ohhh, there's a vita only link on that page you click to get the app on your vita.
someone download it and share what's all on there, please.
someone make a ps1 emulator.
Didn't Nintendo recently get a patent on emulation on handhelds? Wouldn't that now technically makes it illegal?
Does anyone know how much of the Vita's power this suite restricts you to?
Can it take full advantage of the vita's hardware? Could we potentially see graphically intense games released through this suite?
I hope not as Real Racing is kind of a shit racing game.
is the Composer program written with VB?
So Gaf, quick question.
Does this seem like it would be a solid way to teach yourself some basic game programming? The most experience I have with game development is on the music/sound design side, but i've been wanting to start teaching myself atleast some basics. I have a few books, and what not, but I need a good program to allow me some room to learn in a practical manner. You think the SDK is a good jumping in point, or would it be too advanced?
You one of the few people I've ever heard that says C++ is harder to learn the C#.It's too advanced.
Your best bet is starting with QBasic... it's designed for DOS...
You can probably jump to VisualBasic then to either Java or C++. Both are nearly the same, but since C / ++ is used more often, it'll probably your better bet... it's a big jump though.
tried some of the sample on vita the 2d action game and 3d rpg, both run kinda sluggish on vita. Is that normal?
*i know nothing about programing just that it looks like fun.
Does anyone know how much of the Vita's power this suite restricts you to?
Can it take full advantage of the vita's hardware? Could we potentially see graphically intense games released through this suite?
So Gaf, quick question.
Does this seem like it would be a solid way to teach yourself some basic game programming? The most experience I have with game development is on the music/sound design side, but i've been wanting to start teaching myself atleast some basics. I have a few books, and what not, but I need a good program to allow me some room to learn in a practical manner. You think the SDK is a good jumping in point, or would it be too advanced?
You one of the few people I've ever heard that says C++ is harder to learn the C#.
A simple understanding of Programming logic (arrays. else if statements, and dependencies) should help you with most languages.
C# isn't any more advanced than X-Code or Objective - C (which some claim is the most complex)
Most development environments are good enough. I think depending on where you want to go, this one is as good as any. The easiest currently though would be using something like with Visual Studio C#.Net Express Edition ... there are tonnes of examples of anything you want to do, and it is easy to find programming tutorials.
Obviously though from there it is easy enough to move to the PS Suite SDK, as it uses the same syntax, and programming stuff like graphics and audio is actually pretty clean in here with some good examples provided in the SDK.
Particularly for games programming this is a good, limited environment with good examples, and there isn't much that will be easier, unless you decide to go straight to something like Unity or Unreal Engine if you want to do 3D stuff.
Above all, before you do games programming it is good to have a handle on basic programming concepts. These days you should really start immediately with the concept of objects and methods as the basis of your learning, and learning about inheritance, events and callbacks is as important as learning about basic loops and variable manipulation.
It is actually better to start with high-level concepts and then drill down to the details than the other way around in my experience. You will almost learn the detail stuff intuitively, and only need to look at specific instructions if those details aren't clear for some reason.
Note that I wrote a Yabasic for PS2 tutorial back in 2001 where I do the exact reverse, taking the traditional approach that I learnt from the books I used myself (which was among others a course in Atari Basic for the Atari 800 )
Can't even figure out how to try this on Vita ><
+1Can we expect a port of Dudebro: My Shit Is Fucked Up So I Got to Shoot/Slice You II: It's Straight-Up Dawg Time?
Connect a Vita.
Open a sample project.
Start the Vita Suite testing app.
Go to Run>run on Vita.
Should work..
now people start developing some apps so i can leave my shity galaxy at home
Hmm, am I wrong to think that the PS Suite was the app that made it possible for everything from the Android Store to work on Vita =/
If someone havnt made a (proper) Dreamcast emulator for the most powerful system (PC), it is very unlikely that someone will make it for Vita.id like the vita to get hacked if suite is not open enough, so someone makes an n64 and dreamcast emu. just give it to me. space channel 5 on the go? give it to me.
It is true about the patent:...what!? You gotta be shitting me.
Can I use PSN features? When will I be able to use them?
We can't provide detailed information at this stage, but we are doing everything we can to make requested features available as soon as possible.
Can't even find that on the store. I have the app installed on the PC but nothing happens nor can I find the sample files.
Only free during the Open Beta, testing on Vita will be a premium feature when the Open Beta is over.
Where did you see that? The main PS Suite community/developer guy said that the all the tools are free and the fee is only for submitting and keeping your apps in the store.
Skype would be a good start. I am kind of liking the "waking up alliance" and "Painting park" apps that were put on the JPN store though.
I was under the impression that Skype was already coming from Sony no? Thought it was coming by the end of the month.
Yeah, I wonder too.I wonder what PSN access they'll allow.
I wouldn't be too sure. I mean, I wouldn't expect trophies either, but I think there's a lot of room for surprises in the PSN integration area.I'm sure there won't be trophies (sorry Wario), but basic friends list access might be a reasonable expectation.
Hmm?
perhaps. I disconnect my Vita from PC and try to run the game again, they're running smoothly now. that 2d action game is kinda fun.
Man, I can't even find the samples or how to load them for the life of me. Vita is connected to the PC now.
Do you have PS Suite Studio open?
Yes and the app on the Vita running
If you have the Suite Studio open, go to File -> Open.
Then navigate to the Pss folder in public documents folder. On my machine that's C:\Users\Public\Documents\Pss
Then go to sample\demo\FlightDemo and click on the FlightDemo.sln file, and then Open.
That'll open that sample. To run it on your PC, go to Run -> Run With -> Playstation Suite Simulator.
To run on your Vita you need to download the Suite Dev app on to your Vita, open it, connect your Vita to your PC, and then there should be an option to run on Vita...you might have to twiddle with a drop-down menu first...
Man, I can't even find the samples or how to load them for the life of me. Vita is connected to the PC now.
Uncanny that I also got those three games recommended to me on the same page
I'm having trouble connecting... My vita connects to my pc fine and content manager confirms its connected. PSS recognizes it but as soon as I boot into playstation suite development assistant it disconnects. Every single time. I've tried restarting and rebooting. I don't think the vita's drivers installed properly. I've uninstalled and tried to have it auto install it every time but it keeps failing.
I'm on windows 7.
Any ideas?