georaldc said:How the fuck can developers defend this shit? 30fps for a racing/car game on the pc??
There was also another multiplatform game that did that. Can't remember the title but it also involved disasters being triggered or something.
e_i said:Is this the game where you cross the U.S. in a race? Cross the U.S. in 2 hours? You'd have to be going 1500 mph!
nickcv said:ok i'm not into car games: what's the SP lenght average for the genre?
Can you really compare Forza to a Need for Speed? Forza is more or less a simulation, while The Run tries to be a interactive Hollywood movie.The Albatross said:Depends, but for something like Forza... jesus... like hundreds of hours.
Seems pretty similar to the one used in Burnout: Paradise just with a bit of realism with 'losing lap position for pitting' thrown in.SafeinSound said:WTF AT THAT CAR SWITCH MECHANIC
Forget games like Forza, where people in here are complaining about the "redone" races, the last few NFS games, from start to finish (not grinding through all stages, etc) would still last you 8-10 hours.The Albatross said:Depends, but for something like Forza... jesus... like hundreds of hours.
Decarb said:Remember this is the only game where you can drive a Porsche, not GT or Forza.
EXGN said:Why are we back to value = length? I bet you could beat Mario in 10-whatever minutes, I would still pay $60 for that game.
Dibbz said:Since when do we gauge how good a racing game is on how long the single player takes to beat?
Easy gamerscore.Wario64 said:
Curufinwe said:I gauged NFS:HP on that because the multiplayer was nothing special.
ClosingADoor said:Can you really compare Forza to a Need for Speed? Forza is more or less a simulation, while The Run tries to be a interactive Hollywood movie.
Black Box.DR3AM said:who developed it? criterion(sp)
More Fun To Compute said:You can clear the courses in OutRun 2 in under 20 minutes, without cut scenes or menus, but that doesn't mean that I haven't put a lot of single player hours into it. Not that this game doesn't have real problems from the sound of it but, wow, this isn't an 100+ epic RPG or a FPS campaign.
Foliorum Viridum said:Title should be about locked 30fps on PC. That's worse than being two hours long.
30fps killed Split/Second. What a joke design choice. Who wants to play a racing game at 30fps?
Interfectum said:Because there is no middle ground between 2 and 100 hours...
Lord-Audie said:For every one that is criticizing the game length, riddle me this:
Take you favorite racing game, run 1 lap through every racing map, time yourself, and tell me how much did it clock?
scitek said:You can't replay individual tracks, and you can't skip QTEs or cutscenes in order to post better Autolog times. It's not just that playing it once takes two hours, it's that any replayability is shot to shit making it effectively a 2 hour game.
Arpeggio23 said:Holy misinformation, Batman.
The game isn't two hours long. It features two hours of unique, non-repeating track. There are no laps, just straight road. Two hours of it.
Name any other racing game with literally two hours of unique, non-repeating track.
More Fun To Compute said:I'm saying that when the gametrailers reviewer praises the game for having 2 hours worth of track he understands the genre better than the people overreacting here.
I don't think I know what that is...that's my surprise.thetrin said:I don't understand what your surprise is. How much did you think a PCB cost?
Koren said:Not sure if I understand why it's such a big issue...
I think that Outrun 2 Coast to Coast is less than 2h, no? Even if you want to see all the roads, assuming you're good enough?
Is this a problem that you can finish what seems to be a racing game in a couple of hours? Doesn't those game relies on replay value?
Gentleman Jack said:The video review covers this as well, saying that it puts up roadblocks in front of the replay value, as individual races can not be re-run (have to play it from the first to the last race of a segment to improve scores) and things like cutscenes can not be skipped. It may have replay value in that yeah, you can play it again, but would you want to, knowing what you had to put up with the first run through?
BigBlackGamer said:pc version locked to 30 fps? fuck that.
SapientWolf said:It sucks that it's 30fps on the consoles too but at least there's motion interpolation on HDTVs.
angular graphics said:Split / Second, and it's a shame that game was so good!
Basch said:You should seriously reread this thread. I'm sure no one's taking it seriously. It's great fun. Probably one of the best threads I've read in a long time. Hall of Fame quality to be exact.
Black_Stride said:Yup and after 5 minutes of playing at 30fps you forget the game is running at 30 and realize how beautiful it looks.
Douchebag PC gamer = Complain game is locked at 30fps....would run at 40 if unlocked
Douchebag PC gamer = Complain game is locked at 30fps....doesnt notice until someone tells him.
Koren said:Not sure if I understand why it's such a big issue...
I think that Outrun 2 Coast to Coast is less than 2h, no? Even if you want to see all the roads, assuming you're good enough?
Is this a problem that you can finish what seems to be a racing game in a couple of hours? Doesn't those game relies on replay value?
I couldn't play SS because of the 30fps. It did my head in.Black_Stride said:Yup and after 5 minutes of playing at 30fps you forget the game is running at 30 and realize how beautiful it looks.
Douchebag PC gamer = Complain game is locked at 30fps....would run at 40 if unlocked
Douchebag PC gamer = Complain game is locked at 30fps....doesnt notice until someone tells him.