you can play it with the wii mote ... i thinkcvxfreak said:Family Ski's sales are limited to the smaller contingent of Wii owners who own Wii Fit.
jarrod said:Probably not, but what's the alternative? Larger portions of a small cake or a tiny cake, both likely to be smaller than their 30% slice on the giant cake in the end?
How'd this scenario work out for DS & PSP again? How'd the laundry list of promised PS2 faves like FF, DMC, MGS, Musou, Tekken, Tales, Gundam, Mingol, GT, etc, etc, work out there for that matter.
ksamedi said:I think it did 30k first day.
ksamedi said:Why would a multimillion dollar organisation go budget? These companies have more than enough money to invest in talented staff or companies or even resarch. Its foolish to think they will go budget when its known that budget titles lead to less profit margins which in turn lead to less profit. What they need to do is invest in new IP or gameplay concepts like Nintendo is doing. Have a healthy mix of both low budget and big budget quality titles and they will be fine. The problem is that all the talented staff is still working on PS3 or 360 projects that started years ago.
Its your hypothesis, if they can't make successful games, they would need to go budget. Like you said, the mix would have to tide to low budget games if the big ones doesn't make money.ksamedi said:I'm sure 3rd parties will need to fire some staff if they can't make succesfull games. Its easy enough. Or they could hire the help of Sora.
Themselves of course. I wasn't certainly talking about who to blame, but how is the situation.ksamedi said:Who should they blame though?
Indeed it is. I wasn't certainly talking about who made the cake that big, but how is the situation of that cake to a particular sector of the industry right now.Dascu said:It's thanks to that one company that the cake is so big.
None. I wasn't certainly talking about what alternatives they should take, but how is the situation right now.jarrod said:Probably not, but what's the alternative?
You can keep moving this into asking me what do I think of 300 other matters, but that post there certainly doesn't bring them up, since its just a sarcastic take on a few particular posts above.Kurosaki Ichigo said:Yeah, wow, such good numbers for Family Ski, WE Playmaker, RE4....1 of those even broke 100k! And Wii userbase is just 5,56m! Such amazing performance.
loweredexpectations.jpg
Stumpokapow said:And more importantly if you look at the big cake-picture, that one company is still taking more than 50% of the cake. It's not like there are exclusively three separate cakes, it's more like there are three cakes but each cake shares some of its cake with another cake. It's a 4-dimensional cake.
... it's almost like the cake analogy itself is flawed and we're better off just discussing game sales instead of cars or cakes.
jarrod said:Probably not, but what's the alternative? Larger portions of a small cake or a tiny cake, both likely to be smaller than their 30% slice on the giant cake in the end?
farnham said:and i wont even talk about MGAcid or MGSPO..
But lowered expectations? Really? Really??Kurosaki Ichigo said:You can keep moving this into asking me what do I think of 300 other matters, but that post there certainly doesn't bring them up, since its just a sarcastic take on a few particular posts above.
It's all about expectations, and for the titles mentioned they were lower indeed. VF5 selling short of 100k LTD is a huge bomb. Family Ski being almost at 100k and still selling is a success. Same with RE4, it beat Capcom's expectations by a huge margin, how can it be anything but a huge success?Kurosaki Ichigo said:Yeah, wow, such good numbers for Family Ski, WE Playmaker, RE4....1 of those even broke 100k! And Wii userbase is just 5,56m! Such amazing performance.
loweredexpectations.jpg
How can NMH not be a success? For a Suda game with a very low overall budget the sales are phenomenal. Rising Star even had a PR piece saying that they were weeping in joy over the success. WE Wii I agree (see above).AnimeTheme said:For bombs, I was basically just talking about most 3rd party hardcore games on Wii. I wouldn't call NMH and WE PM a success on Wii. A mere pass, at most.
Even if you want to talk about 1st party hardcore games, let's take a look at how Mario Galaxy and Zelda TP perform, in Japan. Do you think they perform overwhelmingly well? Do you think their success has a lot to do with the new control scheme/Wii philosophy, but not basically just their established franchise popularity and the sheer increased size (when compared with GC) of Wii's user base?
I don't really get what you mean by "excluding" them. RE4/UC is definitely an example of success of core games on Wii, yes. But you can't deny that as I said RE is a popular franchise by itself, and such gun shooting actions suit Wiimote in an obvious enough way. It's not like most other core games can share similar successful factors.
Neo C. said:The percentage of this company will go down, as we can see on the DS.
Pureauthor said:Good idea. I was getting hungry for cake.
It can be played with WiiMote and Nunchuck. Although the success of this title is tied to the balance board imo.cvxfreak said:Family Ski's sales are limited to the smaller contingent of Wii owners who own Wii Fit.
Phife Dawg said:It can be played with WiiMote and Nunchuck. Although the success of this title is tied to the balance board imo.
nothing... but MGS is a million selling franchise in Japan.. the PSP one clearly did not break 1 million copiesAnimeTheme said:What's wrong with MGSO?
Stumpokapow said:I gorged myself on apple pie and angel food cake yesterday. Two separate easter dinners means two separate turkeys and two separate desserts. I think I'm on a candy and sweets holiday today.
Do you do the Easter dinner thing? I've never heard you mention what denomination of Christianity you were to know whether or not you celebrate it... and IIRC Singapore doesn't do the secular Easter holiday.
Are Turkeys available in South-East Asia? I can't imagine having to settle for duck or goose for holiday celebrations. If you haven't done a turkey holiday, you haven't done a holiday at all!
farnham said:nothing... but MGS is a million selling franchise in Japan.. the PSP one clearly did not break 1 million copies
I'm sure Bandai-Namco are happy about Family Ski numbers, and regarding WE:Wii - dude look at when it was released. I mean it's not big success, but it ain't a bomba.Kurosaki Ichigo said:Yeah, wow, such good numbers for Family Ski, WE Playmaker, RE4....1 of those even broke 100k! And Wii userbase is just 5,56m! Such amazing performance.
loweredexpectations.jpg
Phife Dawg said:How can NMH not be a success? For a Suda game with a very low overall budget the sales are phenomenal. Rising Star even had a PR piece saying that they were weeping in joy over the success.
But how would first party software for the core not perform well? SMG and Smash did well (latter does phenomenal). Zelda was aimed at the western market and it showed. It still did respectable numbers in Japan.
I don't know what the part about sales increasing because of Wii's userbase and not because of Wii's philosophy has got to do with the topic at hand though.
Pureauthor said:My family was never big on celebrating holidays. For my first seeen or so years of existence as a human they put up a Christmas tree for me and my sister. Since then it's been, 'Oh, it's Christmas, isn't it? Merry Christmas, son. Don't forget we've got service tonight.'
I think I inherited that trait from them. Yesterday was Easter - I spent it teaching Sunday School, and then I went home and packed for my new vocation as an Intelligence Assistance of the SAF Mapping Unit.
This is exactly what they should do.AnimeTheme said:Some people blamed way too much on the 3rd parties for their so called "lack of vision". Wii really IS a confusing machine itself. It's very successful in the casual game market, yes, but what has it proved for the traditional hardcore market? Other than a few games which are popular enough franchise by themselves and have an obvious enough advantage in switching to Wiimote (eg. RE4/UC), most others just bomb big. Even in the casual game market itself, we haven't seen Wii opening up a really wide variety of new opportunities so far, other than some party games and mini game collections.
What do you want the 3rd parties to do? Betting a much bigger budget on their traditional games that have proved little to no success on Wii so far? Or just completely give up what they have done and proved successful in the previous generations and switch to making Nintendo clones and shovelwares?
Stumpokapow said:Gotcha. In North America the holidays are so big commercially and especially Christmas and Easter are sufficiently secularized into generic "Winter" and "Spring" holidays that pretty much everyone ends up getting suckered into the buying gifts thing.
Mapping? That's pretty cool. A good skill that you can take outside the army later. I'm assuming at this point you won't be serving after your 2 years is done?
ziran said:This is exactly what they should do.
Cake is trouble. It's hard to picture it in various combined forms. We need something closer to a liquid. Nintendo is taking a big spoonful of the combined bowl of pudding?Stumpokapow said:... it's almost like the cake analogy itself is flawed and we're better off just discussing game sales instead of cars or cakes.
farnham said:nothing... but MGS is a million selling franchise in Japan.. the PSP one clearly did not break 1 million copies
Since a few people brought this up, I'm taking just one post to answer (btw, I'm sorry that I can't answer all those who quoted me, I'm in a hurry). I was not trying to diminish those 3 games I mentioned at all, its not what I was trying to mention, sorry for the confusion. In fact people were mentioning those titles because they sold well, and I do agree with them (much more with RE4 and Family Ski than with WE though). My point wasn't about how those games did in particular, but the overall situation of the platform (just like we can point out some particular successes on PSP but the overall situation is terrible). I said lowered expectations to using those games to say that the overall situation is good, a few titles doing 100k, even if those are pretty good results for themselves, doesn't make Wii overall 3rd party picture a success story. Have to go again, this time longer though.jarrod said:But lowered expectations? Really? Really??
I'm sorry Kurosaki, but if anything games like Famiski, WEPM08 and RE4 Wii have all recently exceeded expectations.
What's you're really looking for is last year's holiday massacre (Wegol, Chocobo, NiGHTS, SCL, etc). :lol
Re-read what I wrote, I'm not talking just about Blue Ocean, I'm taking more about traditional gaming being able to exist in a broad sense for many developers if it feels new, which is easy to do on Wii and DS but difficult on systems like PSP and PS3 - and - coming to the table with a by the numbers sequel to a previous (declining) success being often a recipe for lower/stagnant sales because consumers are bored playing these titles to the extent they're giving up trying.Pureauthor said:I don't see how this works. Outside of Nintendo, none of the 'traditional' game devs have met great success with Blue Ocean styled software on the Wii, and there has been evidence of 'traditional' games doing just fine on it. Painting with broad strokes is almost always erroneous - I don't think this is an exception.
JoshuaJSlone said:Cake is trouble. It's hard to picture it in various combined forms. We need something closer to a liquid. Nintendo is taking a big spoonful of the combined bowl of pudding?
sphinx said:wii is not a PS2 not because the wii userbase are avoiding 3rd party games on purpose.
You people need to think that the current japanese situation is a consequence of decisions taken in 2005 and 2006. After the gamecube disaster, there wasn't a single independent 3rd party developer that would bet a penny on the " revolution " and its weird crap.
companies that had good relationship with nintendo like capcom or square enix, took the option of cautious movements: low budget, decent games to test the waters like Z&W or DQS. Other devs, specially the westerns, haven't even been able to put anything other than shovelware on the wii. They weren't expecting to spend a single minute researching the possibilities of the Wii, let alone developing games for it.
In short, nobody believed on the wii and nintendo knew that so they stuck to their plan of making their machine a " nintendo machine ", expecting to not have much support from anyone on the industry.
we are now in 2008 with Wi, destroying the competition like there is no tomorrow, people buying nintendo stuff like crazy, people wanting to waggle that control, to make those miis, etc. etc. and developers are left with a big " WHAT THE FUCK" in their heads. Do you think that changing plans is as easy as " quick! cancel everything! move everything to the wii! " ? No, is damn hard because to this develoeprs disgrace, you can't port PS360 stuff to the wii " as is", you would have to change it very, very significantly.
So they can't cancel projects that have been in the oven for 1.5 or 3 years behind neither they can port them to wii because they would suck because they were never meant to use the functions of the wii ( motion sensing, etc. ).
Nintendo has EVERYONE in the industry grabbed by the balls because they know they WILL be the kings of videogaming through out this generation, 3rd parties on board or not.
So to conclude, in terms of raw comercial success, the Wii will be the PS2 of this generation, the only difference is that 3rd parties are not going to get a slice of the pay this time.
Kurosaki Ichigo said:I said lowered expectations to using those games to say that the overall situation is good, a few titles doing 100k, even if those are pretty good results for themselves, doesn't make Wii overall 3rd party picture a success story. Have to go again, this time longer though.
AnimeTheme said:Hmm... I dunno. Seriously I haven't actually played NMH to judge how small budget it is. I was just talking about the sales in Japan, not worldwide. Maybe in certain sense, it can be called a success in Japan.
As I said, I think the success is directly linked to the balance board, but even without the support for it, the game would've sold a good deal of copies (not as much though). It's not really comparable to GH/Bemani. From what I understand you use WiiMote and Nunchuck as ski poles, there already is a layer of immersion without the peripheral, which Bemani/GH standalones lack.Stumpokapow said:I think it's fairly analogous to stand-alone guitar hero or DDR/bemani games. Yes, you CAN play them without the peripheral... but people don't.
Well even Suda said NMH was aimed more at a western audience, so far it paid of. I wouldn't think of it as a big success in Japan alone but it's not a bomb either.AnimeTheme said:Hmm... I dunno. Seriously I haven't actually played NMH to judge how small budget it is. I was just talking about the sales in Japan, not worldwide. Maybe in certain sense, it can be called a success in Japan.
I wasn't saying they did bad. They did well, of course. But there is something that the 3rd parties may worry when not even Nintendo can prove that the Wiimote can be an obvious advantage for core games. Seriously, I think most people were expecting more sales for Galaxy and Zelda in Japan. We can quite easily see why 3rd parties are conservative in making core games for Wii, when the only advantages they have so far are low development cost and a larger user base (which is made up of mostly casual gamers).
It would be fairly easy to do this for a particular time in a manual way. For instance, here's GameCube software through the week of 2004-01-05. With 91 titles (that made the list) the median would be #46: 31,233. At the bottom it lists the sum of the game totals as 12,823,380 which we can divide by 91 to get a mean of 140,916.Stumpokapow said:- Show me the median sales of all titles on a console up until a certain moment of time.
Putting aside the difficulty of doing a median via SQL (since it has to be done using a compound function or a subselect), and replacing "median" with "mean" begrudgingly, I'm having a hard time figuring out a way to do this within the current schema.
So I guess basically what I want is to find the most recent weekly LTD not more recent than <x date> for all software on a platform and average that.
In bold is the bit where it picks the proper LTDs to use for a given time. I originally had it picking the most recent weekly listing for a game and using that total, but that presented a problem. Occasionally there will be weeks where the weekly ranking of a game is known, but nothing about its weekly or total sales at the time. If it just uses the most recent listing, it will in such a case give 0 for the LTD.Select SoftwareWeekly.GameID, ReleaseDate, SoftwareInfo.TitleEnglish, SoftwareInfo.TitleJapanese, SoftwareInfo.Publisher, SoftwareWeekly.SalesLTD, max(Week) as AsOf
FROM SoftwareWeekly, (SELECT GameID, max(SalesLTD) as SalesLTD FROM SoftwareWeekly WHERE SoftwareWeekly.Week <= '$Week'
GROUP BY GameID) HighSales, SoftwareInfo
where
SoftwareWeekly.SalesLTD = HighSales.SalesLTD
and
SoftwareWeekly.GameID = HighSales.GameID
and
SoftwareWeekly.Tracker='Famitsu'
and
SoftwareInfo.Platform='$Platform'
and
SoftwareWeekly.GameID = SoftwareInfo.GameID
GROUP BY SoftwareWeekly.GameID
ORDER BY SoftwareWeekly.SalesLTD DESC
JoshuaJSlone said:It would be fairly easy to do this for a particular time in a manual way.
Kurosaki Ichigo said:Since a few people brought this up, I'm taking just one post to answer (btw, I'm sorry that I can't answer all those who quoted me, I'm in a hurry). I was not trying to diminish those 3 games I mentioned at all, its not what I was trying to mention, sorry for the confusion. In fact people were mentioning those titles because they sold well, and I do agree with them (much more with RE4 and Family Ski than with WE though). My point wasn't about how those games did in particular, but the overall situation of the platform (just like we can point out some particular successes on PSP but the overall situation is terrible). I said lowered expectations to using those games to say that the overall situation is good, a few titles doing 100k, even if those are pretty good results for themselves, doesn't make Wii overall 3rd party picture a success story. Have to go again, this time longer though.
schuelma said:Ok, that's pretty fair, but those lowered expectations quite frankly are largely because 3rd parties aren't giving the Wii userbase titles that should be expected to sell much more than 100K.
Stumpokapow said:Lowered expectations is people excusing Chocobo / SC:L / We Love Golf / other titles that were a part of the pre-holiday massacre.
schuelma said:Ok, that's pretty fair, but those lowered expectations quite frankly are largely because 3rd parties aren't giving the Wii userbase titles that should be expected to sell much more than 100K.
cvxfreak said:Family Ski's sales are limited to the smaller contingent of Wii owners who own Wii Fit.
gtj1092 said:Also when people say certain titles on wii exceeded sales expectations as a barometer if a title sold well; would you also say that 3rd parties were probably overly conservative in their predictions not knowing how Wii's userbase would respond to such a titles.
Separately? Famitsu combines them so 593,675 for the first three and 258,325 for the second two.Pureauthor said:Could someone provide me with the LTD of Ryuusei no Rockman (Mega Man Star Force) for all five versions that have come out so far? (Namely, Dragon, Leo, Pegasus, ZerkerXSaurian and ZerkerXNinja).
Kurosaki Ichigo said:Separately? Famitsu combines them so 593,675 for the first three and 258,325 for the second two.
MC separates them but we just have 2006 Top500 from them:Pureauthor said:Yeah, I was kinda hoping for seperately. Of course, if that's not available, I'll make do with combined.
Arhal_Katarn said:Does anyone else reckon that Sony could pull off a psp style comeback with the ps3 in Japan? I think if they can get a ps3 slim out when FF13 comes out there's a chance but the ps3 needs more jrpg's then just FF13, FFv13 and WKS.
Aren't cheaper dedicated BR players available already though? So if that ship sailed and no game pushes units the last chance may well be turning PS3 into a tivo like HD TV recorder (not terribly likely seeing how PSX fared)...donny2112 said:Therefore, a similar sustained PS3 style "comeback" would have nothing to do with the games on the system, but rather likely something to do with increased Blu-Ray adoption.
If you want to show the overall software strength of a system, just use total sales. This is the closest to a pure measurement you can get.Stumpokapow said:CONTROVERSY
Median Sales; Why use? Helps to show the overall software strength of a system without being dragged down as much by obviously pathetic <1000 sale titles or powerhouse titles that overpower sales.
Stumpokapow said:No, that's false. In the very few cases that people have used sales expectations as an argument, those expectations have very much been reasonable and free of any conservative or downplaying bias on the part of the company.
Your argument is hypothetically possible, but in all of the cases that we could point to on GAF, it's incorrect.
Sonic and Mario, RE4, and RE:UC are the only titles I've even seen company sales expectations brought up for, and in all three cases they've been worldwide expectations, and in all three cases people here have argued the expectations are too high, and in all three cases they've demolished expectations.
I've also seen a nebulous "Suda games don't sell ergo NMH is ok" sales expectations argument, but that's true as well--Suda's company was founded by a $50k investment, he's openly given developer talks about his corners-cutting cost-savings style, and his company continues to produce games no problem... so I wouldn't say that it's conservative or downplaying to say that NMH never had a chance and the meager 30k it has eeked out is in line with expectations that were reasonable.