Sosokrates
Report me if I continue to console war
21 years ago these were some the best graphics you could get in the first quake and tomb raider.
Now 21yrs later we have these visuals
20 years ago I could not of imagined games looking like they do today, but Now I have a very basic understanding why games look the way they look, its a combination of all things from polycounts to textures, effects and lighting.
This gen has shown me how much lighting makes a difference in how a game looks, how shaders effect the way light looks on a particular surface and this generation is when things start to look like there real life counterparts.
So what is next? Will next gen see vastly more sophisticated shaders aswell as an increase in everything else?
What graphical feature will set apart next gen
From the current one? Or will next gen simply be more of what we have had this gen? And PS6 Will be the big leap?
Now 21yrs later we have these visuals
20 years ago I could not of imagined games looking like they do today, but Now I have a very basic understanding why games look the way they look, its a combination of all things from polycounts to textures, effects and lighting.
This gen has shown me how much lighting makes a difference in how a game looks, how shaders effect the way light looks on a particular surface and this generation is when things start to look like there real life counterparts.
So what is next? Will next gen see vastly more sophisticated shaders aswell as an increase in everything else?
What graphical feature will set apart next gen
From the current one? Or will next gen simply be more of what we have had this gen? And PS6 Will be the big leap?