Is MGR still releasing on PC?
I'm guessing they are going to look sales of MGR on console first. Maybe even DmC PC sales too. Doubt it will happen though.
Is MGR still releasing on PC?
Also, this thread is huge so sorry for asking a probably repeat question, but is this the same as the zoe demo or is it more?
Also, this thread is huge so sorry for asking a probably repeat question, but is this the same as the zoe demo or is it more?
Yup makes the demo easy as pie. I hope the later grunts will give you more of a fight... Also I wish to get S rank you didn't have to cut everyone up until a million pieces, because I know in the ranking # of hits counts as well... otherwise S-ranking this game will be really boring. I still think they should have limited the use of blade mode in this game, and the number of enemies that have spines you can grab. Also should have sped up the spine grabbing animation a lot..This slide move is TOO good, lol. Big fight with 4 grunts and a gecko, slide into soldier for free, blade move, grab spine. Repeat on other three guys, blocking all their bullets automatically with ninja run. Parry obvious as hell Gecko attacks, mash buttons, QTE mash buttons, S-rank
Here's some slow as shit 360 demo links. Haven't tested them yet. Grace Chen will probably be faster.
http://www.packupload.com/RFNCIXWUBE6
http://www.packupload.com/8Y33Z3LAR64
http://www.packupload.com/EDCTN0TTK1R
No unfortunately
Konami and Japanese devs hate PC....
you mean W delay W delay W? That autojumps you from a launcher.. (W= wide attack)I can't seem to do the launcher that has a jump follow up. I always have to neutral jump afterwards, is there something I'm missing?
I am still hoping in the full game something could be done about it...Yup makes the demo easy as pie. I hope the later grunts will give you more of a fight... Also I wish to get S rank you didn't have to cut everyone up until a million pieces, because I know in the ranking # of hits counts as well... otherwise S-ranking this game will be really boring. I still think they should have limited the use of blade mode in this game, and the number of enemies that have spines you can grab. Also should have sped up the spine grabbing animation a lot..
Blue balls
MGR demo is up on US PSN store via search! Keyword "RISING". Demo weighs 3,4 GB.
GO GET IT!
3.4? on XBL is only 1.84gb
PS+ discounts aren't showing
All demos are up except MGR
Ni no Kuni is up by searching
WHAT
3.4? on XBL is only 1.84gb
3.4? on XBL is only 1.84gb
The power of the uncompressed 7.1 surround rock music!
probably 3.4 GB because the xbox360 demo has lower res videos for the intro and cutscenes.Guys
Guys
Guys
What if it's 3.4 GB because it has three stages as promised? :3
Yeah, hopefully resources and/or scoring will be a bit more stringent in the full version. And if not, oh well. As long as it's fun. It's kind of scary to compare blade mode, a core mechanic, to the Kilgore glitch in Bayo, though. lol.Despite all my complaints, this is a very good game from what I can tell, if pretty easy, because of the reliance on the super-powerful, constantly replenishing, very lengthy blade mode. Who knows, it'll probably get more challenging. Not like Bayonetta didn't get broken as fuck with the Killgore glitch.
My
Yeah, hopefully resources and/or scoring will be a bit more stringent in the full game. And if not, oh well. As long as it's fun. It's kind of scary to compare blade mode, a core mechanic, to the Kilgore glitch in Bayo, though. lol.
I refuse to believe that MGR is designed around such an exploitable mechanic. Something has to give somewhere. If it's not the scoring system, it'll be combat scenarios or energy restrictions later on in the game or on higher difficulties. Right?
TIME TO LEAVE THEM ALL BEHIIIIIIIIIIIIIIIIIIIIIIIIND