Ricerocket
Member
Whatever you say, Phil. PC gaming hasn't changed at all, DX12 hasn't really done shit when you have Vulkan that supports ALL platforms and not just W10 offering usually more results.
Because not everyone play the entire single player content so treating it as a service by releasing more content means increasingly less consumers to spent money on. Also, there's the question of what is fair to monetize or what's not, which developers not always get right.Still not seeing why you can't have a single player game and it be a game as a service. Tell Tale and Hitman do it. No reason why they can't do the same with games like ReCore or Quantum Break #SaveBeth. SP games don't have to be one and done and I'll repeat, putting the exclusive SP games on GamePass will be a smart move and have those games have seasons and such so the story can evolve over time. Imo, Zelda can do service type of stuff in that world cuz it's so big and it would be awesome. Even story type of stuff.
But honestly, a GAAS doesn't have to mean a Destiny, Overwatch, or multiplayer type of game. Developers just need to rethink single player to also have the service type of stuff in there like Tell Tale but on a "core audience" type of thing. Funny enough, that's what I was planning with my Indy game but I need time to work on it.
I dont think that there is a "death" of single player 1P Xbox games... just that the model of them may not be the same. That's basically what Phil is stating but of course doom and gloom.
Yeah, I'd like to see them do more than just the REQ pack model. I actually really like it for Halo 5 because it means free maps, and I feel like I receive credits at a good pace, but there's a lot more they can do with the GaaS model. KI was an early example of service based done right, so I don't view GaaS as a negative. There's a lot of potential for them to make something interesting, it's just a matter of if they will or not.Agreed, Hitman is great and I'd love to see more of that. The issue is that the "most played" (Spencer's words) GaaS are mostly competitive PvP games. People are fooling themselves if they think Microsoft's focus will be on single-player service games like Hitman. It's a great game and it did well, but it's not even close to the top of any "most played" charts.
For a software company they don't put much importance on it.
And I finally read the whole interview. Phil actually makes an excellent point. People thinking they are not investing in big single player games should really read the interview and not just some quotes. Basically Phil wants game pass to become a service, so games that are not a service can monetize on the platform. He specifically says that he and Shanon Loftis are looking at game pass as a way to delivery on new story driven/sp games, and not just a repository of old stuff.
You have my axe.God, I miss Ed Fries.
If they're upping the investment now, wouldn't he be talking about games we'll see in the next generation?
Maybe he meant they upping the investment the day Phil Spencer become head of Xbox?
Still, they invested 1 billion last time, I wonder how much they upped this time around.
You have my axe.
And my bow. But watch people say his mentality doesn't fit today's market, despite the competition succeeding by doing exactly what he preached.
If they don't get canned like the Phantum Dust Remake, Fable Legends and Scalebound, yea.If they're upping the investment now, wouldn't he be talking about games we'll see in the next generation?
Microsoft is aiming for titles that make them more money than every 1st party Sony will put out this year.
Which is something you can do when you have billions in the bank. You can chase after the thing that will make you money for a decade, not the thing that'll be hot for three months and then be forgotten.
With regards to cinematic single player game sales, there's not a lot that sales well in then area, but open world games tend to sell better. Microsoft should focus on open world games and multiplayer/service based games.
I think it's easier to understand the effect and economics of exclusive games when you consider them a marketing exercise. A "system seller" can actually sell some systems but more important is that the game becomes associated with the system. This used to even take the form of a platform mascot like sonic. Think back on how Halo was inseparable from xbox. Or Gran Turismo from Playstation. Marketing is important and these hit exclusive games become footholds for the brand.
I dunno. I kinda think if they did have some real strong story-driven games in development, he would say that. His choice to not say that kind of speaks volumes.
It's so obvious. This is another good example:
https://twitter.com/XboxP3/status/858069236832321536
If you want to disprove the idea that you're done focusing on story-based SP games you don't answer with "That's not what I said". You answer with "That's not what we're doing". It's pretty straightforward. The former is an empty, meaningless cop out statement disguised as an answer. The latter is a real answer.
Maybe he wants to save any sort of game news for e3?
"Hey, I wasn't necessarily hinting at that specific thing you said, but I'd rather not address your concern directly and reassure you that we are actually (also) investing in single player and/or non-multiplayer service games. I'll just make it kinda look like I did, because why use words to say actual things when I can just stay on the fence spouting vague, ambiguous shit?"
And my bow. But watch people say his mentality doesn't fit today's market, despite the competition succeeding by doing exactly what he preached.
This time we mean it tm. I mean, they can show CGI trailers of games that are barely in production, people will champion them, saying "See, MS does listen" then, when the end consumer has nothing of value in their hand people will defend it. It's like what Spencer does in these interviews/ Tweets but on a much larger scale.We've heard this so many times. When is Microsoft actually going to deliver this time?
Maybe he wants to save any sort of game news for e3?
The audience for those big story-driven games... I wont say it isnt as large, but theyre not as consistent. Youll have things like Zelda or Horizon Zero Dawn thatll come out, and theyll do really well, but they dont have the same impact that they used to have, because the big service-based games are capturing such a large amount of the audience. Sonys first-party studios do a lot of these games, and theyre good at them, but outside of that, its difficult theyre become more rare; its a difficult business decision for those teams, youre fighting into more headwind."
I'm just going to say this.
It's not even people in this thread, but I'm seeing it permeate to the consumer base at large. People are tired of Phil simply "talking" about it.
It's time for him and MS to actually be about it.
From the updates and services. MS has been top notch. No debates there. But from the games output. The perception from the general public is starting to be about them being way behind PS and now Nintendo.
From a first party standpoint. Nintendo is strong this year. They will ensure the first year of their console is strong based on the games coming out. And we don't even need to talk about the exclusive games that have come out or will be coming out for Playstation. Nintendo and Sony have made themselves the conversation.
MS needs to be about games. They cancelled Scalebound and that just led to people reinforcing their believe that MS isn't about investing in new IP but would rather double down on their key franchises and take the occasional game on "games as a service" model.
Straight up. No one outside of this forum or any enthusiast site is talking about Scorpio. On twitter I follow some people that prefer Xbox and their platform of choice. None of them are talking about Scorpio of if they'll buy one.
They talked about it when info was revealed, and will no doubt will talk about it when E3 rolls around. But it's not something they are gung ho about at all.
MS needs to invest in games and right now it's hard to see them even doing that. Even if they are we won't see much about it this year at all. It's too little too late.
Maybe he wants to save any sort of game news for e3?
All he has to say is:
As you'll see during E3, we have some exciting single player story-driven games in the pipeline.
OR
Don't worry. We know the importance of SP games. Stay tuned for some exciting announcements in the months ahead.
Neither of those statements are game announcements or spoil anything. But they at least acknowledge a focus on SP games.