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The Sexy Brutale |OT| Masques and murder

Alastor

Member
Does this game remind anyone of Gregory Horror Show at all?

Yeah, it's pretty similar mechanically, especially peeking through the keyholes to listen and observe the mansion guests.

Maybe GHS was an inspiration here.

Good to know it's good or even great, but I strongly prefer the blocky but stylish PS2 graphics of GHS over the art style in The Sexy Brutale.
 
I'm kinda intrigued - from the little I've seen, the tone of the text dialogue seems kinda deliberately hammy in a British "good Lord, huzzah!" sort of way which tends to put me off things (like Sir, You Are Being Hunted)...is that the case through-out? May have just been the bits I saw.

The concept and mechanics look really cool, though.
 

wouwie

Member
Bummer. It's coming out in EU for PS4 except for a whole bunch of countries, including mine. Why does this always happen with games i'm looking forward to (i'm still waiting for the EU release of Linelight...)?
 
More reviews

Metro - 8/10
An inspired mix of graphic adventure and Majora’s Mask style time travel, that offers some of the year’s most inspired puzzle-solving

VideoGamer - 8/10
The secret stories Father Lafcadio uncovers are lovely, but you won't always enjoy the process of uncovering them. Still, a series of elegant murders, with elegant stories, in an elegant mansion is enough to show anyone a good time. Time and time again...

Game Informer - 7.75/10
The Sexy Brutale’s repetitive nature bogs down what is otherwise a clever title. Tequila Works’ cast of characters are lovably eccentric and its puzzles are consistently rewarding. Unfortunately, The Sexy Brutale confirms one of the overlooked flaws of time travel: reliving the same day repeatedly can be tedious.
 
I've spent my evening on it this evening. Interesting little game thus far and I've really liked what I played thus far, though I can see myself getting stuck quite easily.

The last half hour of my session was messing around with the same few items and hoping that using them at different times will make a difference (to little success). As far as I can tell, the game doesn't really have a hint system in place either. That's a little unfortunate, because I know if I make no progress in my next session either, I'll look it up, and rather than find a hint, I'll probably straight up find the solution. With some bad luck, I might even get spoiled on other sections on the way too.

If anyone else is playing, I'm on the fourth portrait.
I witnessed the murder at the music hall. I noticed the two gramophones, and how one of the servants was annoyed by one of them. I figured I had to intercept the record before he could steal it, and I found another record below in the serpent-bar. Playing both records at once doesn't seem to do anything, and trying to lure the guy twice doesn't seem to work either.
 
Everything I've seen of this game really speaks to me. It's a definite buy for me. Anyone have a length on it yet? I want to see where I can squeeze it into my gaming schedule
 

Karak

Member
Thanks for posting up my review brother. Appreciate it.
Great game deserves every bit of positive press it can get
 

Ozium

Member
I ended up grabbing this to take advantage of the discount but haven't played it yet because of YOOKA..

Are PC folks playing with m/kb or controller?
 

Tunahead

Member
The premise of this game reminds me of Laura Bow and The Last Express and both of those things are extremely my shit so color me interested.
 
I ended up grabbing this to take advantage of the discount but haven't played it yet because of YOOKA..

Are PC folks playing with m/kb or controller?
Been playing with a controller, so I can't vouch for the keyboard and mouse controls. That said, the inputs in this game don't seem overly complex, so I can't imagine there being many issues with that control scheme.
 
Jumped on this yesterday and completed the second portrait. But, I'm not very good with puzzle games so I really wish this one had a hint system in place. I can't even
find how to get the 3rd portrait to play out
.

Despite that, from what I've played it's definitely a very fun and intriguing game.
 
Jumped on this yesterday and completed the second portrait. But, I'm not very good with puzzle games so I really wish this one had a hint system in place. I can't even
find how to get the 3rd portrait to play out
.

Despite that, from what I've played it's definitely a very fun and intriguing game.
If you need some pointers on that one, feel free to mention where you're at, and I'll nudge you into the right direction.
 
If you need some pointers on that one, feel free to mention where you're at, and I'll nudge you into the right direction.

Alright well I made some progress but I'm still stuck
The third portrait is Willow Blue. I saw her talking to I think Elle. I found her hidden passage and unlocked the skull door using the sated key. But, at this point I'm stuck. Elle disappears into the music room which I can't get to and Willow hangs herself. I have a feeling the candles might do something but I'm not sure. So please, nudge away lol
 

Asgan

Neo Member
Alright well I made some progress but I'm still stuck
The third portrait is Willow Blue. I saw her talking to I think Elle. I found her hidden passage and unlocked the skull door using the sated key. But, at this point I'm stuck. Elle disappears into the music room which I can't get to and Willow hangs herself. I have a feeling the candles might do something but I'm not sure. So please, nudge away lol
Try
going through the skull door before Willow.
By the way, NPCs don't see you if you're in the same room but on different levels (balconies, etc.).
 
I'm trapped in that section after saving Greyson and Redd, someone help me find my way out to the rest of the mansion. ;_;
 
Turns out I was majorly overthinking the 4th portrait's puzzle, and sabotaging myself in the process. Really enjoying my time with the game though.

Alright well I made some progress but I'm still stuck
The third portrait is Willow Blue. I saw her talking to I think Elle. I found her hidden passage and unlocked the skull door using the sated key. But, at this point I'm stuck. Elle disappears into the music room which I can't get to and Willow hangs herself. I have a feeling the candles might do something but I'm not sure. So please, nudge away lol
3rd portrait
Getting into the room was the hard part. Something happens in that room that triggers her suicidal mood, so you're supposed to prevent that. As Asgan stated, the one mechanic the game didn't bother to explain was that you are allowed to be out in the open in rooms with masked people, as long as you're on a different level from them. Going up or down stairs will allow you to interact with the room while people are in it.

I'm trapped in that section after saving Greyson and Redd, someone help me find my way out to the rest of the mansion. ;_;
Post-5th portrait
Greyson makes mention of a trapdoor inside his cage when he's trapped. If you're fast enough, you can go through it before their ordeal begins.
 

Corpekata

Banned
Anyone having issues with saving? I get the autosave icon a lot and even the main menu quit is "save and return to main menu" but the game doesn't actually save for me.
 

cuube

Neo Member
This looks delightful!

Something for me and the miss to play together. We really enjoyed Stacking, and this seem to have the same charm.
 
Try
going through the skull door before Willow.
By the way, NPCs don't see you if you're in the same room but on different levels (balconies, etc.).

3rd portrait
Getting into her room was the hard part. Something happens happens in that room that triggers her suicidal mood, so you're supposed to prevent that. As Asgan stated, the one mechanic the game didn't bother to explain was that you are allowed to be out in the open in rooms with masked people, as long as you're on a different level from them. Going up or down stairs will allow you to interact with the room while people are in it.

Ohhhh ok. That's really good to know, thanks to the both of you. Trying it once I get home from work. I guess my timing was always off since I
never made it to the hidden passage before Willow would get there.
 
Does the game get more challenging? Enjoying my time with it but I have
one
guest left to save at 2 and a half hours played and haven't run into anything too flexing. Also hope it's not nearing the end so soon!
 

Ozium

Member
Does the game get more challenging? Enjoying my time with it but I have
one
guest left to save at 2 and a half hours played and haven't run into anything too flexing. Also hope it's not nearing the end so soon!

anyone know the answer to this? I played a little more and did the 2nd portrait without knowing how things were going down just by picking stuff and up using it... so I feel like I missed out on things and also seems easy to just go through the game in general?

I like the style but not quite sold on the gameplay through the first two areas, and if it's this short..
might refund it and grab it again when it's cheaper
 
Does the game get more challenging? Enjoying my time with it but I have
one
guest left to save at 2 and a half hours played and haven't run into anything too flexing. Also hope it's not nearing the end so soon!
I beat it last night. The game never becomes as complex as you might expect or want. Most of the difficulty is figuring out what is relevant, learning the layout of the mansion, and marking people's times and locations on your map. The latter can be busywork, since you don't know what'll be relevant at the time, and people might pass through doors you cannot, but it's required for timing based puzzles.

Kind of surprised to hear your playtime though. Sounds like you're stumbling on the solutions pretty much right away. My biggest time sink was (5th portrait)
finding the exact moments Redd pulled the switch, having attempted it enough time to realise the switches were not going to work no matter how good my timing was, and tracking one of the ghosts until it entered the one room with the candle, so it could tell me the location of the circuit breaker. Must have spent a solid 50 minutes on that one alone already.

I got to the credits after about
6
hours, but since I am missing the majority of the invitations and brochures, I can see myself jumping back in.
 

ghostjoke

Banned
I never knew I wanted a reverse Hitman until now. 4 portraits down and I've overthought each one.

I wound up going back to the bar near the casino to get an extra record thinking that I had to distract Tequila with one while luring the murderer with the other. Bit unsatisfying how simplistic the actual solution was to pull off.

It's still a blast, but I'm hoping it gets a bit more complicated and you have to pull off tightly timed Bill Murray perfect Groundhog loops at some point. Even if it doesn't, the aesthetic and bizarre world set it above most.

edit: completed it.
The complexity never reached what I would have liked (running around changing the suits of the machine came close), but the ending paid off with how it married gameplay and story. I need to go back and check out some stuff. I never figured out if there was a point to the card bridge over an abyss and I want to see if there's anything else hidden as I kind of streamlined the final hour. Also need to check out if you can do a "rush mode" and save everyone in one swoop - I was really hopping the entire game was designed around that and it would be the final test.

This game deserves a rocket of attention and praise.
 

holygeesus

Banned
Is there a guide to card and invite collectables yet? I have 2 needed of both and am losing the will to live trying to find them.
 

wouwie

Member
I should have read at least a couple of reviews before buying. I knew there was a time element to the gameplay but i thought it was up to the player to control it when needed (e.g. take all the time to unravel the mystery and then rewind whenever needed to avoid the murder). But it actually continously resets after a certain period meaning you restart from the beginning. Ofcourse everything you discover is not lost but still. I thought that at least the exploration aspect would be non-timed. I don't like timed gameplay at all.

I will try to do at least the first case to see if i like it but have a feeling i won't. And i was so looking forward to a relaxing murder mystery solving adventure/puzzle game...
 

Lanrutcon

Member
Finished it yesterday.

Thoughts:

- Second half of the game really takes off. Makes the first half feel like a tutorial almost.
- The writing is excellent and stay excellent throughout. Adored the room/npc descriptions.
- Some of the scenes are gut wrenching. It's amazing what they accomplished without realistic graphics or gore.
- The story twists and ending are superb. The last 10% of the game had me on the edge of my seat.
 
Me and my girlfriend played through it in two sittings the other night, we enjoyed it but haven't really talked about it much after.
I feel like the game never really gets going until its almost over,from both a gameplay perspective and a narrative one.
 
Played about an hour, saved two sets of guests. This is turning out to be really awesome. Really does remind me of The Last Express where you're finding out so many details about each of the NPCs and their routines.
 
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