Is there a risk Sony gets left behind with this? They should be able to update their digital games to support sharing based on friends (owner + 1 other would be roughly in line with their current 2 game sharing limit), but what about their physical discs?
Are people's friends geographically far enough apart these days that digital sharing is more convenient than handing over a disc?
I guess ultimately they at least offer the choice - you'll be able to go full digital if you want.
I still can't understand how stuff like this is going to work , it has the potential to kill the industry stone dead.
I have enough people on my Steam/XBL friends lists that I would never have to buy a game again , it at least drastically cut down on my purchases.
I can't help but feel these systems will be a lot more restrictive in their application than people believe , or publishers will need to opt in.
It is interesting. The argument for is that it is mimicking sharing a physical disc, and still only one of you can play at a time (so for new games it may not impact them so much because you'll all want to be playing). For long tail/older games its less of a financial impact on publishers anyway, and might be a good way to get consumers to try out games and then buy into new ones in the series?
The argument against is that in the Internet age people will simply set up sharing circles to exploit the system which they wouldn't do with physical discs due to postage costs and time etc.