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"Dies Irae English Localization Project!" Kickstarter (Steam w/ Vita stretch goal)

Mine's going to remain at $1 most likely. Unless there's a physical release or a digital version for Europe.

Ditto. Happy to be in for $1 and see what happens during backerkit but my pledge is staying as it is.

Still, I'm kinda pleased it reached the goal and I may be able to pick up a copy down the line.
 
2 hours to go, $216k.

I'm secretly pleased the Vita port is coming. I wish they'd run a better campaign; sorted out this "we MIGHT do Vita physical" shit earlier, but at least the stretch goal has been reached and I can play the game on handheld one way or another.
 
Anyone know how long I have to fill in my response? I wanna pledge for the Vita digital version, but would rather wait until next payday.

(Also, have they confirmed what regions the Vita digital will be?)

I think till the end of the month.

Still can't decide whether to get the physical...
 

ShyMel

Member
Can't delay something that doesn't exist. I seriously doubt they even started working on the vita port.
Would be disappointed but to be honest I expected this. Looks like a translator for the game (who basically turned into their marketing person) didn't know about the delay until we did just now.
 
So glad I didn't go any further than the $1 tier. Will get once it (if?) it comes out on PSN.

Stuff like this, the wait for Sekai Project's Vita Ports and the wait for Muv-Luv's vita ports has totally soured me on Kickstarter.
 

bobawesome

Member
No trading cards, no achievements, and no cloud saves.
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Lack of cloud saves actually affects how I play the game since i can no longer swap from my desktop to the GPD Win.
 
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