• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Persona 4: Arena |OT| Midnight's Just Around The Corner

cj_iwakura

Member
cpLIY.jpg


Disclaimers:
*The game is now available in Japan/Asian territories. The US version releases on August 7th.
The EU release is TBA.
Discuss away if you imported, but TAG AND MARK ANY AND ALL SPOILERS.

*This is not a thread for region-lock drama. Here, go nuts. Please keep it out of this one.

8EcVW.jpg


Persona 4: Arena(aka The Ultimate in Midnight Arena) is a collaboration between Arc System Works and Atlus. ArcSys handled the fighting game mechanics, Atlus were responsible for the story and concept work.

While the core game has some similarities to BlazBlue, the Persona summoning mechanic makes P4A more akin to the likes of Jojo's Bizarre Adventure. If you played as Relius as BlazBlue, you have the basic idea.

mm1.png



Gameplay Primer, C/O Mayonaka Midnight

The yellow bar displays the characters' available health. It decreases when damage is received. Red displays the amount of health removed from the recent attack.

mm2.png


When blue appears in the Life Gauge, it indicates health loss during chip damage or used during an [R Action] or a [SP Skill] that removed a percentage of the user's health. The blue section means that health is temporarily removed and will slowly recover over time, becoming yellow progressively, but if the player receives a hit when blue is present in the gauge, that temporary health will disappear permanently.

Think like how SFIV's EX attack recovery functions and you get the idea.

mm3.png


The SP Gauge is a blue bar with a numerical indicator that indicates how much SP a character has available. SP is gained when a character inflicts or sustains damage. SP is used to perform special attacks such as [Skill Boost] and [SP Skills]. Each character starts the round with this gauge completely empty and the maximum amount this gauge can reach is 100. After [Awakening] is achieved, however, the maximum amount for this gauge increases to 150 SP. Gauge turns red to signify [Awakening].

mm4.png


The gauge for using the various kind of [Bursts]. A [Burst] can be used when the word is lit. After it is used, it appears as a black "B" on screen. Any increase to the [SP Gauge] fills this "B" progressively, and when it is full the [Burst Gauge] indicator is recovered.

mm6.png


The Persona gauge is the gauge directly below the [HP Gauge]. It represents the Personas' health and is composed of four stocks. One stock is emptied when either a character or their Persona receives damage while the Persona is still on the screen. Once it is empty, the characters enter [Persona Break] and are unable to use their Persona, meaning [Skills] and [SP Skills] that require the Persona are disabled, or [Burst] moves. [Persona Break] is demonstrated by a grayed out Persona portrait with a black background next to the character portrait.

mm8.png

A: Weak Attack
B: Strong Attack
C: Weak Persona Attack
D: Strong Persona Attack

mm9.png


These cover the fundamentals of Persona 4 Arena combat. For more detailed info, check out MM, or stay tuned to the thread.


ZSU5M.jpg


Persona 4 Arena is a direct sequel to Persona 4, also pertaining to the events of Persona 3. Two months after the mysterious murders plaguing Inaba were solved and the culprit was brought to justice, a new threat appears in the countryside.

The Midnight Channel is back on the air, and more shadows are on the horizon.
Even ones thought to have been accepted and vanquished long ago.

Both new and familiar faces alike are coming together to solve this latest mystery.

And only the most gifted Persona users will have a chance to put it to rest.


YmAAy.jpg


All movelists and information come C/O Mayonaka Midnight and some very devout Persona user summoners.

From: Persona 4
persona4a.jpg


Yu Narukami
(The Sister-Complex Kingpin of Steel)

mm10.png


Yu Narukami is a standard, beginner friendly character that is easy to use yet hard to master. He has mixup potential and frame trap abilities with his Persona Izanagi since he can delay and chain all of his normals together.

mm11.png


Detailed Move List/Data


Yosuke Hanamura
Captain Ressentiment

yosuke.png


mm12.png


Yosuke is the fastest character in Persona 4 Arena. His speed is his best tool to getting in on the opponent and locking them down with swift pokes and blockstrings, then getting away ASAP. He has very low HP, so its wise to play extremely safe with Yosuke. Stay on opponents like Naoto, Elizabeth and Yukiko to prevent them from quickly destroying you from afar, and keep your distance against characters like Akihiko, Kanji and Labrys. Make use of his leaping daggers to hit em, and keep space between the two of you!

Yosuke's Awakening Super (Sukukaja) allows him to move even faster and his ground dash becomes a teleport which can hit the opponent.

Yosuke can change the status of the opponent in two ways:
1) Poison - Inflicted by all of his throws. Makes the opponent slowly lose health at a set pace for a few seconds.
2) Confusion - Inflicted by Tentarafoo (236C/D). Inverts the directional inputs of the opponent. Lasts for about 3 seconds.

Detailed Move List/Data


Chie Satonaka
Spunky Dragon With Deadly Legs

chie.png


Chie is a melee/rushdown character with great combo potential, damage, and speed. Her Persona, Tomoe, extends the range of her attacks and allows for great lockdown pressure and mixups.
Chie's Super, Power Charge, buffs her damage and can be stacked up to 3 times.

mm13.png


Detailed Move List/Data


Kanji Tatsumi
The Blood-Curdling Beefcake Emperor

830px-Image_2631.png



Pros:
-High Attack
-High amount of health
-Decent normals
-Good varity of command grabs that can make the oppenent second guess the
-Persona attacks have decent amount range, and can eventually stun the oppenet.
-He's Kanji Tatsumi.

Cons:
-Slowest characters; doesn't have very many movement options.
-Persona attacks aren't very fast, might lose persona if too careless.
-Can probably be easily zoned out.
-Might be easily wrecked if to careless/predictable.

Kanji is the grappler archtype in P4U. He deals big damage easily and his persona attacks stun the opponent over time. They can still block, but can't move, allowing you to move in and land a grab or mix up for a combo.

Unlike most grapplers, Kanji's blessed with more mobility and options to get around, along with an airdash, but that's not saying much, he has the worst movement options in game, as indicated by his one star rating. But still he's no Tager.

To cover for his lack of speed, he has some specials that cover a lot of distance fast, and his persona attacks have some decent range. He also have some super armor attacks that will allow him to eat some one or two hits and still get in. His D moves (5D, 2D and j.D) have Take-Mikazuchi calls down lightning at a specific area several times, and Kanji can move independently while the lighting strikes, another option for moving in.

P4A_Graph_Kanji1.png


Detailed Move List/Data

Yukiko Amagi
The Unconquerable Snow Black

yuki.png


Yukiko plays a long to medium game. She'll be doing her best to control the game and keeping the opponent from gaining any momentum. With simple combos and long-ranged normals you'll be focusing more on tactics and strategy rather then your execution. Yukiko is very reliant on her Persona, Konohana-Sakuya, without it she is probably a sitting duck as her normals will not be enough to get the job done for you. She can cover long distances with ease making her zoning tools some of the best in the game.

With this comes one of the best anti-airs in the game, which is key for stopping your opponent getting in. Storing her fire boosts and such is a must, you'll need this before you begin to approach the opponent. Keep away while using your Persona to get in, it's best to go for Buffs so you can unleash unblockables and high damage combos. Overall Yukiko plays a mid range battle, keeping the enemy in check in till she is capable of dealing great amounts of damage from her buffs.

mm14.png


Detailed Move List/Data


Teddie
The Beast In Heat

6hbLh.png


Teddie is a well-rounded fighter, able to do anything competently but nothing incredibly well. His greatest assets are his items thrown out by his Persona. There are 13 items that come out in a set order. This, when combined intelligently with Teddie's above average normals allow him to deal with any situation, be it zoning, spacing or rushdown.

ugTql.png


Detailed Move List/Data


Naoto Shirogane
The 2000IQ Killjoy Detective

naoto.png


Pros:
Sukuna-Hikona has a small hitbox
High damage
Does take long to get fate counter to 0
Ground and air control
Furious Actions counters projectiles
Mudoon functions as a great combo extender

Cons:
Low health
Traps disappear once Naoto is hit
Low defense options

mm15.png


Detailed Move List/Data

From: Persona 3
persona3a.jpg


Aigis
The Heartless Armed Angel

Aigis_Render_50.png


Aigis is a fighter with two different stances or modes: Normal Mode and Orgia Mode. Her moves vary between them. She has two meters, one for Orgia mode that counts down while it's being used, and another that shows your remaining ammo.

She's meant to shoot at the enemy to her heart's content, distracting him as much as possible. Orgia Mode allows her to perform easy overheads and kite the enemy, running all over the screen and showering them with bullets.

D button summons Athena's shield. If the enemy hits it, a counterattack is performed.

Aigis has a maximum of 120 bullets used between a variety of moves, unable to reload but will be restocked between rounds. Think Bang's nails.

mm16.png


Detailed Move List/Data

Akihiko Sanada
The Two-Fisted Protein Junkie

mm17.png


Akihiko is primarily a rushdown character, though he also has an ability to parry and deflect moves with ease, making him great for defending and then punishing, especially against projectiles. He can also use Caesar to inflict electrocution status on his enemies with ease.

mm18.png


Detailed Move List/Data


Mitsuru Kirijo
The Imperious Queen of Executions

tumblr_m7qrqgjBZD1rzik5eo1_400.gif




Mitsuru is a character with very powerful and quick normals at her disposal. The primary objective when playing Mitsuru is being close enough for her own attacks to connect and lead into combos but far enough away so that the opponent has a hard time capitalizing on anything. At any distance she can be a relative threat to any opponent, with the long range attacks from Artemisia and her own swift mid ranged pokes. This allows her to constantly apply pressure to the opponent with little effort.

Mitsuru is capable of freezing her opponent with the moves D, 2D, jD, all versions of Bufula, Bufudyne, and Mabufudyne. All moves that have freezing capabilities require Artemisia. And once the opponent is frozen they must quickly toggle left and right a total of 4 times to break out of the ice. Mitsuru is allowed 2 or 3 freezes per combo. Her ice normals (chains) and specials (Bufula, Bufudyne, Mabfudyne) act independently from each other. In other words your not allowed to use her ice normals to freeze twice in the same combo. Bufula can freeze twice, Bufudyne can freeze once, and Mabufudyne is given an infinite amount of freezes per combo.

P4A_Graph_Mitsuru.png


Detailed Move List/Data


Elizabeth
The Lethal Elevator Attendant


Elizabeth is zoner/momentum based. Her objective is to stall for time so she can gain access to her more powerful tools fullscreen. Her zoning tools are for harassment, and for approaching (maragidyne). Up close she is more grappler-centered. Her status effects, fear and paralysis, supplement her close range game by making Thantanos' command grab fatal counter and unjumpable, respectably, making it hard to counter especially in the corner.

The grab is her main source of damage and conditioning the foe to fear it will set the pace in you favor for many matchups. Poison status isn't too useful at the moment.
She has very strong strengths but very glaring weakness, and very low health. As she lacks pressure/mixup, she cannot afford any lapses in judgement or mistakes or it can, very quickly, cost her the round/match.

mm19.png


Detailed Move List/Data


Labrys
(Yasogami's Steel Council President)

labrys.jpg



Labrys is a new character created for Persona 4 Arena, she made no physical appearances in previous Persona games however she was mentioned in the Radio Drama for Persona 3 "Moonlight". She is an anti shadow weapon similar to Aigis who desired to be a normal girl, after being thrown into the TV the Midnight Arena was created in response to her desires and thus creating a replicate of Yasogami High School where she became president of the student council within it.


Labrys can be described as the "heavy hitter" of the game however the difference between Labrys and other heavy hitters is that she doesn't have high damaging regular combos.


Labrys's combos are pretty simple and straightforward and her overall playstyle isn't hard to grasp. The reason it's a 4 and not a 5 is because of the difficulty she'll have with various matchups, Labrys has to be in an opponent's face and close in on them to do anything. Characters with zoning capabilities such as Yukiko, Naoto, Aegis, Teddie and Elizabeth can keep Labrys out making it harder not only to get in but also to keep up Labrys momentum to maintain her Red Axe if you were to increase it from your first hit confirm.

She also has trouble against characters who have high mobility, Chie and Yu aren't that much of a problem so long as you can block their mixups and using your R-Action sparingly as they can easily bait it out and punish you for alot of damage on counter hit. Yosuke is very annoying for Labrys as you have to try to catch up as he flies around the screen with his light weight mobility, for this particular match up you want to get the first hit in so that Yosuke will have to come to you eventually. Overall her combos and way to play her is simple on the outside by the matchups will require patience and great reaction.


p4agraphlabrys.png


Detailed Move List/Data

Shadow Labrys
The Raging Bull of Destruction


You might like Shadow Labrys if.....

You want an above-average / strong neutral game
You are looking for a character with strong Okizeme
You are interested in controlling two characters (examples - Carl Clover / Liesollotte)


You might not like Shadow Labrys if.....

You are against using Glass Cannon characters
You are looking for a character with high-damage output
You don't like keeping track of two characters (examples - Carl Clover / Liesollotte)


mm20.png


Detailed Move List/Data


sBpVw.jpg


IGN - 9.0

Gametrailers

GT review[/QUOTE]



bJv97.jpg


GAF ID - System - Gamertag/PSN ID - Main/Sub
See post #2!


Avatars!


chie.jpg
kanji.jpg
charlie.jpg

akihiko.jpg
aigis.jpg
teddie.jpg

yosuke.jpg
yukiko.jpg
naoto.jpg

mitsuru.jpg
liz.jpg
labrys.jpg
shadowlabrysa.jpg

p4a31.png
p4a32.png
p4a33.png
p4a34.png

p4a35.png
p4a36.png
p4a37.png
p4a38.png

p4a39.png
p4a40.png
p4a41.png
p4a42.png

P4 Spoiler?
p4a44.png
p4a45.png
p4a46.png

p4a47.png
p4a48.png
p4a49.png
p4a50.png

p4a51.png
p4a52.png
p4a53.png
p4a54.png

p4a55.png
p4a56.png
p4a57.png
p4a58.png

yp4a.png
mp4a.png


Special Thanks
TG9kv.gif


-we.are.the.armada & NinajHeartless for graphics and content
-Mayonaka Midnight
-Dustloop


Until August 7th, GET HYPE!

tumblr_m7qq1fMsqA1r4cusio1_400.gif
tumblr_m7qvqagV161rzik5eo1_250.gif

tumblr_m7qw3v4Dwx1rzik5eo1_400.gif


tumblr_m7qsroQmpZ1qhui9io1_250.gif

Hold nothing back.
 
bJv97.jpg


GAF ID - System - Gamertag/PSN ID - Main/Sub

PS3

cj_iwakura - PS3 - cj_iwakura - Elizabeth/Akihiko
we.are.the.armada - PS3 - Noribig - Chie/Elizabeth
AnkiRendan - PS3 - AnkiRendan - Yu/Yukiko
d0c_zaius - PS3 - d0c_zaius - Teddie/Akihiko
Ultimadrago - ??? - Chie/Aigis
remist - PS3 - Hunter04200 - ?/?
FSLink - PS3 - amodestproposal - Chie
Hex - PS3 - WeAreHex - ?/?
remist - PS3 - Hunter04200 - ?/?
Blackjace - PS3 -BlackJace96 - Yu/Naoto
NinajHeartless - PS3 - OchiChernye - Chie
TWILT - PS3 - TWILTHERO - Yu/Yosuke/Yukiko
jello44 - PS3 - jello4444 - Chie
Chavelo - PS3 - ADChavelo - Naoto/Kanji
Snakeyes - PS3 - Falcon_lawnch - ?/?
dakkkumauji PS3 - DakkuMaujii - Akihiko
Retro_ - PS3 - Retro_Funk - ?/?
SUPARSTARX - PS3 - SUPARSTARX [NYC] - ?/?
SerRodrik - PS3 - Big--Chief - Chie
LeadProtagonist - PS3 - LeadProtagonist - Yu/Yosuke
Yuripaw - PS3 - Ockman - Chie
RoeBear - PS3 - Roe-Bear - Akihiko/Teddie
sephi22 - PS3 - Sephi22 - Kanji
Order - PS3 - Jaybird-5038 - Yosuke/Naoto
Teknoman PS3 - TeknomanEX - ?/?
Parakeetman - PS3 - Parakeetman762 - Labrys/Akihiko
Cowie - PS3 - CowieX - Yukiko
giancarlo123x - PS3 - giancarlo123x - ?/?
Schadenfreude - PS3 - Xeref - ?/?
Shaffield - PS3 - Jodash64 - Yosuke/maybe Yukiko
.la1n - PS3 - ryuoshin - Chie / Mitsuru
God's Beard - PS3 - Gods_Beard - Mitsuru
Lyte Edge - PS3 - lyteedge - Teddie
Joule - PS3 - JouleJoule - ?/?
PartTimeWarrior - PS3 - Yoko337 - ?/?
AutumnAve - PS3 - AutumnAve - ?/?
Mjunter- PS3 - Mjunter- Aigis
K.Sabot - PS3 - StuffedTiger - Chie
Tizoc - PS3 - Tizoc789 - Kanji
Onemic - PS3 - onem1c - Yu/Mitsuru/Akihiko
Marrshu - PS3 - Marrshu - Yu/Aigis
brettreyu - PS3- MrBrett - Chie/Teddie
Esura - PS3 - Esura - Chie/Aigis/Mitsuru
MagusKen - PS3 - K3nnycsu - Aigis/Yosuke
Quadratic - PS3 - Bentobox - Chie/Aigis
_woLf - PS3 - x_Delta_Wolf_x - Mitsuru/Chie/Yukiko.
B00TE - PS3 - Social_Link_Go - ?/?
XiaNaphryz - PS3 - XiaNaphryz - Yukiko/Mitsuru
DimmuBurgerKing - PS3 - DimmuBurgerKing - Akihiko/Chie
Noi - PS3 - Noisama - Naoto/Aigis
vocab - PS3 - vocab- - Naoto/Akihiko
kewlmyc - PS3 - Kewlmyc - Akihiko/Yu/Aigis
Rhadamanthus - PS3 - drassill - Elizabeth/Mitsuru/Aigis
Rarutos - PS3 - Rarutos - ?/?
EVOL 100% - PS3 - Cho-EVOL - Naoto/Aegis
Infinite - PS3 aki-tan89 - Narukami
Golbez - PS3 - BrayniacX - ?/?
shidoshi - PS3 - pikoeri - ?/?
Busaiku - PS3 - Sarumanu - ?/?
Miragith - PS3 - Miragith - Elizabeth
Snapshot King - PS3 - SnapshotKing - Kanji
Bob Coffee - PS3 - Bob_Coffee - Mitsuru
perorist - PS3 - makinamimari - Aigis/Chie
Toski - PS3 - OutlawViper - ?/?
lolez2matt - PS3 - lolez2matt - ?/?
PoorFate - PS3 - mondos123 - ?/?
kiryogi - PS3 - kiryogi - ?/?
Volcynika - PS3 - Volcynika - ?/?
brettreyu - PS3 - MrBrett206 - ?/?
Ragingnight - PS3 - rrdragon88 - Yukiko
Afrocious - PS3 - Afrodeeziyak - ?/?
lordcyno - PS3 - lordcyno - ?/?
TomcatTheLion - PS3 - TomcatTheLion - Mitsuru
brooklyniteOne- PS3 - brooklyniteOne - ?/?
Beats - PS3 - Beats00 - ?/?
DY_nasty - PS3 - DY_nastyIV -

XBL
FSLink - 360 - FSLink - Chie
SolarKnight - 360 - SolarKnightR - Elizabeth/Yosuke
B00TE - 360 - R0CK KNIGHT - Kanji/Akihiko
Skilletor - 360 - Skillzilla81 - [ninja guy]/Mitsuru
Tobe1 - 360 - Tobe101 - ?/?
NinajHeartless - 360 - OchiChernye - Chie
Chavelo - 360 - ADCHavelo - Naoto/Kanji
SUPARSTARX - 360 - SUPARSTARX [NYC] - ?/?
Reluctant-Hero - 360 - Reluctant Hero - ?/?
Cheddahz - 360 - Cheddah - ?/?
Beckx - 360 - Beckx - Naoto/Akihiko/Labrys
Tomat - 360 - t0mat03 - Akihiko
The Grim Heaper - 360 - The Grim Heaper - Akihiko/Mitsuru
Clipse - 360 - JKL329 - Mitsuru/Teddie
Grandharrier - 360 - Grandharrier - ?/?
Steaks - 360 - KenEsque - ?/?
Vice - 360 - Javelin Fangz7 - ?/?
Deps - 360 - Depstar - ?/?
Grifter - 360 - Grifter 181 - Aigis/Yu
Ken - 360 - Chocopolka - ?/?
Lemon Crest - 360 - LemonGearSolid - Naoto
Apharmd - 360 - altqh - ?/?
iRAWRasaurus - 360 - iRAWRasaurus - ?/?
goldensun - 360 - G0lden 5un - ?/?

PersonaGAF
Stick the sheet there while you're at it!



eV0gf.jpg


Chie Army, stand your ground!
 

Seda

Member
Great OP.

I'm not really one for fighting games, but I really liked Persona 4, so I'll probably pick this up.
 

remist

Member
Nice OP. These streams are getting me hype. I hope we get good news about the netcode.

Edit:

remist - PS3 - Hunter04200 - ?/?
 

FSLink

Banned
Can't wait for this game. @__@

FSLink - 360 - FSLink - Chie
FSLink - PS3 - amodestproposal - Chie


Add me guys! Gonna finally get around to watching the anime series to refresh myself on the story. :p
 

CrazyDude

Member
Recently bear Persona 3 for the first time, and beat Persona 4 for the second time to prepare mentally for this game. For the sake of Persona consistency, I am going to buy this game for the PS3. If there are some kind of issues with the PS3 version, then I'll just get the 360 version.

I'll probably test each character first before making a commitment on a character.
 
Oh mah gawd the OT has finally been put up ~<3

@armada

dat new Chie pic is godlike, nice to see you've been able to maintain the gold standard set by your previous photoshops ;D

CHIE ARMY REPORTING IN!

Throw me in on that Community list

NinajHeartless - PS3/XBL - OchiChernye - Chie
 

BlackJace

Member
Oh sorry, wasn't aware of the format.

BlackJace - PS3 - BlackJace96 - Yu/Naoto

Looking forward to breaking your Personas and tasting your tears ;)
 
Oh mah gawd the OT has finally been put up ~<3

@armada

dat new Chie pic is godlike, nice to see you've been able to maintain the gold standard set by your previous photoshops ;D

CHIE ARMY REPORTING IN!

It's all yours! I wanted to post it in here for your efforts at Midnight - I'll probably edit that post with names of Chie Army badasses at some point too :)

I want to make some bezel artwork too for people's fightsticks, but I'll get around to that this weekend.
 

Chavelo

Member
Great job on the OT!

Naoto and Kanji are gonna get on dat ass!

Add me at:

PSN: ADChavelo (will frequent here more often)
XBL: ADCHavelo
 
Why even try Yuki in the first place?
She will always and forever be inferior to Chie
and every other character in the game

:J

Waifu wars!!!!

I gotta try and zone all you Chie's out!

But pretty much I have narrowed down my choices between Yuki, Chie, and Elizabeth. They are all looking like fun.

Besides, we ALL know that Chie is the greatest girl in P4 :D
 
Top Bottom