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Matt
Member
(02-17-2017, 02:36 PM)
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Everything I ever heard about it was that the game just didn't work, and they spent a long time and a lot of money trying to change that.
mckmas8808
Sony is POO
(02-17-2017, 03:57 PM)
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Originally Posted by Matt

Everything I ever heard about it was that the game just didn't work, and they spent a long time and a lot of money trying to change that.

What does "didn't work" mean? Like the frame rate couldn't be improved? The gameplay was horrible?
FATALITY
Banned
(02-17-2017, 04:01 PM)

Originally Posted by mckmas8808

What does "didn't work" mean? Like the frame rate couldn't be improved? The gameplay was horrible?

The combination of mellee and shooting
That's what I read here.
Cow Goes Moo
Member
(02-17-2017, 04:02 PM)
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Originally Posted by Matt

Everything I ever heard about it was that the game just didn't work, and they spent a long time and a lot of money trying to change that.

i get that impression from a lady having a shotgun knee

looks cool
but how would that work lol

only thing i can think of is a kick then shotgun burst or something
wenis
Registered for GAF on September 11, 2001.
(02-17-2017, 04:11 PM)
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Yep, that's some concept art. Doesn't strike me as particularly interesting concept art, it died for a reason.

Games die everyday B.
Tjamato88
Member
(02-17-2017, 04:14 PM)
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All the concept art looks really cool. It looks like a mix of Destiny, Mass Effect, Star Wars and the Expanse.
FunkyPajamas
Member
(02-17-2017, 04:15 PM)
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Originally Posted by Corpsepyre



Bardem and Rourke though.

Haha, yeah, I was going to say the same.

Damn it this looks interesting. I wonder if the project can be revisited after the new God of War game is out.
Nightengale
Member
(02-17-2017, 04:17 PM)
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Originally Posted by FunkyPajamas

Haha, yeah, I was going to say the same.

Damn it this looks interesting. I wonder if the project can be revisited after the new God of War game is out.

Practically ( if not everyone ) related to the project got fired, and unless Cory Barlog feels like he wants to revisit it or Shannon Studstill can convince Shu to invest in another two-team initiative, I highly doubt it.

I think priority one for Santa Monica is probably to get the House of Kratos stable and reenergised before they start branching out again.
FunkyPajamas
Member
(02-17-2017, 04:20 PM)
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Originally Posted by Nightengale

Practically ( if not everyone ) related to the project got fired, and unless Cory Barlog feels like he wants to revisit it or Shannon Studstill can convince Shu to invest in another two-team initiative, I highly doubt it.

I think priority one for Santa Monica is probably to get the House of Kratos stable and reenergised before they start branching out again.

:( oh well. Mass Effect and Horizon will have to fill the sci-fi RPG void for now.
Ivan
Member
(02-17-2017, 04:27 PM)
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This art deserves a good game :(
Matt
Member
(02-17-2017, 04:28 PM)
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Originally Posted by mckmas8808

What does "didn't work" mean? Like the frame rate couldn't be improved? The gameplay was horrible?

Doesn't work as in "no matter what we do, we can't seem to make this concept fun or interesting as an actual game."
PLASTICA-MAN
Member
(02-17-2017, 04:31 PM)
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The amount of Sony cancelled games with great potential since the PS3 is just insane: The Getaway 3, 8 Days, the 3 Cellius games, this game...
Ninja Scooter
bow down to the
Kings in Raider hats
(02-17-2017, 04:35 PM)
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Originally Posted by PLASTICA-MAN

The amount of Sony cancelled games with great potential since the PS3 is just insane: The Getaway 3, 8 Days, the 3 Cellius games, this game...

How have you determined this had great potential? Because of a few drawings?
Akainu
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(02-17-2017, 04:38 PM)
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Originally Posted by PLASTICA-MAN

The amount of Sony cancelled games with great potential since the PS3 is just insane: The Getaway 3, 8 Days, the 3 Cellius games, this game...

I'm pretty sure those cellius games weren't ever real.
PLASTICA-MAN
Member
(02-17-2017, 04:41 PM)
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Originally Posted by Ninja Scooter

How have you determined this had great potential? Because of a few drawings?

The Getaway series is already an established IP, the shift to next-gen with greater graphics can only help it.
8 days had been talked and teased many times with the leaks and videos showing very interesting gameplay, graphics, physics.
The Cellius games, from the cooperation between Sony, Cellius games (Ken Kutaragi) and Namco and according the boards talking about the games, we got the idea that they had new gameplay mechanics with multiple solutions and paths, similar to Quantic Dream games which was new and unique at that time.

Originally Posted by Akainu

I'm pretty sure those cellius games weren't ever real.

Well Cellius Games company, estbalished by Ken Kutaragi with the coopertion of Sony and Namco was real and had a site at that time. Things can happen like the cancellation of games and closure of companies etc.
Ninja Scooter
bow down to the
Kings in Raider hats
(02-17-2017, 04:44 PM)
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Originally Posted by PLASTICA-MAN

The Getaway series is already an established IP, the shift to next-gen with greater graphics can only help it.
8 days had been talked and teased many times with the leaks and videos showing very interesting gameplay, graphics, physics.
The Cellius games, from the cooperation between Sony, Cellius games (Ken Kutaragi) and Namco and according the boards talking about the games, we got the idea that they had new gameplay mechanics with multiple solutions and paths, similar to Quantic Dream games which was new and unique at that time.

I said "this" as in the game this thread is about. Plenty of games can look like they have "potential" based on a few pieces of concept art or a pitch, see Kickstarter for evidence of this. It's the execution that is probably the hardest and most important thing in the end.
PLASTICA-MAN
Member
(02-17-2017, 04:46 PM)
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Originally Posted by Ninja Scooter

I said "this" as in the game this thread is about. Plenty of games can look like they have "potential" based on a few pieces of concept art or a pitch, see Kickstarter for evidence of this. It's the execution that is probably the hardest and most important thing in the end.

I am not 100% sure about this game. I was talking in general. Some games may be dead forever sadly.
TheJollyCorner
(02-17-2017, 04:46 PM)
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Originally Posted by PLASTICA-MAN

The amount of Sony cancelled games with great potential since the PS3 is just insane: The Getaway 3, 8 Days, the 3 Cellius games, this game...

Put 'potential' in one hand and 'poop' in the other hand and see what weighs more.


These games weren't cancelled just because Sony is mean.
IHaveIce
Banned
(02-17-2017, 04:47 PM)
Wtf Sony this looks more interesting than any IP you have right now besides TloU and maybe Horizon.

Shame on them
Ninja Scooter
bow down to the
Kings in Raider hats
(02-17-2017, 04:47 PM)
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Originally Posted by PLASTICA-MAN

I am not 100% sure about this game. I was talking in general. Some games may be dead forever sadly.

The same thing applies to those other games. We have very little to go off of to make the determination that they would have been good, and in general, im of the mind that in most cases cancelled games get cancelled for a reason.
ffvorax
Member
(02-17-2017, 04:48 PM)
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I don't know... sometimes artworks are amazing and games based on them are shit.

I find some art really interesting, and some other not so much.

So... ok, we will never know, I won't cry for it.
Omnistalgic
Member
(02-17-2017, 04:48 PM)
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Originally Posted by Matt

Doesn't work as in "no matter what we do, we can't seem to make this concept fun or interesting as an actual game."

Yup, looked like a mess even from this small slice of artwork. Good ideas and concepts perhaps. I would love to see a shooter or adventure games based on a world of water though.
prwxv3
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(02-17-2017, 04:50 PM)
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Originally Posted by IHaveIce

Wtf Sony this looks more interesting than any IP you have right now besides TloU and maybe Horizon.

Shame on them

Interesting does not mean it would be a good game.
Jawbreaker
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(02-17-2017, 04:50 PM)
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Originally Posted by IHaveIce

Wtf Sony this looks more interesting than any IP you have right now besides TloU and maybe Horizon.

Shame on them

What were they supposed to do? Continue to burn money on a project that wasn't working? It sounds like they couldn't turn the concept into a compelling game.
Stormblessed
Member
(02-17-2017, 04:52 PM)
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The art all looks really ugly, actually. Not technically poor, but unpleasant to look at. I wonder if that's what they were going for? I can't see there being much of an audience for it, though. Probably part of why it got canned.
Ninja Scooter
bow down to the
Kings in Raider hats
(02-17-2017, 04:54 PM)
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Originally Posted by IHaveIce

Wtf Sony this looks more interesting than any IP you have right now besides TloU and maybe Horizon.

Shame on them

I think Sony would agree as the art is probably what helped the game get greenlit. Unfortunately they were putting together a video game, not a coffee table art book so at some point you have to deliver an actual game and from the sounds of it they were unable to do this.
prwxv3
Member
(02-17-2017, 04:58 PM)
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Originally Posted by Ninja Scooter

I think Sony would agree as the art is probably what helped the game get greenlit. Unfortunately they were putting together a video game, not a coffee table art book so at some point you have to deliver an actual game and from the sounds of it they were unable to do this.

And Sony gave them more leeway then most publishers give.
funkystudent
Member
(02-17-2017, 05:01 PM)
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A lot of really talented people worked on it. Basically the God of War 2 and 3 team. I'd argue that team was Sonys second jewel behind Naughty Dog.

But after 4 years if it still wasn't coming together enough to even officially announce. I would love to know what those issues where.


Art style looks great. But of course it would since Stig comes from a Art direction background.
jayu26
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(02-17-2017, 05:04 PM)
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Originally Posted by IHaveIce

Wtf Sony this looks more interesting than any IP you have right now besides TloU and maybe Horizon.

Shame on them

From these concept art can you tell me if sci-fi or fantasy? Or is it combination? Can you tell me if it's shooter or melee focused? Does it have platforming? Is it story driven or loot driven? Is RPG or action adventure? Or maybe it has horror elements, those horses remind me off gothic horrors. Heck can you even tell me if it's first person or third person?

No? Then how the heck is it more interesting than games with actual clear vision?

BTW I didn't just make up bunch of stuff. This game has been rumored to be all of those things at one point or other.

I am disappointed too that they couldn't make a new IP work. But this thing is far cry from the clear vision of the new reimagined God of War.
Papacheeks
Junior Member
(02-19-2017, 07:57 PM)
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Originally Posted by Matt

Doesn't work as in "no matter what we do, we can't seem to make this concept fun or interesting as an actual game."

Pretty much what I heard from some people close to the studio and project.
kennyamr
Member
(02-19-2017, 08:04 PM)
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For some reason I'm not feeling it. I know it's not nice to say it but I think it's good that it was cancelled. It's like they smashed Mass Effect, Destiny, and Horizon together... or something.

Oh well.
I think it was the right call.
Corpsepyre
Member
(02-19-2017, 08:12 PM)
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We need a documentary on this.
Team Andromeda
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(02-21-2017, 06:26 PM)
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Originally Posted by Servbot24

The problem people have is when a game is officially announced at a big press event and then cancelled a year later after people actually buy the console with the expectation of playing that game.

I highly doubt people just bought a Xbox to play Scalebound. If you're buying a console for just one game it tends to be when that game is actually out, not months before. I'm sure this board likes to make out that there's no need for the Xbox with the PC and this game was meant to come to the PC ;)

Games get dropped all the time, even if they've been showing off at an Big trade event. SONY did with the likes of Getaway 3, The Agency. I was gutted when Lionhead dropped both Unity for the GameGube and B.C for the XBox, same goes with SEGA dropping Take the Bullet.

But when games get delayed and developers start missing their milestones that's when the trouble starts .
GodofWine
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(02-21-2017, 06:37 PM)
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not sure what people are seeing in those images that screams "this was going to be good", looks like generic space shoot stuff, with a couple small twists to remain "edgy".

and it probably was just shaping up to be not a lot of fun.
SomedayTheFire
Member
(02-21-2017, 06:40 PM)
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Originally Posted by Corpsepyre

We need a documentary on this.

Game was prototyped, didn't work. Was cancelled. The end.
inpHilltr8r
Member
(02-21-2017, 07:59 PM)

Originally Posted by Matt

Doesn't work as in "no matter what we do, we can't seem to make this concept fun or interesting as an actual game."

turns out that if you throw enough mud at the wall, eventually you have a wall covered in mud

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