What I want to know is why FFVII Remake wasn't developed in-house to begin with? It's their biggest game in years. A game of such importance being outsourced is weird to me.
Resources.What I want to know is why FFVII Remake wasn't developed in-house to begin with? It's their biggest game in years. A game of such importance being outsourced is weird to me.
What I want to know is why FFVII Remake wasn't developed in-house to begin with? It's their biggest game in years. A game of such importance being outsourced is weird to me.
What's even the point of Nomura?
Nomura is a Cg movie director.
You joke, but I think you are closer to the truth than you realize.
l If we see KH3 not delivering this year then I'd agree with the people up in arms about Nomura.
Nope because there is things like KH3 which should come out before this.I might be misunderstanding things but...why are people saying that this is going to further delay the game? If anything, I think this might speed things up.
CyberConnect2 is great at flashy graphics and QTEs, not so much at anything else these days. It could be that originally Nomura intended on letting CC2 handle most of the day to day design decisions based on his notes, like how he makes all the KH games these days, but CC2 isn't delivering on what he expects.
Naoki Hamaguchi's involvement was already highlighted in the recruitment notice, where he talked about how he would be the development manager overseeing the management of the internal development staff. Mobius also didn't have a standard "director" role as far as they've made public, and his role was also 'Project Lead", a more management-centric role than a creative lead one. He was previously a lead programmer on all 3 FFXIII titles.
"However, Square Enix is keeping close with CyberConnect2, as their production tastes differ from that of Square Enix. Nomura was annoyed by the direction of the the new trailer (laughs), so Square Enix brought it closer to the companys style."
Wait, you expect KH3 this year?
This year?
What I want to know is why FFVII Remake wasn't developed in-house to begin with? It's their biggest game in years. A game of such importance being outsourced is weird to me.
I do not think they truly realized just how reverently fans hold FF7.
All those people getting hyped over a cgi trailer with no gameplay back at 2015 e3
I am so confused about this ''project lead''. I mean it sounds as important (or more?) as the director. Could you (or someone else) could go into more details about this? Like what are the differences between project lead and director and who is higher in the positions? At this point i wonder if SE will move Nomura out of the project like Versus and let Naoki have full control.
Also, i am not surprised about the shifting to internal development. Nomura spoke openly after the PSX 2015 saying that he was not happy with CC2 results. This was from a Famitsu interview that Gematsu translated
No he's not. That's Nozue. Even if that's a knock on Nomura directing FFVIIAC, he directed that after KH and KH2.
It would be more accurate to say that Based Lord Nomura-sama is an artist, game designer, writer, game director, CG director, creative producer, and all round procrastination god.
Mobius guy is the development leader in the team.
He makes good trailers Jett, anybody who can keep there reputation for over a decade and give a character who never did jack shit a culty fanbase with nothing but CGI trailers is obviously an important asset
When it comes to Final Fantasy, Neogaf is both a great source of information, and an uninformed cesspool of drive-bys and try hard comedians.
Isn't that the one that kinda bombed in comparison to Exvius?
No he's not. That's Nozue. Even if that's a knock on Nomura directing FFVIIAC, he directed that after KH and KH2.
It would be more accurate to say that Based Lord Nomura-sama is an artist, game designer, writer, game director, CG director, creative producer, and all round procrastination god.
I am so confused about this ''project lead''. I mean it sounds as important (or more?) as the director. Could you (or someone else) could go into more details about this? Like what are the differences between project lead and director and who is higher in the positions? At this point i wonder if SE will move Nomura out of the project like Versus and let Naoki have full control.
I am honestly surprised that development was being done externally. This news confirms what we all feared. On the outside it appears that Nomura isn't the best project lead, but I don't know. It certainly feels that whenever he is put charge, the project stalls for whatever reason. I give up on understanding Squeenix development strategy of the FF franchise at the moment.
I understand he directed KH and KH2 but what else since?
Are you serious??? That's insane. Has any other dev that many people for one game? No wonder most publishers push their games on every platform including mobiles now.300-350 people, made Final Fantasy XV, 200+ are still on the DLC
No he's not. That's Nozue. Even if that's a knock on Nomura directing FFVIIAC, he directed that after KH and KH2.
It would be more accurate to say that Based Lord Nomura-sama is an artist, game designer, writer, game director, CG director, creative producer, and all round procrastination god.
Literally 95% of people in this thread are making quips about Nomura. It's like this in any thread about Final Fantasy, even those not about this game, as well as many Sony threads. It's got boring to read.Isn't that every game.
Are you serious??? That's insane. Has any other dev that many people for one game? No wonder most publishers push their games on every platform including mobiles now.
Are you serious??? That's insane. Has any other dev that many people for one game? No wonder most publishers push their games on every platform including mobiles now.
Resources.
It takes A LOT of people to make a modern AAA game, and Square Enix only has so much staff.
We're looking at a ton of them being eaten up by Business Division 2 (300-350 people, made Final Fantasy XV, 200+ are still on the DLC with others looking at other BD2 projects) and Business Division 5 (Final Fantasy XIV, presumably still has 200-300+ people on that game alone, plus all their other projects with even more staff).
Literally 95% of people in this thread are making quips about Nomura. It's like this in any thread about Final Fantasy, even those not about this game, as well as many Sony threads. It's got boring to read.
I actually think resources will now be shifting from XV. We knew that 70% had stayed on, but not for how long.If most of BD2 is still on FFXV for the foreseeable future, who's going to develop this then, internally, allegedly? It will literally be Versus XIII all over again.
If most of BD2 is still on FFXV for the foreseeable future, who's going to develop this then, internally, allegedly? It will literally be Versus XIII all over again.
If most of BD2 is still on FFXV for the foreseeable future, who's going to develop this then, internally, allegedly? It will literally be Versus XIII all over again.
Naoki Hamaguchi is from Business Division 1, so I would guess it's being made by the Final Fantasy XIII people.If most of BD2 is still on FFXV for the foreseeable future, who's going to develop this then, internally, allegedly? It will literally be Versus XIII all over again.
Not a good look for CyberConnect2.
Welcome to AAA games in the 8th generation.
Resources.
It takes A LOT of people to make a modern AAA game, and Square Enix only has so much staff.
We're looking at a ton of them being eaten up by Business Division 2 (300-350 people, made Final Fantasy XV, 200+ are still on the DLC with others looking at other BD2 projects) and Business Division 5 (Final Fantasy XIV, presumably still has 200-300+ people on that game alone, plus all their other projects with even more staff).
Some Assassin's Creed titles are over 1000 employees. GTA V and Destiny 2 would also be in the 1000+ range. 300 is pretty average to on the lower end of a really major AAA game.
I actually think resources will now be shifting from XV. We knew that 70% had stayed on, but not for how long.
Are you serious??? That's insane. Has any other dev that many people for one game? No wonder most publishers push their games on every platform including mobiles now.
There's still time to hit reset and change to an ATB/turn-based combat system.
Do it, Square!!!