CharminUltra
Member
Just noticed this game is out. Any Switch impressions? Not that I have time for it due to MK8 and PPT, but might pick up later.
Just noticed this game is out. Any Switch impressions? Not that I have time for it due to MK8 and PPT, but might pick up later.
Just noticed this game is out. Any Switch impressions? Not that I have time for it due to MK8 and PPT, but might pick up later.
Just noticed this game is out. Any Switch impressions? Not that I have time for it due to MK8 and PPT, but might pick up later.
I think the higher you fall from, the more hearts you lose.
Also, MAJOR bonus points for allowing us to customize the analog stick's deadzone. I wish all games did this.
I'm interested in TumbleSeed but I don't have time for a new game right now. I think this game was released at a bad time. Every Switch owner is playing Mario Kart right now. I think it's gonna get ignored, on the Switch at least.
Is it really too difficult ?
What's the length like? Like I mean, I know it takes practice but is there any idea how long a good run takes? Are we talking like 30 mins or 2 hours?
Hey, I'm one of the devs on the game. A typical run can last anywhere from under 10minutes (pro speed run) to 30-45minutes. You can go as slow as you want, but usually ~30m is common for a summit run.
Also to everyone else! Happy to answer any more questions that might pop up or discuss strats haha. Your kind comments in this thread has filled me with hope that our little game just might find its audience after all. <3
Any performance issues on Switch vs PC?
Nope. And you'll definitely want to try the HD rumble in this one.
Great! Might just pick up the Switch version and get the Steam one in a bundle some day.
Played for about 30 minutes on Switch. Game is fun. Game is hard. HD rumble has moments of brilliance but then they turn the dial up to 11 and sucks.
Need to stop playing MK8D.
Another review by The Guardian: 5/5
https://www.theguardian.com/technology/2017/may/03/tumbleseed-review-arcade-update-nintendo-switch
Hey, I'm one of the devs on the game. A typical run can last anywhere from under 10minutes (pro speed run) to 30-45minutes. You can go as slow as you want, but usually ~30m is common for a summit run.
Also to everyone else! Happy to answer any more questions that might pop up or discuss strats haha. Your kind comments in this thread has filled me with hope that our little game just might find its audience after all. <3
I like it but I'm not sure about the death mechanism - can you get one-shot even if you're on full hearts? Can't work out why sometimes I just die
And for hearts, does the heart seed just fill up missing hearts or can it expand how many you have from the default 3?
It took a while for me too.Is it just me or is the load times in the beginning, when you boot it up on switch abnormally long? Like Zelda and Mario Kart bootup faster. Staring at the seed laoding for about a minute or so every bootup.
Is it just me or is the load times in the beginning, when you boot it up on switch abnormally long? Like Zelda and Mario Kart bootup faster. Staring at the seed laoding for about a minute or so every bootup.
Is it just me or is the load times in the beginning, when you boot it up on switch abnormally long? Like Zelda and Mario Kart bootup faster. Staring at the seed laoding for about a minute or so every bootup.
I'm pretty sure the game uses some sort of middleware. My guess is it's Unity. The initial loading time will be longer due to that.