See You Next Wednesday
Banned
I would donate money to make this happen.
The Dreamcast version is the definitive version in my opinion as the gamecube version has compressed music files.
Bought the DC version twice and the Gamecube version of SoA, will quad dip if its a respectful port and will definitely get it if the PSN release also means playable on the Vita. However...
This is the what I most want changed and hope we get. Even today with all the positive changes made to the gamecube version I still find the DC one superior just because of the music. Going from the Dreamcast version to the Gamecube one was jarring, the music took an immediately noticeable dip in quality, at the time (Since I was and young and didn't understand what compression can do) I thought they redid all the music and made it sucky. The music was similar but the instrumentation felt off and now several years later I know why. I had a hard time playing the game on the GC because it was so noticeable, the music is one the best aspects of this game, especially the boss music; I love how the tempo changed dynamically depending on your own health and the health of the boss.
It was a very good JRPG for its time. That's not to say it isn't good now, but people talk about random battles like they're cancer these days, when I really think that isn't the case.
fyi, there is DC to USB controller adaptor. Very rare and hard to find, but it works. (works on PS3, too)
hopefully it's Shenmue 2 and not 1.
I would buy more than one copies of Shenmue. Seriously.
Skies is such an overrated/boring game. Grandia 2 is so much better.
If it's not Skies of Arcadia Legends, I don't care.
Yeah, the problem with Skies of Arcadia isn't that it has random battles, it's that you win every single random battle in the entire game by casting Lambda Burst but they still all take two minutes apiece.
what kind of evil bastard invents a thing like this
Yeah, the problem with Skies of Arcadia isn't that it has random battles, it's that you win every single random battle in the entire game by casting Lambda Burst but they still all take two minutes apiece.
Did a search and nothing came up. But watch this video JSR Interview and the guy hinted what DC games might be released after JSR. He specifically mentioned Skies and Shenmue.
Please make it true Based Sega.
Lock if old.
Well, dont smoke near white consoles..
They get tolerable when you fly above the clouds.
My friend (who posts here, actually) has one. Wonder if it's still around... I didn't realize these were rare, I figured they were part of the amalgam of generic X controller to USB interfaces that seem ever-present.
Skies of Arcadia needs more than just an HD facelift. At the very least, cut the random battles down. Lower than they were in Legends, even. Seriously, I played the Legends version and could barely tolerate the encounter rate (in fact it eventually did drive me away from the game once I reached the ice area) and I was kind of stunned to learn later that the Dreamcast encounter rate was somehow higher than that. Good lord.
Regarding the soundtrack, it's not compression that's the culprit. Both versions of the game are creating the music on the fly. It's just that the Dreamcast version used Cybersound, which was wavetable synthesis software similar to Yamaha XG Synth. Cybersound was used in a bunch of other games as well, mostly on the Sega Saturn. The GameCube release uh... clearly didn't use it. Some songs fared better than others, but overall, the GameCube versions sound emptier and marred. For those wondering about the difference, here's a 5 minute video of a gameplay segment from the GameCube version:
http://www.youtube.com/watch?v=D4ZSFoxqRv4
...and here's a link to the Dreamcast versions of three songs you hear in that video:
http://www.youtube.com/watch?v=GOBk375b2pY
http://www.youtube.com/watch?v=s-4alBOxHiA
http://www.youtube.com/watch?v=9exgsxsariw
There's a blatant difference in quality. If a port is done, I sincerely hope we get either the Dreamcast quality soundtrack, or something better.
The person(s) who told you Yakuza and Shenmue are anything alike lied to you.
Skies is such an overrated/boring game. Grandia 2 is so much better.
Huh...I always just assumed that, but thanks for correcting.
Good, those that do purchase SoA will have the memories refreshed on how horrible a game it truly was.
Pretty much. I bought a 2nd had DC for this game and never finished because of how abysmal it was. The plot was SNES levels of cheese and predictability, the voice acting was shudder, and all the random battles
this andAgain I really want Shenmue 1&2 HD collection on discs and not just on PSN/XBLA
this!If they could give us the japanese language option, it would be perfect.
Oh god yes, Shenmue please!
The only thing better would be having Shenmue on my Vita ;-)
I would play it if I could find my VGA adaptor for the Dreamcast but I fear it has gone forever. Need one of those third party ones that allows two connections to switch between PC and DC.
Until Xenoblade came out, Skies of Arcadia had the best overworld that ever appeared on a JRPG.
I tried playing the GameCube version of Skies and the battles seemed to take forever. It was early on in the game, perhaps I was playing it incorrectly but damn it was a slog.
If Sony were smart they'd release it on the Vita as well.
PAL version of SoA doesn't support VGA.