SolVanderlyn
Thanos acquires the fully powered Infinity Gauntlet in The Avengers: Infinity War, but loses when all the superheroes team up together to stop him.
I love JRPGs, primarily for their atmosphere and story. I've played almost all of them over the years. In between the good games, I've seen a lot of pitfalls for the genre: overly convoluted plots, awkward dialogue, bad dubs, anime tropes, and sometimes even over-sexualization of its characters. These pitfalls have somewhat marred the legacy of the JRPG for the uninitiated, but I think the genre still stands out as capable of providing an entertaining world, story and characters in a way that other genres don't.We're not having this thread if people are just going to respond with game titles and nothing of substance. I'll leave it up to you guys to decide.
I think that the facets of storytelling can be divided into five categories. They're all self explanatory, but I'll add a little addendum anyway:
The Plot - The overarching narrative, its message, and the "big picture"
The Dialogue - The line-to-line conversations in the game
The Characters - The different personalities that you meet
The World - The world the game has designed
The Mood - The tone the game takes with its story, the "atmosphere"
I find JRPGs usually excel at three of these at the most, and fall short on the last one or two. For example, I think Tales of Destiny, one of my favorite RPGs of all time, falls a bit short with the plot: talking elemental swords help save the world from an ancient evil, betrayals happen, etc. etc. - it's all very cliche. Likewise, the world it's designed is stereotypical fantasy fare.
But the characters, mood and dialogue all work against its shortcomings to make the game an extremely enjoyable experience. Is it cliche? Yeah, it is, but I became invested in its lackluster world through its strengths, and now I have a genuine appreciation for the parts of the game that can't stand on their own. That's when you know a game has told a good story - when its strengths envelop its weaknesses and make you care about them.
For me, I'd have to give it to Xenogears.
I don't like every facet of it. It's a bit too depressing at times. It shoehorns its philosophical references and inspirations in a bit heavy handed at times. Its religious references can be a bit vapid. But man, this game is more than the sum of its parts. The history of The Contact and his legacies, The Eldridge, mankind's beginnings, the menacing
Miang
Is it perfect? No, but it's unique, and has a compelling overarching narrative with a main cast you end up caring about.
I'd give the runner-up to Chrono Cross, again for possessing an extremely unique and memorable main plot. The repercussions of the time travel from CT are explored in an extremely unconventional way, and we even get a glimpse into alternate histories. The characters and dialogue were a bit lacking, but again, the world, mood and plot helped to elevate it beyond its narrative weaknesses.
Sorry if this is a little barebones, but those are my favorites. What are yours, and what makes them good in your opinion?