things feels like fluff and filler and a waste of time.
And this is hardly an exhaustive list. This game's story is bad. It is a bad story. It's bad. It's not good. I'm repeating myself to mimic the dialogue in TEW2 so that you understand it.
Didn't know it was possible to make a game worse than the first Evil Within. Damn. Anyone got a video essay about the criticisms?
I'd agree with OP if we were talking about TEW1. I really do think it's just below RE4.
TEW2 is just ok to me. Played all the way to the end, but I wouldn't touch it again.
I wished I liked Dead Space as much as everyone here. I thought it was boring. 2 actually looks pretty rad to me though.
I really need to replay SH2, I actually bought the remasters before i heard how awful they are. I really don;t want to have to play it in 4:3 though...
I'm playing or I was playing it on my new project channel and even if people liked what they see at first, in the third stream we were criticizing the game along the way.Didn't know it was possible to make a game worse than the first Evil Within. Damn. Anyone got a video essay about the criticisms?
You can play it in 21:9 on PC.
a post
The fact that anyone -- literally anyone -- can say that TEW2's story was "great" makes me fall into a really dark pit of despair from which I'm not certain there's an exit.
I need a cigarette.
I cant talk lore for hours upon hours with TEW, but I could with RE, even after only two games. I just found it more interesting, which I realize is subjective, but most people would probably feel the same way based on what Ive seen.Sändersson;252697041 said:Relative to resident evil games I would say TEW's story is pretty good.