I really enjoy it with friends.
Shrug.
PVP was confirmed a few months ago by Ubi. PVP is usually the main component of tactical shooter, and yet with the game releasing in a few days nobody has any idea what PVP will consist of. Seems like a poor decision by Ubi. I don't think they are going to get many sales if the game is just a co-op open world shooter.
Here's hoping the online component is a real tactical shooter experience and not some fill 50 people in a room and have them kill eachother and drive vehicles into eachother garbage.
The AI alone makes this a gigantic pass, its just not fun when every single enemy you face is an idiot. And what makes it worse is if you get detected everyone from fucking Chile to Australia knows where you are. Absolutely ridiculous.
What level design? Lol, a bunch of scattered bullet gallery towns and barren land as far as the eye can see (which in the case of WL is damn impressive, props for that) And the shooting is not better than the Division, they are both equally average. And that input lag, holy crap.
One other thing I'd like to add that I really like is the character customization. Lots of good options, without being overwhelming.
This is how i feel exactly. I'm baffled that Ubisoft is making their biggest open world yet so incredibly bland. You would think that after the heavy promotion and the obvious high budget that went into making this they would at least make it interesting. If this reviews badly (don't see how it can't at this point) and ends up tanking, Ubisoft have nothing to blame except their lazinessThis is a fascinating game for me, thus far. It really encapsulates, for me, what not to do when you make an open world game, or a game in general. I don't have much of a problem with the land vehicle controls, though. I also like some of the customization of your appearance. The shooting feels alright, but the graphics I'm a bit disappointed in, etc, etc.
But my biggest problem with this game, is it almost feels like they tried to make it as close to the Ubisoft formula as possible, without taking that formula and refining it in any meaningful way at all. They did nothing to stand out. At all. This game almost comes across as something that robots made, not humans. It's technically not bad, but it's heartless, almost a cynical, "Listen, let's just do this by the book to make some money" sort of thing.
I get the sense they focused a lot on building a huge open world, then they had to figure how to make that world engaging and interesting, and they just never figured it out, because they couldn't find more interesting stuff to create than what we've already seen in other games... So they just went with the shallow stuff. Really vanilla stuff. But even then, it could have an interesting tone and atmosphere, an interesting story (IMO), ANY hook to make you think it had a layer over the top of the shallow stuff, to keep you going. For me, it absolutely doesn't.
It doesn't even have to break away from the formula, just do some interesting stuff around it, but I haven't seen that, yet.
I hate games like this, games that feel like soulless, cynical husks. Not broken, not terrible, with several okay things you could point to if you need to defend it, but underneath, it's a shallow husk. AI made this thing.
Game is awful. Gameplay is boring, it looks and feels dated, the physics are pathetic, and the AI is virtually non-existent.
By the way, Dunkey posted video about Wildlands - https://www.youtube.com/watch?v=Ug86qB68f1M
I agree, reading all the negative impressions in this thread I feel like I'm playing a different game. I'm really enjoying it and can't wait for the full game. I will say though that I love open world games and have no problem with the Ubi style of open world that so many people seem to hate.
Impressions:
- Too many jokes, too often. (Maybe they're triggered by entering a new area which is all I was doing. If not, then yeah, too many).
- World is beautiful and cool to explore.
- AI of team and enemies is not that great.
- Children should not be invincible.
- Could have used some nudity.
- The world could have been better put to use as a survival zombie game or something.
All that said, I'll still buy it on Black Friday.
I think this will be the big thing.
I'm reading comments from people saying it's dull and boring and then saying they're playing alone. Now, dull and boring it may indeed be, but really, what did you expect from a game that has been marketed from the very beginning as a co-op open world shooter.
I was referring to the 'dull and boring' comments, as I said.I don't see how friends would help fixing the abysmal ai , the useless cover mechanics or the absolutely horrendous heli controls. This is a Just Cause, without the fun from that title - and this from a player who didn't even enjoy Just cause that much.
The problem is that this "Ghost Recon" title is that you feel disconnected from the world.
I kinda hate the "it's fun with friends" reasoning. I can't really think of any game that can't be fun with friends. So, that isn't really that much of a compliment.
I enjoyed the Open Beta. I found 'Advanced' to be the best balance between being punished for mistakes and having the chance to fix them, and I hope a friend or two will buy the full game with me to play through in co-op.
I understand comments about it being 'bland' and such. It's a little bit like The Division, a little bit like MGSV, a little bit like GTA Onine, a little bit like Just Cause, etc.
At the same time though, it's combining the right bits of the right games to create something I can't get anywhere else. I wish it had more money/dev time to polish up the areas where it is lacking, but most of the problems I've had have been minor niggles. At the end of the day, it's as close to a co-op MGSV as I'm likely to get anytime soon.
My main concern is that it's going to be relatively short lived. It's a big map, but can be traversed quickly and many missions don't take long. PvP may address this if it is well designed.
I kinda hate the "it's just so bad" reasoning too.I kinda hate the "it's fun with friends" reasoning. I can't really think of any game that can't be fun with friends. So, that isn't really that much of a compliment.
Perfect description. It has something of everything, put into a huge open world with synchronized Co-Op Play and I like the effort from Ubi.
Infiltrating a town is awesome. Lots of open buildings and options. There is plenty of effort here if you look for it.
And if you read my post properly you'd see that I said all the effort went into the world building. Too bad it turned out so meh. Its seriously all they focused on, so much so that the focus of their promotion has been "its the biggest open world we've ever built". That's cool and all, but what about everything else that makes up the game?
Well, there are missions everywhere in different regions that are clearly going to have different challenges and activities, loads of skills to unlock and some fantastic customization. Considering all of that and the size of the playground, plenty of folks are going to have a blast in co-op. Hell, I even think it is great solo. It actually is sort of an ARMA-lite in some ways, but without the sterile and convoluted design of a sim.
But with that terrible AI and awful gameplay, where is the fun? This game could use a delay of another 6 months at least to make it halfway decent
I was gonna download the beta, then thought to look over the Gaf thread. I'll pass on it.
Before I download on pc , is there a regular multiplayer mode like in all the other ghost recons ? (Pvp)
You are hellbent on convincing everyone that this game sucks badly somehow, aren't you?Friendly AI could do with some work, but hostile AI is dangerous. Gameplay also doesn't really suck, but they could touch up cover system tad more.
If I had used GAF threads on WL's closed and open beta as accurate representation of games quality I would have missed out.
Apparently coming post-launch.
But with that terrible AI and awful gameplay, where is the fun? This game could use a delay of another 6 months at least to make it halfway decent
You are hellbent on convincing everyone that this game sucks badly somehow, aren't you?Friendly AI could do with some work, but hostile AI is dangerous. Gameplay also doesn't really suck, but they could touch up cover system tad more.
If I had used GAF threads on WL's closed and open beta as accurate representation of games quality I would have missed out.
Apparently coming post-launch.
Turn the difficulty up and go to the second region. It's plenty tough. The first area is cake on purpose, just to ease you into the game. But hey, if you still hate it, you hate it. To each their own.
As for me? I happen to think it's a good time with some great atmosphere, and that it has a lot more to it under the surface that people will begin to discover after it's out, have leveled up and seen more of the world.
Christ sakes man, let it go. Just because people's opinions don't line up with yours doesn't give you the right to attack them.How do you know that? I feel like I'm in the fucking twilight zone that you don't see the glaring errors of this game
Hostile AI is fucking awful. Not to mention the hive mentality of if you're spotted everyone in Bolivia knows exactly where you are. And the gameplay is absolutely a mess. Like i said before, gunplay is serviceable and feels fine, but everything else is just downright bad. The planes, the cars, the helis, even the fucking boats feel off.
Please enlighten on how this adds up to good gameplay
How do you know that? I feel like I'm in the fucking twilight zone that you don't see the glaring errors of this game