GAF is not a hivemind, in full or in part. So never a good way to make a point.
It is in part a hivemind I'd say.
What happened is that eventually substantive new details about the game dried up, we went on radio silence for a very long, extended period of time. And then Sony drops the game, and the only rumours we heard from a reputable source was that the game was in a problematic/messy state. In the absence of anything else to discuss, and with most of us being in this hobby long enough to realize what being dropped by a publisher the size of Sony actually means (almost always it means something is wrong with the game), do you really blame anyone for assuming the worst? Nobody was filling in the dead air with anything but what these dire facts painted as a narrative.
Yes, I would absolutely blame them for assuming anything at all. Especially for for assuming 'rumours' as truth (like someone posting something on a message board). Literally anything can be a rumour.
People should know game development (or any kind of project development) isn't just going directly from A (idea or concept) to B (high quality end project/product) in a straight line without any kind of hurdles to overcome..
Why not just assume nothing and just see how it progresses eventually and judge the game when it eventually comes out, if it does?
And like I said publishers can of course drop games for business reasons / change of strategy... It doesn't necessarily mean something is wrong with the game..
e.g. Sleeping Dogs was dropped by Activision and went to Square Enix. Activision likely made a good enough business decision, considering Square Enix wasn't very satisfied with the commercial performance and subsequently didn't greenlit a sequel. Despite that, it's a very good game for a lot of people here, and overall it's well received.
I for one am extremely glad it turned out great, because I love the concept and I love supporting indies. But this is a discussion forum and when bad things go down it is entirely appropriate to comment on that reality whether it is perceived as "mean" or not.
What reality? You're referring to a rumour as reality now?
So at what point do we take someone's word over the other? Especially when one is only really known to mods. And those rumors still leave Sony in a bad light. Either the game was nothing and they created a world beater in a year, making Sony an even worse judge of developers quality, or more likely, Sony saw how good the game was looking and wanted the IP, and once turned down, dropped funding. Don't get why a standard practice of the industry is now hard to believe.
Publisher doesn't just assess the quality, but the sales potential / ROI potential as well obviously.
Since someone mentioned No Man's Sky, if I as a publisher had to choose whether to fund No Man's Sky or Rime, I would obviously choose No Man's Sky (of course it's an easy choice to make now knowing that No Man's Sky was a hige commercial success, rather than at the moment of the pitch)(neither are published by SIE).
Even then, it's putting stock in lherre's source. Sometimes the source is wrong or lying.
Also this. NMS got released with Sony publishing. Edith Finch and RIME didn't. 1 was bad. 1 is definitely good. 1 is looking to be good going by Edge's score.
NMS is funded/self-published by Hello Games though.
It's distribution only done by SIE for the retail copy.