On the other hand, decent shared screen local cooperative gameplay
Splitscreen is very uninteresting to me.
On the other hand, decent shared screen local cooperative gameplay (and for the main campaign, not some tacked-on "modes") increases the likelihood that I'll buy a game by at least 500%. Probably more than that.
Edit:
Actually, certainly more than that, looking at the makeup of my Steam library compared to the overall ratio of shared screen cooperative games on the platform.
I recently bought a second xbox one so I could play overwatch with my wife. Will use it for halo 6 as I imagine it will not have splitscreen either.
I'm old so me and my friends don't get to hang out very often... So not very important at all.
Very important. I'm married and have two kids. It keeps us entertained in those winter months being stuck in the house.
Extremely important when I was a child and could play with my friends and family members. Zero importance once I was married during my 20's since finding free time to be with friends was impossible. Extremely important in my 30's as it allows me to play with my kids.
Extremely important, I play local multi way more than online multiplayer.
Since we're currently adding local multiplayer / splitscreen to our RPG project here at Moon, I wanna ask a question here... every time you see a developer cutting local multiplayer / splitscreen, there's a bit of an outcry from gamers. Halo 5 was the last popular example where it was announced that splitscreen would be cut and gamers frowned upon that decision.
...that said, the numbers just don't add up: Splitscreen usually gets cut or becomes a lower priority in development simply based on numbers. Only 5% of folks who played Halo 4 actually played in splitscreen? Well, then we should probably spend our resources elsewhere...
So among GAF, how often do you play games that support Local Multiplayer? Is Local Multiplayer important to you at all? Would you not buy a game if it only supports Online Multiplayer? How about your friends, are they all only using Online Multiplayer these days?
I think since the numbers show that most gamers just don't care about it anymore, local multiplayer / splitscreen is a feature that mostly gets boxed through by developers who grew up with that stuff and loved it and want to see that in the games they're making: Even if it's financially a dumb thing to do and even if only a small, small percentage of your player-base is actually going to use that feature.
Personally, I'm hoping that Local Multiplayer gets a bit of a boost again thanks to Nintendo's Switch. It's going to be MUCH less of a pain in the ass to support it if you don't have to render 4 cameras on the same device, make UIs work if they're only using 1/4th of the screen, etc. It also finally solves the problem of you seeing where everyone else is and what everyone else is doing on the same screen, since everyone now just has their own screen.
I feel like there's just something cool about having everyone on the couch, actually sharing the experience, instead of everyone being separated in their own places. Diablo 3 on consoles in Local Multi was more fun to me than playing it online. But how do you folks feel? Are you still on the lookout for games that support Splitscreen Multi or is Splitscreen a thing of the past for you?
Edit: Beautiful typo in the title... geez, why can't you edit titles on GAF?
I'm old so me and my friends don't get to hang out very often... So not very important at all.
Splitscreen is very uninteresting to me.
On the other hand, decent shared screen local cooperative gameplay (and for the main campaign, not some tacked-on "modes") increases the likelihood that I'll buy a game by at least 500%. Probably more than that.
Edit:
Actually, certainly more than that, looking at the makeup of my Steam library compared to the overall ratio of shared screen cooperative games on the platform.
Since we're currently adding local multiplayer / splitscreen to our RPG project here at Moon, I wanna ask a question here... every time you see a developer cutting local multiplayer / splitscreen, there's a bit of an outcry from gamers. Halo 5 was the last popular example where it was announced that splitscreen would be cut and gamers frowned upon that decision
With having kids, local MP is important.
Thats really the only time it gets used in our home. Or I wanna play with my kids, they want me to play with them.
I would like to see it more. Now I realize it was kind of a missed opportunity when we had a Wii U. This solidifies me getting a Switch now.
Unimportant.
Online MP is something I prefer. When I am around people I'd rather play a board game. Board games are just more social that way.